[3.24] SRS Bomber aka Popcorn SRS | League Start to Endgame | All Content

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Mamoux wrote:
If anyone has time to look at my build and see where I can update please let me know. Also, how does he get the nodes at the very top of the passive tree? looks like gaps? but, I don't see any special jewels? thanks.


Why are you using a white (normal, non magic or rare) large Cluster jewel? you are missing out on a lot of damage there.

Get a Large Cluster with 8 Nodes and Feasting Fiends, Raze and Pillage and call to the slaughter.

Get Medium Clusters with Feasting Fiends and Hulking Corpses.

Your Ghastly eye jewels do nearly nothing for you get some with
+# to maximum Life
Minions have #% increased life
Minions deal #% increased damage if you've used a minion skill recently

get a jewel with immunity to corrupting Blood.

You have to rings with curse on hit, but you are missing the additional curse on your chest.

get a Chest with additional Curse and increased effect of offerings.


the Helmet sadly has the minion Damage support on it. since 3.15 the minion Damage support has a 25% less life multiplier. That makes that gem useless for us. You don't lose damage when using it (or having the roll on your helmet) but you don't really gain anything from it either.



What nodes on the very top of the tree do you mean?
Poeatlas.app
Ty. I have been away from the game for a long time. I didn't realize that those large clusters opened up more of the passive tree. thanks for taking time to give me tips. thanks.
Hi, since Divergent Skitterbots provide something for us, i ask myself if unbound ailments linked to Skitterbots would benefit something as well?
I never really understood that kind of Interaction and would be much intrested in!
I play Popcorn SrS a bit differently and it feels i miss on a lot of Damage but it cannot be only the Lazyness to Curse frequently from my Side alone. I use Haste permanently for its Watchers Eye Mods. Huge QoL to have perma phasing and the option to change to Temp Chains immune on a Kirac Misson.
Tested some different Ways to hold SrS up and ended up with Spell Echo and use of Castspeed from everythere i get. Would speculate here is my biggest Fail.
Boots could be recrafted with an EssenceMod for a bit increased Life but that would cost to much. Getting an better Helmet looks also not easy for me :(
Trading DpS with Monsters for Loot will ever best Ratio!-)
Sitting in Town, flipping Items until all Gear is biS,
and get fastly bored from running Maps instead of grinding Upgrades is no Resolution!
Summon Skitterbots

Unbound Ailments increases the effect of "non damaging Ailments".

Skitterbots have a Chilling and a Shocking Aura, both are non damaging Ailments.

The default Value for the Chill effeck is "10% reduced action speed" for the Shock it is "15% increased damage taken" both these values are increased by the "increased effect of non-damaging Ailments".

assuming 20 Quality Divergent Skitterbots and a Level 20 unbound Ailment support we get 69% (nice) increased effect of both the Chill and Shock.

That should be:
"16.9% reduced action speed"
"25.35% increased damage taken"

Downside of using unbound Ailments support is, that the skitterbots will reserve more mana.
Poeatlas.app
What potions will you recomend when i have megablood belt.
I'd assume that there are way better builds to profit from that belt.
Poeatlas.app
ye i know. I always play srs thats all. i might get resist potions then.
clarity on arrogance so you can run discipline ? ? ? yes it eats 500 life ish but you gain more than 500 es so its a 3 pointer?.

ima at least use this for early mapping and maybe drop it later if it comes to be not worth it, atm i cant see any harm and only a benefit to be had
Last edited by Cchris07 on Mar 4, 2022, 5:52:15 PM
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Weo_ wrote:
Summon Skitterbots

Spoiler
Unbound Ailments increases the effect of "non damaging Ailments".

Skitterbots have a Chilling and a Shocking Aura, both are non damaging Ailments.

The default Value for the Chill effeck is "10% reduced action speed" for the Shock it is "15% increased damage taken" both these values are increased by the "increased effect of non-damaging Ailments".

assuming 20 Quality Divergent Skitterbots and a Level 20 unbound Ailment support we get 69% (nice) increased effect of both the Chill and Shock.


That should be:
"16.9% reduced action speed"
"25.35% increased damage taken"

Downside of using unbound Ailments support is, that the skitterbots will reserve more mana.


Very nice Explanation, thx for!-)
As far as i understand i could go a step further with bonechill to reduce Enemies Action speed more. If i could manage enough free Mana to reserve. But it sounds much worth a try as an harder Defense Layer for lazy Players using only 1 Hand Mouse =)

Would fit perfect with my Reactionspeed to give self cursing a try?
Trading DpS with Monsters for Loot will ever best Ratio!-)
Sitting in Town, flipping Items until all Gear is biS,
and get fastly bored from running Maps instead of grinding Upgrades is no Resolution!
I'd rather go for the spider aura than bonechill. It reduces the enemies action speed AND increases the damage taken. Besides that you'd need a socket to fit it in. Spider aura is "just" a suffix.



I've never tried self curse, can't say if it's worth it.
Poeatlas.app

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