[3.11] Spellslinger VD Necromancer. All content. Easy and fast Sirus A8 kill. Wave 20 Simulacrum.
" Huh, TIL... So if I understand this correctly, if I use vd +1 enchant but no awakened spell cascade, my VD will explode 12 of 12 corpses. But now my DD will share the corpses and remove dps from my VD? Is that actually how it works? So there would be 2 conclusions: If you cant afford awakened spell cascade yet you may use vd +1 enchant, BUT you should exchange DD for Ele Focus or Conc Effect. OR use CDR enchant with DD in your 6l and without awakened spell cascade for maximum value. Once you get awakened spell cascade you should remove DD for Ele Focus or Conc Effect either way. Is this the way to go or am I missing something? |
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" yup...awakened > hypothermia, hands down. glad im switching now lol |
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imo you are right.
Its always the balance between corpses spawned and corpses consumed (by whom). one thing i noticed while playing around in PoB (and calculating an exact DPS value in excel, taking CDR into account) and i want to know your opinions: DD doesnt really help inside the 6 link. it takes damage away from VD, which is our main damage source (9/12 corpses taken). inside the 6-link you push the DD damage above VD, but still VD consumes more corpses and does more DPS. Number from my PoB (assuming 3,03 APS): 6Link: VD/SS/ElemF/SpellC/ConcEf/Hypo 3Link: DD/SS/SpellC VD Spell dmg: 115k -> *9*3,03 = 3.136m VD Corpse dmg: 79k -> *9*3,03 = 2.154m DD Spell dmg: 48k -> *3*3,03 = 0.436m DD Corpse dmg: 34k -> *3*3,03 = 0.309m Sum -> 6.035m dmg Number from my PoB (assuming 3,03 APS): 6Link: VD/DD/SS/ElemF/SpellC/ConcEf VD Spell dmg: 82k -> *9*3,03 = 2.236m VD Corpse dmg: 56k -> *9*3,03 = 1.527m DD Spell dmg: 124k -> *3*3,03 = 1.127m DD Corpse dmg: 87k -> *3*3,03 = 0.790m Sum -> 5.681m dmg so ~350k dps difference, but at the cost of three gem sockets. If we could fit a 4th gem to DD (lets assume: hypothermia? haven't run the numbers for the other support gems yet) we would increase its DPS to 1.154m, bringing the first example to 6.444m! so, what are your thoughts? better gain 3 sockets? (cast on damage taken, immortal call, ?/molten shell/steelskin) ignore sockets take good dmg? i really don't know it :-) Currently, i am playing without guard/support skills and took down a8 sirus/shaper/elder without troubles, haven't tried uberelder so far. Still, i am dying every once in a while in the maps (also maybe due to not having glancing blows :D) |
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The advantage of DD is being able to nuke bosses with vaal DD. Once I added it my single target became noticeably better.
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Hi,
I've been playing this build for about a week now and am enjoying it a lot. I'm not sure what to improve on next !! my POB : https://pastebin.com/r5FfuhE0 if anyone has any advice for me it would be very much appreciated. | |
" well, normal bosses are not the prob anymore, the special bosses (Sirus, Elder [-guardians], ...) are, and there is one use of vDD not so important IMO |
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" hi, i suggest you some changes on you passive tree, such as juggernaut notable and add jewel socket with trash points... see https://pastebin.com/8t3fwrU7 | |
" Hey, I'm not sure how Vaal DD works, when it doesn't have enough souls it automatically falls back to "normal" DD? So when we hold right click (with Frenzy) you get a burst of dmg when there are enough souls and when there aren't you just get the usual DD? |
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" correct. V-DD works like the regular DD until you get enough souls to activate it |
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" what about combustion supp in VD? i drop elem.f by combustion, and conc.ef by inspiration (have probl with mana reservation).. but the damage is still good... |