[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.
First off, thank you so much for this insane guide! your help is greatly appreciated. I have a question regarding my staff, I managed to get the physical mods on it. But how do I proceed to get the rest of the desired mods? (im kinda a noob at this game) |
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Hi,
Is disintegrator still viable with this build? It seems cheaper as a first step between non staff to crit etc. Then I'll work on crafting the staff. Thanks | |
when it will be transition to high-budget or mirror budget.
I've accumulated a couple of dozen exalts, but I don't know where to start. btw i aldready almost done with fractured staff crafting. sorry for bad eng
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Hi.
I see that CWDT linked gems are all 0% quality in POB mid budget. Should I keep them like that or is it ok to upgrade to 20%? Thank you. Edit: I see tah also many other gems are quality 0 (enlighten, herald of purity, blood and sand). Does that serve any purpose or just budget cuts? Ty. Last edited by YavionTindomiel on Feb 7, 2021, 6:44:45 AM
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" The gems should be at the highest quality possible imo. Phase run give 10% movement speed and immortal call give increased durration. Keep in mind that i'm not a OP, and maybe there is some crazy reason why is it like that :P " The main reason is that quality of those gems give close to nothing. CWDT quality gives 10% dmg of supported skill gems. Herald of purity give minions movement speed etc. So there is no point in upgrading. Only enlighten gain some benefits because quality increase exp gain, and you can lvl it up faster. | |
1) why we want "Measured Fury" anoint on MID CRIT build?
just to have more hits before we need to use cries? it's more like QoL? 2) any idea how to increase cheaply attack speed - i am attacking to slow... any it affects my clearing speed :( my current char is KAPITAN_MORS Last edited by Vizdus on Feb 7, 2021, 10:24:30 AM
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Can someone please explain to me how we get 90% physical damage reduction as it notes in the build guide?
I have pretty good gear and even with all endurance charges up I'm at 44%. I find I'm getting killed often when lots of projectiles are coming at me. I can't even warcry fast enough to get my endurance charges back up so I'm trying a tweak to increase my block chance and charge generation with the Inexorable node. Thanks for any help! | |
" it seems to me that in most cases quality on gems gives only a few percent of the damage and therefore they were not paid attention to in the mid build. you can raise the quality, but keep in mind that on some gems it is better to use an alternative quality sorry for bad eng
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" to some extent, yes, it is quality of life. BUT seismic cry has 30% MORE damage for each previous attack. so you get more damage from the last attack. This is useful on bosses, you can spend several charges of the cry, you can leave one charge and you will have almost 3 times more damage, without this node you would have about 2 times more from the last attack about speed u can use Cinderswallow Urn, that give us onslaugh, its 20% increase attack speed and movement speed, there also give us nice damage and defence mechanics btw u should replace combustion on tectonic links to melee phys sorry for bad eng Last edited by erigol07 on Feb 7, 2021, 11:35:06 AM
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" this reduction is collected from multiple layers of protection. the pob, in addition to armor and endurance charges, also takes into account bottles that you did not count. lion roar/rumi give an addition 3000 armour. and basalt flask(which you are not using) give an additional 15% of phys damage reduction. also in some build there is a molten shell, which also increases armor sorry for bad eng
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