Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide
" Wanted to try some other skills (Absolution) " Minion Offense: - Offerings effect - Crit - Accuracy - Penetration on cursed enemies Minion Defense: - Minions recover 5% of life when other minion dies (important!) Then whatever life, defensive masteries you like to fill in other holes. |
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Hello!
First of all I would like to thank you for this guide. It's very useful and fun and really comprehensible! I am a fresh new player to this game and I really into this build so much! This build made me all the way to 91 now smoothly! Here, I need your guidance and currently I die a lot (most of the time when press V in map 15+ lol). I am seeking your guidance on how to go on, what to change for gear or tree as I think I can no longer level up as I tend to die so easy! Here is my PoB so far. https://pastebin.com/vjxSUhjm Looking forward to your reply and I hope you make more guide on other mage build as well! Becoming your FC now lol. Last edited by PricessBoonie on Oct 31, 2021, 10:45:02 AM
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I just can't seem to get the build on maps t2 + i can't survive and my minions die a lot easily also the weapons don't seem to attack when im running moving only when im standing that they focus what's next to me, can you check my build and help me, thanks man
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RaZ, you didn't read carefully enough and slotted Quickening Covenant in a spot where it turns notables into -movement speed for minions. It should only be slotted below Scion start(but that wastes points) or in a slot created by cluster jewel because it will have no radius inside of such slot. You should also look into getting an instant life flask(seething/bubbling), preferably with bleed/corrupting blood removal.
I'd also personally look into changing those unique jewels from quests into something with more useful stats, like Ghastly Eyes with blind/taunt. | |
At lvl 81 I've completed the passive tree as described the PoB. What is everybody going next?
Minion Instability looks interesting, or maybe Golem Commander for two golems? Going up to Ravenous Horde maybe... Also one question, why are we taking Divine Shield in this build? Seems to me we would have very little ES, am I missing something? |
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" Glad the build is working for you! However, you should not be using Glancing Blows. It's counterproductive and is probably causing you to take more damage... Get rid of that, take the life nodes near Templar's start, and fill out a cluster jewel. " Fill out a cluster jewel with a large and 2 mediums - that's another 15 passive points to use and will help DPS and minion survival. Divine Shield is good if you have a lot of armor. You don't need a lot of ES for it. |
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Under the Minion Offence mastery - What option should we be taking?
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Hi i'm fairly new and I put the fortress covenant gem but it reduces my damage I dont know where to put it can I get some help? https://pastebin.com/B6xHHpjS
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I have come a fair way with the build and its working well, just a Q about devouring diadem, I'm a noob and didn't understand what eldritch battery did, I assumed I would be able to have another aura but I still don't have mana, is there something simple I can fix to have Haste up as well, do I need to recolour slots or take some new passives?
https://pastebin.com/dfKh8t6s | |
" Put Covenant into cluster jewel slots " Glad it's working for you! If you re-spec 2 travel points and add 2 more to reservation efficiency (including the mastery node) you should be able to run an extra aura with Devouring Diadem. Like so: |
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