3.11 | Carry Me Golems | Carrion/Stone Golem Elementalist | Very Tanky and High DPS summoner
" Blood. You should use abyss jewel in stygian vise with 'blind chance by kinions' | |
" Just want to make sure I got the math right my minons have attack/cast rate of 3.06 and a skill cooldown of 0.96 and I am using awakened MS 1 / 3.06 * 4 = 1.3 which is 0.34 higher than my coolddown. So how much is "slightly" in this case? Does it matter anyways? From what I read as long as the slam is ready, I should be fine. | |
" It doesn't really do anything other than increase AOE half the time, which means we don't need to have a hug battle with the boss to get the Flesh and Stone damage boost. Some prefer to go Shaper of Desolation > Beacon of Ruin as the last 4 points instead of Paragon of Calamity > Pendulum of Destruction. The issue is CIP makes it so you can't do elemental damage, so you'll need to deal phys damage with a skill to get the on-hit effect, so either use a phys spell or have phys added to spells somewhere for elemental spells to hit. It's a bit less convenient, and a little less defensive, but has more damage. " Your CD is 0.96, not 0.34. Yeah that looks fine. Keep in mind they will use the roll attack to as a gap closer if there's no enemies in the immediate vicinity. Because AMS locks them in place for a slightly longer period of time, you might find them using the weaker skill more often. Last edited by FoldedCorner on Apr 21, 2020, 12:49:50 PM
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I love the build, i started the league with zombies. Got to T16 maps relies zombies suck and promptly switched. Although i can't see how you got 2 mill dps. not even your POB build shows that. also i matched your build(500k~) and my dps is still lower(360k~). Is some trickery is afoot?
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Leveled this build without any issues to 88 and I have a blast. Thanks a lot for the build creator and people giving ideas and putting so much effort into it to improve the build and giving advices!
Question: Frenzy charges really seem a huge damage buff according POB but how can I apply it? (I know we could use Poacher in curse on hit setup or use a ring that curses enemies with Poacher's mark on hit). But Frenzy charges only applied when killing an enemy by the player and not by a minion I suppose? Tried it out and my minions are never getting any frenzys (I haven't had any other curse in the setup when I tried this out). I suppose this is why I am not able to perform the kill by myself? Any input, help or feedback on that? Do I misunderstand the "Poacher's mark mechanic" with Minions here? Last edited by Joybringer75 on Apr 21, 2020, 1:59:42 PM
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I am counting 100% chance to impale, but while hovering the skill it says minions have 40% chance to impale on hit.
I have two Rotten claws allocated, dreadbanner and impale support. | |
" Ingame does not show it correctly, you need to go into POB, choose "calcs", click "Show minion stats" and then you will see that your impale chance is 100%. |
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" You need to use the PoB community fork that calculates impale DPS. Also, don't forget to allocate the cluster jewels https://github.com/PathOfBuildingCommunity/PathOfBuilding/releases |
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Any reason not to throw an Animate Guardian in, with Kingmaker, and what not for Culling Strike and Fortify?
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" Amulet |
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