[3.25] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Melting all content.
So I gave up on this, guess im too casual and have to little time for this endgame build. So many things needed for this to be good, no life/mana leech/regen and bad attack speed is the most annoying things about this build.
Changed my impaler sunder champion instead too crit and already more damage with good mana/life leech from phys. Im sure your build will have loads more dmg at the end though. But want to thank you for a really well written guide, especially the crafting part, it helped me alot. | |
hi! im loving this build, and making transition to crit version. i found this staff, and im wondering if its worthy to craft ''hits cant be evaded'' on?
and again, thank you very much for your work!! | |
" Thanks for sharing! One small comment: we can indeed generate flask charge during boss fight. If you look at the Sirus video, you will see we we generated at least 40 charges throughout the fight which allowed us to use bottled faith 5 times (one for each phase). This is even more so with Maven's 10 boss fight, because killing a unique monster grants 11 charges. As long as you are not spamming flask charges inefficiently, you can keep your flasks on all the time. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build. [3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. Last edited by JennoJoyce on Jan 31, 2021, 12:00:08 AM
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" Glad you enjoyed it! having fun is most important :) [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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" Hi that's a nice staff, go ahead and craft the hits can't be evaded. After that you can also reforge keeping prefix, to get better suffix. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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Hi, really love the build. excited to see where it goes and how far i can get with it.
So i have been following the budget tree and gear. The tree and skills are the same and our armor/weapons are very similar. Yet in PoB your damage is almost 1m more than mine on sirus. I just cannot figure out why, could you please check by PoB and see whats missing, is it the one physical damage mod you have on your amulet? cuz it says your amulet is giving you almost 600k combined total dps, and when I added same mod to my amulet it seemed to add just 90k dps. Anyways, its still alot of damage, and I am still one shotting all bosses in white maps, soon gonna hit a conq and see if I can one shot. But I just dont know why im 1m dps less than you. Anyways, here is the pastebin. https://pastebin.com/S1eKEX7X Also I grabbed this Axe for 12c, it has 650 physical damage, is this good enough to transition with into the 2ex build? Thanks! |
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" Yeah, timeless jewel would be nice if I can find it, for sure with soul tether life leech transferring to ES. As for fortify/combustion, you are definitely right that in those endgame fights it's hard for totem/golem to stay up. So the DPS will indeed be around 12% lower with fortify. I know that most of Sirius/Maven attacks can be dodged with skillful play, but the fortify buff might save my life if I get hit by a non one-shot mechanic. I think the player should choose which one he is more comfortable with, offensive or defensive, but both seem like decent choices. | |
the enchant on the new head makes it VERY expensive :p
only one listed for 25 ex, suppose ill wait to see if a cheaper one comes on |
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" Hi, our build can benefit a lot from flat phys mod. So it is completely normal that a t1 phys mod leads to a big damage difference. As for the weapon, the physical damage is 323-461. You need to get something like 400-650. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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" Seems like whatever listed as gear will be in high demand :) I added a statement in that helmet section, basically it says don't worry too much about enchant mod. The helmet itself (and its numeric roll) matters more than the enchant. [3.19] Jenno's Staff Crit Lightning Conduit Elementalist - All Rounder Spell Caster Build.
[3.17] Ultimate Self-cast Flameblast Occulist. Pure Damage and Tankiness for End Game. [3.17] One shot Tectonic Slam Chieftain. Great Damage and Survivability. |
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