[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.

Any advice on how to get more spell block? I feel like whenever I'm dying its because I'm getting hit by some spells or a projectile (esp the eldrich shooters). Any other advice would be appreciated too.

https://pastebin.com/wFDUtVjR
dumb question:

has anyone tried using farrul's fur + aspect of the cat with this build?

the farrul helm also gives crit strike chance, as well as the aspect, seems synergistic but I assume you lose a lot from not having the crown of inward eye.

any insights?
Due to limited time recently I won't be able to check specific POB,

but I can answer any questions posted here.
[3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game.
[3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability.
"
Superchibisan wrote:
dumb question:

has anyone tried using farrul's fur + aspect of the cat with this build?

the farrul helm also gives crit strike chance, as well as the aspect, seems synergistic but I assume you lose a lot from not having the crown of inward eye.

any insights?


I would advise against farrul's fur/bite, or aspect of cat.

Almost all those mechanics are basically in our build already, and in a more controllable and sustainable way.

Power charges are generated almost every slam, frenzy charges are acquired easily through mapping too (and it interacts with phase run). From phase run we get stealth, extra movement speed, and phasing. The 100% crit chance isn't that good after capping the crit chance for burst damage.
[3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game.
[3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability.
"
Any advice on how to get more spell block? I feel like whenever I'm dying its because I'm getting hit by some spells or a projectile (esp the eldrich shooters). Any other advice would be appreciated too.

https://pastebin.com/wFDUtVjR


50% spell block is a good sweet point, getting more involves much more investments with diminishing return.
[3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game.
[3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability.
Is the guides PoB updated for 3.17 or does anyone have a more GG version up and running and willing to provide a PoB?
it is updated for 3.17.

But for me it is harder to master then I thought. Feels like a glas canon to me. Perhaps I'am not good enough to play it proper?!?
OK, I'll give this up for the moment. Dying from trash mob in every single map is no more fun. Mostly from Ailments, even shock and chilled but bleeding and ignite hurts more. While Ailments is sucking my life down ranged trash mobs are killing me within an instant... Often from the edge of the screen or even offscreen (not sure about last).

Perhaps anyone can help me to improve my defencee?

https://pastebin.com/D2z7XjHm

oh, and another question: I'am at 113/123 Skill points, the Endbuild here is 122/123. So I should miss 9 points. I just can see 5 for the last cluster and 3 for one with the river missing in my build. I searched and searched... Where is the last point??????
Last edited by ogli on Mar 20, 2022, 3:02:11 AM
"
jtekco wrote:
Is the guides PoB updated for 3.17 or does anyone have a more GG version up and running and willing to provide a PoB?


POB and guide are all updated for 3.17
[3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game.
[3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability.
"
ogli wrote:
OK, I'll give this up for the moment. Dying from trash mob in every single map is no more fun. Mostly from Ailments, even shock and chilled but bleeding and ignite hurts more. While Ailments is sucking my life down ranged trash mobs are killing me within an instant... Often from the edge of the screen or even offscreen (not sure about last).

Perhaps anyone can help me to improve my defencee?

https://pastebin.com/D2z7XjHm

oh, and another question: I'am at 113/123 Skill points, the Endbuild here is 122/123. So I should miss 9 points. I just can see 5 for the last cluster and 3 for one with the river missing in my build. I searched and searched... Where is the last point??????


Hi, I took a look at your gear and POB and noticed one big mistake: without sufficient level to enable key mechanics, pushing for higher-tier gear at low level is counterproductive.

Your current gear is between mid-crit to early end-game, But according to the early crit gear's Important Notes section, at least lvl92 is needed to even consider making the gear upgrades, otherwise the build would not function properly.

At this moment I recommend simply rolling back to earlier gear tier and level up to lvl95 or so, then make the transition, and you gain lots of survivability this way.

For example, the early crit gear POB (with less investment as your current) has 3 times more Effective maximum hit taken, and 2 times more effective hit pool than your current build.
[3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game.
[3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability.

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