Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide

Love it man, thanks for the work posting a build. I just finished adapting it to Templar because I love no pants, and it looks like it'll perform exactly the same except for one extra node to cap minion accuracy.

I might even try to work in some "covered in ash" shenanigans.
Nice point on covered in ash, I bet you can push the DPS still a bit higher.

Good luck in the league!
Hi and thanks again for the help !! I would like to ask if you can add weapons and jewels to the tree? Thank you :))
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Dinovandiesel wrote:
Hi and thanks again for the help !! I would like to ask if you can add weapons and jewels to the tree? Thank you :))


If you look toward the end of the guide for examples of the build in past leagues, you can see some sample gear and jewel choices.
Thank you :))
Hi, Does anyone have an updated build guide for impale animated weapon compatible with current PoB?
Last edited by Raven181289#5510 on Oct 22, 2021, 9:40:12 PM
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sieusao17 wrote:
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ThanatoZGaming wrote:

Edit: after going back and looking at how to optimize the build I think it's still very good, and I'll be playing Animate Weapon this league. Check the 3.16 update!

Thank you so much bro,
I find out that most damage boost come from skill support "Increased Critical Damage". Because when you tick on "minions has power charges", aw get +600% crit chance. And 30% from vicious bite, 100% from masteries. Total 730% crit chance!
Is that right?


Hi, I would like to ask you from where I can get "minions has power charges" if you dont mid. Thanks!!
Last edited by Raven181289#5510 on Oct 22, 2021, 9:38:31 PM
Power charge monkey chieftains from riverways of A6.
Last edited by ThanatoZGaming#6817 on Oct 23, 2021, 2:26:26 AM
Just a guess, but are we using flammability from a curse on hit ring down the road? We have the new "minions penetrate 8% resist against cursed enemies" node and I think the ring is the best route, no?
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TRL wrote:
Just a guess, but are we using flammability from a curse on hit ring down the road? We have the new "minions penetrate 8% resist against cursed enemies" node and I think the ring is the best route, no?


Assassin's Mark will end up adding more DPS against bosses than Flammability will, I'd suggest that for bosses instead

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