[3.16] LL VD Spellslinger | 8.2 k ES | 75%Block / 75% Spell Block | not recommended anymore

Pretty much done with gear for my char I think. Not sure how else to upgrade without doing (more) crazy shenanigans with the wand, which I've already rolled for almost 2 months without getting a T1 flat fire roll.






Note: I have 100% total stun immunity from jewel implicits, which allowed me to replace Chay's with a dmg amulet. Still at 9k ES without it.

I've also poofed 3 Shav's and bricked a 4th so I'm pretty much staying with the one I have for now.

If anyone has suggestions on how to up damage further (~950k per ball on VD atm) for <=10ex or so I'd appreciate it. Still dying some on T19 delirium maps.
Last edited by illusaen on Aug 17, 2020, 3:40:32 AM
https://youtu.be/fgziUygk7UY

Here is the real T19 run. I was doing fine until I hit the wall with the T2 harvest mobs at the end, too much for me to handle.
Very nice build. Did Awakener 8 deathless. Could faceroll all other bosses like Shaper, Elder, Elder guardians, Conquerors.

My gear is just par and everything seems to be a breeze so far(except Baron mobs off screening XD).

Haven't tried any of the full delirious maps though.

My Gear:

just a little question, what is better in wand ….spell damage or fire damage?


thanks!
"
ntpphong wrote:


Unless you are talking deathless juiced map, I don’t know how you are struggling. I can clear juiced maps no problem with at least 3 portals left.
Also your gear is not close to min/max. You can still get a lot of damage from better rings and corrupted shav. Damage is more important in juiced map because if you close to 1 shotting mob they wont get to damage you.


I ment pretty much deathless, not die from a single hit or two.
never said that gear was min maxed, said i got min maxed gear. After i got the advice i got everything exept the wand alot better. The dmg got there and decent, the survive is just realy shit in those maps.
A realy fun build it is, but theres alot better buillds for fully juced maps then this in my oppinion :)
"
PunkSviin wrote:


I ment pretty much deathless, not die from a single hit or two.
never said that gear was min maxed, said i got min maxed gear. After i got the advice i got everything exept the wand alot better. The dmg got there and decent, the survive is just realy shit in those maps.
A realy fun build it is, but theres alot better buillds for fully juced maps then this in my oppinion :)


Hey mate glad you enjoyed the build. I had no problems in t19 100% though i also believe there are other builds working well in endgame content.

I was curious if you can recommend a specific build or have a performance video in said content with the builds you have in mind?
Just tested the setup with 2 large spell cluster jewels with a second one with Mage Hunter + Conjured Wall. The block affixe from multiple Conjured Wall does not seems to stack.
"
Just tested the setup with 2 large spell cluster jewels with a second one with Mage Hunter + Conjured Wall. The block affixe from multiple Conjured Wall does not seems to stack.


I am pretty sure it does stack. Did you use a spell recently ?
Nice bd, still working on building it, but I can already feel the power.

Anyone got Crown of the Inward Eye with 15% reduce mana reserved for spellslinger?
Wonder what is the reasonable price.
Have around 30e but they are all around 75e to 100e, which is so expensive to me.

Anyone done with this BD willing to sell the helmet?
"
phuaoyama wrote:
"
Just tested the setup with 2 large spell cluster jewels with a second one with Mage Hunter + Conjured Wall. The block affixe from multiple Conjured Wall does not seems to stack.


I am pretty sure it does stack. Did you use a spell recently ?


Ok, I just checked a bit deeper and I understand what's happening.

Multiple Conjured Wall stacks with no problems. I was locked with 53% spell block chance while I PoB says I should have 65%. So I wasn't undestanding what's happening.

But it looks like spells casted by spellslinger does not count as "cast spell recently" condition. This means all our Desecrate, VD and DD does not activate the "cast spell recently" condition to activate Conjured Wall block chance buff.

So this means we have to cast dash or flame dash every 4 sec to activate the buff.

I didn't know things works like this. I thought spellslinger would activate the "cast a spell recently" condition. Looks like it's not.
Last edited by LAGROSSESIMONE on Aug 19, 2020, 7:03:35 AM

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