[3.13]🏹 Poison Barrage-VF / Scourge Arrow / TR PF | Bottled Fortify | The Tankiest Ranger + High DPS

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Credit: I had tried to roll T1 life few times without success until Bahamut called me over. His Midas-touch bestows the boots with a T1 life roll. :D


Nice save and glad someone has been able to help the rolls out.
IGN: Bonered
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WolfieNa wrote:

Life gives lemon. Let's make lemon juice


This is for those who have got bad luck with the rolls but still want to get the most out of the situation.

Nice. I did something very similar:


Opted for a second resist to make gearing easier instead of the phys reduction, but same kind of situation. Luck balancing out for how well my chest craft went, I suppose.
Hi! Havin a lot of fun and want to upgrade my minion dmg +1 pod helm. Is there a reason I only see str base helms for the helm crafting? If I use a lions pelt are there other dex mods that will break the process?

Thanks!
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WolfieNa wrote:
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but it is true that the opportunity cost is high, particularly if the resists cause you to need to change other gear. Now that I have access to really GG yellow jewels I'm considering switching out of it for something like this:



It is a slight damage loss for me, and the resists don't matter with my current gear, but I'd gain 7% life, and as you say higher attack speed improves mobility.

Yeah, once you have those end-game jewels, they are totally worth your points. I used 3 or 4 of these in Delirium league. Harvest league makes crafting those jewels a bit easier.


Quite a bit easier. I didn't want to say anything until I had all the jewels I needed, but I've been running a live search for 3 property jewels that have life + bow attack speed + poison damage and an open or removable suffix.

Chaos augment has a 75% chance of hitting chaos dot multi on such a jewel. 25% of the time you hit chaos resist, but the poison mod isn't a chaos mod so you can just remove/add and hit chaos dot multi. So I've been paying around 50 chaos for these jewels (got one of them for 18 chaos).

Attack/cast speed hybrid is also a good suffix craft if you start from a jewel where both suffixes can be removed. It isn't quite as good damage as 20% poison, but as you've said attack speed is quality of life. Attack/cast speed is the only "caster" suffix on viridian jewels so that's an easy 4% attack speed.
Did anyone have replaced Blast Rain with some other skill to trigger wither with Mirage Archer? Blast Rain give me a lot of lag (poor laptop)? Is there any good options that can scale to stack wither and have good clear in maps too?
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WolfieNa wrote:



Quite a bit easier. I didn't want to say anything until I had all the jewels I needed, but I've been running a live search for 3 property jewels that have life + bow attack speed + poison damage and an open or removable suffix.

Chaos augment has a 75% chance of hitting chaos dot multi on such a jewel. 25% of the time you hit chaos resist, but the poison mod isn't a chaos mod so you can just remove/add and hit chaos dot multi. So I've been paying around 50 chaos for these jewels (got one of them for 18 chaos).

Attack/cast speed hybrid is also a good suffix craft if you start from a jewel where both suffixes can be removed. It isn't quite as good damage as 20% poison, but as you've said attack speed is quality of life. Attack/cast speed is the only "caster" suffix on viridian jewels so that's an easy 4% attack speed.

I'm testing increase endurance charge duration implicit (harvest craft) on the jewels. 4 jewels = 40% increase endurance charge duration or 14sec. Seem to be decent in bossfights.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
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WolfieNa wrote:
I'm testing increase endurance charge duration implicit (harvest craft) on the jewels. 4 jewels = 40% increase endurance charge duration or 14sec. Seem to be decent in bossfights.

Yeah I like that mod a lot, I got it on two of my cluster jewels and looking to get it on some more jewels. In 5 orb maps you do a lot of running around and avoiding getting hit, as opposed to general mapping, so you aren't always getting the hit recently endurance charges there either.

I haven't got enough of those crafts to target exact mods, but I've been happy with any of:
10% Endurance charge duration
10% Frenzy charge duration
1% Flask duration
1% Move speed

The move speed is probably the least impactful, since I run an alchemist's quicksilver of adrenaline while mapping. Pretty hard to notice that small of a move speed bonus, but it is at least useful.
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Yeah I like that mod a lot, I got it on two of my cluster jewels and looking to get it on some more jewels. In 5 orb maps you do a lot of running around and avoiding getting hit, as opposed to general mapping, so you aren't always getting the hit recently endurance charges there either.

I haven't got enough of those crafts to target exact mods, but I've been happy with any of:
10% Endurance charge duration
10% Frenzy charge duration
1% Flask duration
1% Move speed

The move speed is probably the least impactful, since I run an alchemist's quicksilver of adrenaline while mapping. Pretty hard to notice that small of a move speed bonus, but it is at least useful.

I have one augment/change for implicit regular jewel and two for implicit abyss/timeless jewel that I can share. Hit me up in game if you'd like.
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
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Last edited by WolfieNa on Jul 17, 2020, 2:14:30 PM
https://www.youtube.com/watch?v=XchlZk8vicE&feature=youtu.be Hey, yet another video on youtube. All 4 conquerors + sirus fight. Updated version. Changed belt, added vanity and made alternative rare gloves to drop fenemus gloves.
Enjoy watching.
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jurek69 wrote:
https://www.youtube.com/watch?v=XchlZk8vicE&feature=youtu.be Hey, yet another video on youtube. All 4 conquerors + sirus fight. Updated version. Changed belt, added vanity and made alternative rare gloves to drop fenemus gloves.
Enjoy watching.

Nice video. Look like you've enjoyed the journey quite a bit. I really appreciate you gave a link to our build thread in your video and the credit. Thank you. Keep up the good work.

Edit: it's cool that you showcased how our build is able to tank the Crusader's shotgunning blasts. For the Warlord fight, I think you don't need to move clearing the flags. Just stay still and do what you are doing. Btw, I like the classical music theme. :)
Poison Scourge Arrow/Toxic Rain + Blast Rain PF| Bottled Fortify:
https://www.pathofexile.com/forum/view-thread/2851574
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Last edited by WolfieNa on Jul 18, 2020, 1:29:27 AM

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