Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide
I got a little lost in the build so I have a question, which gems should I have at lower than 20lvl?
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" The only gems you'd want at less than 20 are Cast When Damage Taken (and anything triggered by that) - and CWDT is not always used. |
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" what about Bladefall. I have it at lvl 20. I do not hide that the 155 required dexterity hurts. | |
" Oh. Bladefall should be at level 1. There's no benefit to leveling it up at all. |
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" That sounds interesting. I would definitly be interested to try it out if you write it down! | |
Do I just multiply the minion DPS from POB by the number of blades I can use to get the actual DPS?
Or has it been calculated already. | |
Hello All and good morning.
One general question related to the main skill : damage side, the Animate Weapons summoned with Bladefall gem or with items on the ground are the same ? Using Bladefall level 20 it increase in some way the damage ? TY in advance. | |
" Damage depends on the weapon, so 'high tier' weapons do more damage. But the glass shanks, summoned by Bladefall get bonus damage depending on Animate Weapon level. " No. See first answer, only Animate Weapon level. |
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I won't lie, I'm sort of lost with what I should trade/craft for next. I have 245c, so I can afford a few decent pieces.
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Hello, nice build, playing it from the start.
From beginning it was great, but now i sometimes play red maps and i fell like AW's don't do that much damage, they have a hard time with conquerors. Any thoughts? |