Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide
" That is mostly it, yes! I'm also very active in casting Convocation, to pull minions from pack to pack so they don't wander off. " In the Gear section, you have to hit "manage" and create a new set of gear, and add the Shank to that. " You're wildly off-topic for the thread at this point and I'd ask you kindly to move this debate to another place. The mechanics of scaling impale for minions has nothing to do with this build guide and it's drowning out people who have relevant questions. Last edited by ThanatoZGaming on Mar 15, 2020, 4:43:21 PM
|
|
My animated weapons keep getting obliterated in tier 2 magic maps please tell me what im doing wrong, this feels horrible
| |
" Why are you both spamming Desecrate? I only have the gem for boss fights where there are no corpses for the offering. | |
" Thank you! That worked (I think). At least I can see it in the drop down menu now. My POB DPS is still way too low (13k) though compared to the damage I am doing in act 9. I will keep playing with it. |
|
" I'm not sure, though if you're doing delirium that is not uncommon - apparently can't leech off delirium monsters? Sometimes have to back off and resummon. Also, I looked at your build at it seems you skipped all the jewel sockets, which I think is a mistake. " Lots of corpses getting shattered... Joys of cold! Also I think just some muscle memory, I have the keybind for Desecrate right next to Flesh Offering. Last edited by ThanatoZGaming on Mar 15, 2020, 4:54:29 PM
|
|
" Yea, I assumed that stuff gets shattered, but still couldnt come up with a reason to actively spam it. Thought you would just cast it once every 10 seconds for a new flesh offering. But ok, maybe different definitions of "spamming". Last edited by Mecielle on Mar 15, 2020, 4:59:25 PM
| |
I've not used Elemental Equilibrium before, and I'm somewhat confused about it.
If I understand correctly, it requires that I hit the enemy with damage that IS NOT the element that I actually want to have hurt the enemy the most. In the case of this build, since the minions are doing all cold damage, I would need to hit the enemy with fire or lightning. Fair enough, but WHERE is the fire/lightning damage in this build coming from? Bladefall is pure physical, and the only other source of such a thing I can think of would be a prefix/affix on gear, but I didn't really see anything about that in the guide (though I could have missed it!). Is it basically the case that I need to make sure I have nothing giving me added cold damage to spells, and something that DOES give added lightning or fire so that Bladefall actually makes this all happen? Or is there some other thing thats obvious that I'm not seeing (very possible, this is my first time with any minion build). EDIT: Also, since the build uses Hatred, wouldn't the "gain 20 percent of physical damage as extra cold damage" count as damage from cold and therefore make EE not do what I want? Last edited by TheRealDeria on Mar 15, 2020, 5:22:27 PM
|
|
" That is correct, see the gear section for all the item options to trigger EE. Hatred is linked to Generosity so we don't get affected by it. |
|
Can I ask how do we summoning Animate Guardian and Raise Spectre and Summon Carrion? I think I'm running out of hotkeys for these haha
| |
" The Guardian and Specter don't need hot keys. Just summon them once and they remain until they die (even when you log out). The Golem needs to be summoned at the start of each play session. I have not had him die yet but if you find that yours dies you could hot key it in a convenient spot. |
|