[3.13]🏹 Poison Barrage-VF / Scourge Arrow / TR PF | Bottled Fortify | The Tankiest Ranger + High DPS
" Nice save and glad someone has been able to help the rolls out. IGN: Bonered
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" Nice. I did something very similar: Opted for a second resist to make gearing easier instead of the phys reduction, but same kind of situation. Luck balancing out for how well my chest craft went, I suppose. |
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Hi! Havin a lot of fun and want to upgrade my minion dmg +1 pod helm. Is there a reason I only see str base helms for the helm crafting? If I use a lions pelt are there other dex mods that will break the process?
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" Quite a bit easier. I didn't want to say anything until I had all the jewels I needed, but I've been running a live search for 3 property jewels that have life + bow attack speed + poison damage and an open or removable suffix. Chaos augment has a 75% chance of hitting chaos dot multi on such a jewel. 25% of the time you hit chaos resist, but the poison mod isn't a chaos mod so you can just remove/add and hit chaos dot multi. So I've been paying around 50 chaos for these jewels (got one of them for 18 chaos). Attack/cast speed hybrid is also a good suffix craft if you start from a jewel where both suffixes can be removed. It isn't quite as good damage as 20% poison, but as you've said attack speed is quality of life. Attack/cast speed is the only "caster" suffix on viridian jewels so that's an easy 4% attack speed. |
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Did anyone have replaced Blast Rain with some other skill to trigger wither with Mirage Archer? Blast Rain give me a lot of lag (poor laptop)? Is there any good options that can scale to stack wither and have good clear in maps too?
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" I'm testing increase endurance charge duration implicit (harvest craft) on the jewels. 4 jewels = 40% increase endurance charge duration or 14sec. Seem to be decent in bossfights. Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574 -- | |
" Yeah I like that mod a lot, I got it on two of my cluster jewels and looking to get it on some more jewels. In 5 orb maps you do a lot of running around and avoiding getting hit, as opposed to general mapping, so you aren't always getting the hit recently endurance charges there either. I haven't got enough of those crafts to target exact mods, but I've been happy with any of: 10% Endurance charge duration 10% Frenzy charge duration 1% Flask duration 1% Move speed The move speed is probably the least impactful, since I run an alchemist's quicksilver of adrenaline while mapping. Pretty hard to notice that small of a move speed bonus, but it is at least useful. |
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" I have one augment/change for implicit regular jewel and two for implicit abyss/timeless jewel that I can share. Hit me up in game if you'd like. Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify: https://www.pathofexile.com/forum/view-thread/2851574 -- Last edited by WolfieNa on Jul 17, 2020, 2:14:30 PM
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https://www.youtube.com/watch?v=XchlZk8vicE&feature=youtu.be Hey, yet another video on youtube. All 4 conquerors + sirus fight. Updated version. Changed belt, added vanity and made alternative rare gloves to drop fenemus gloves.
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" Nice video. Look like you've enjoyed the journey quite a bit. I really appreciate you gave a link to our build thread in your video and the credit. Thank you. Keep up the good work. Edit: it's cool that you showcased how our build is able to tank the Crusader's shotgunning blasts. For the Warlord fight, I think you don't need to move clearing the flags. Just stay still and do what you are doing. Btw, I like the classical music theme. :) Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify: https://www.pathofexile.com/forum/view-thread/2851574 -- Last edited by WolfieNa on Jul 18, 2020, 1:29:27 AM
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