[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.
" Tectonic slam = 60% phys -> fire Ngamahu = 50% phys -> fire right? |
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" Right. I'm quite new for slam skills xD. Didn't notice Tnx for response |
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Good luck on everyone attempting this for league start. Sentinel arch nem mods are scary!
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@Jenno
You gonna update this for 3.18? |
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Hey I saw the new FFF ascendancy node for Marauder:
Indomitable Resolve: Deal 10% less damage Take 25% less damage How does this compare with Warbringer? Is the increase in defensiveness worth the damage tradeoff in comparison, considering just how much damage warbringer adds? | |
" I won’t be able to play the new league much due to some changes in real life, but I will try my best answering anyone’s question and update the guide as much as I can. I won’t bump the version number though because the gears I listed in gear section are from 2 leagues ago. I also added a 3.18 update section recently, you can check it out [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build. [3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Last edited by JennoJoyce on May 14, 2022, 9:39:55 AM
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" It may be a valid choice for people that really want to improve defense of the build. From my past experience, once defense reaches certain threshold, improving offense often leads to better survivability than improving defense. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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Added 3.18 thoughts
[3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build. [3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Last edited by JennoJoyce on May 14, 2022, 11:42:07 AM
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Hey someone here can help me out pls ?
iam currently playing this build in 3.18 https://pastebin.com/uZWXJGKy but the dmg numbers arnt nearly the same like his 15ex version of the build as following https://pastebin.com/iFeQu3DQ Iknow i miss some quality / alternate / awa gems and jewels but even with that the dmg diffrence is 4-5 million and i just have no clue why even after 2 hours of looking into it | |
I started getting somewhat stonewalled by T14 maps and bosses on the budget starter set, at least if there's literally anything meaningful on the map modwise. Seems like I need to move to critical now to be able to do early endgame stuff, what are the most important stuff I need to get to transition? I assume thread of hope is number 1 priority, then the weapon, then everything but armour (simply because armor is too expensive atm), then armor. Would that make sense? At which point in this transition should I change the passive tree? Then I guess it's just a matter of getting a couple lucky exalt drops heh
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