Cold ANIMATE WEAPON Summoner | League-Start & Leveling Guide

First off, thanks MoLoK13 for the build! I've played a lot of summoners but Animate Weapon is a first for me. Here's my Delirium witch:

https://www.pathofexile.com/account/view-profile/ineffablebob/characters?characterName=ThatsSomeCrazy

She's done great up until about tier 13-ish maps. After that it's all right, but certainly she's feeling more squishy. Playing skeletons or zombies in past leagues, 5900 life has felt pretty good, but less so here. Part of that may be that enemies are targeting me more, with no skeletons and fewer zombies than I'm used to.

Another part of the squishy feeling is the new league, I'm sure. I still die on a regular basis in Delirium fog with no idea what happened. Maybe a death trigger? Something off screen? I'm still waiting on those improvements they promised to make it easier to see what's going on!

Anyway, if anyone has suggestions on improvements to what I linked above, it's appreciated!
Last edited by ineffablebob on Mar 22, 2020, 5:18:36 PM
anyone tested a hungry loop and can give some impressions? :>
Hey, been doing fairly well with the build in terms of damage, but really lacking defense and not entirely sure what to grab.

https://pastebin.com/NJFW5TGk

Probably going to have to change my tree around, but maybe there is also item options I could aim for. If anyone could have a look and maybe throw some ideas at me that would be cool.

In terms of offense I still see plenty of possible improvements, so I wouldn't mind dropping damage notes. Would like to get Soul of Steal, but the direct path seems extremely inefficient.
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Psomm wrote:
Right now, Profane Proxy with Frostbite since the -40 ish cold res is an absolute killer... there's no significant benefit of skitters base chill (even with bonechill support) except for a slight slowing of mobs, better to have the lower end shock for inc dmg. Plus I'm not a fan of casting curses or running them as auras, so this is ideal for me.


I don't mean to be nitpicky, but the loss of Chill aura with Bonechill = loss of 18% increased damage taken by enemies. I just loaded PoB to check, and you are actually reducing your boss DPS by running Frostbite in the ring (in addition to losing a ring slot). Bonechill deals more, so using Profane Proxy - Frostbite is objectively a bad idea.

The only case for Profane Proxy would be to add a defensive curse like Enfeeble/Temp Chains and knowingly sacrifice DPS.

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Klirade wrote:
https://pastebin.com/NJFW5TGk


First thing to do is get a "minions taunt" jewel. It helps a ton as enemies won't aggro onto you. Really makes a big difference!

For more defenses at your level, maybe try experimenting with a Timeless Jewel for Corrupted Soul. I found the extra ES really helpful to avoid getting one-shotted.
Hi, i was considering swapping hypothermia with awakened cold penetration to further the scaling on my build. I don't see you mention this at all, any recommendations ?
Last edited by ZinoLive on Mar 23, 2020, 2:05:34 AM
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Psomm wrote:
Right now, Profane Proxy with Frostbite since the -40 ish cold res is an absolute killer... there's no significant benefit of skitters base chill (even with bonechill support) except for a slight slowing of mobs, better to have the lower end shock for inc dmg. Plus I'm not a fan of casting curses or running them as auras, so this is ideal for me.


I don't mean to be nitpicky, but the loss of Chill aura with Bonechill = loss of 18% increased damage taken by enemies. I just loaded PoB to check, and you are actually reducing your boss DPS by running Frostbite in the ring (in addition to losing a ring slot). Bonechill deals more, so using Profane Proxy - Frostbite is objectively a bad idea.

The only case for Profane Proxy would be to add a defensive curse like Enfeeble/Temp Chains and knowingly sacrifice DPS.


No worries I'm glad you brought that up, its been something that has been nagging me about the chill effect. Chill increases damage taken, but frostbite lowers resistance. If I remember correctly (and this was a long time ago so bear with me, I don't remember the maths or specifics that well), a skill that lowered resistance was considered far more powerful than a skill that increases damage taken. I can't recall the math involved but my pspork character focused almost exclusively on -res and at the time it was freezing things other setups couldn't. PoB couldn't yet calc res properly then, and there were no skitters doing insta chill/shock, so most of it was experimented with the options I had available.

Regardless, I'm glad to use what is best, and if the chill aura actually does more damage than a -40 res applied, I'd think it would be even more logical then to put the frostbite on the right ring since the shock is only increasing damage by 18% or so with skitters.

I certainly welcome any expertise on the matter -- I've been playing this for 8 years and while I have a fairly good understanding of some mechanics, there's whole load of them with unlimited amounts of interactions, I'm far from an expert in many of them.
I'm the Ps guy: Psomm, Pso, Psong, pso-on and pso-phorth.
Given op sugguestion of using timeless jewel for defensive defintely feel much better Lose a bit of jewel slot but is enough for dps !

https://www.pathofexile.com/character-window/view-passive-skill-tree?accountName=creator2020&realm=pc&character=WhatMeta_Anime

Thanks
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Psomm wrote:
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Psomm wrote:
Right now, Profane Proxy with Frostbite since the -40 ish cold res is an absolute killer... there's no significant benefit of skitters base chill (even with bonechill support) except for a slight slowing of mobs, better to have the lower end shock for inc dmg. Plus I'm not a fan of casting curses or running them as auras, so this is ideal for me.


I don't mean to be nitpicky, but the loss of Chill aura with Bonechill = loss of 18% increased damage taken by enemies. I just loaded PoB to check, and you are actually reducing your boss DPS by running Frostbite in the ring (in addition to losing a ring slot). Bonechill deals more, so using Profane Proxy - Frostbite is objectively a bad idea.

The only case for Profane Proxy would be to add a defensive curse like Enfeeble/Temp Chains and knowingly sacrifice DPS.


No worries I'm glad you brought that up, its been something that has been nagging me about the chill effect. Chill increases damage taken, but frostbite lowers resistance. If I remember correctly (and this was a long time ago so bear with me, I don't remember the maths or specifics that well), a skill that lowered resistance was considered far more powerful than a skill that increases damage taken. I can't recall the math involved but my pspork character focused almost exclusively on -res and at the time it was freezing things other setups couldn't. PoB couldn't yet calc res properly then, and there were no skitters doing insta chill/shock, so most of it was experimented with the options I had available.

Regardless, I'm glad to use what is best, and if the chill aura actually does more damage than a -40 res applied, I'd think it would be even more logical then to put the frostbite on the right ring since the shock is only increasing damage by 18% or so with skitters.

I certainly welcome any expertise on the matter -- I've been playing this for 8 years and while I have a fairly good understanding of some mechanics, there's whole load of them with unlimited amounts of interactions, I'm far from an expert in many of them.


Part of the reason why the calculations work out that way is Shaper/Guardians have 66% reduced curse effect on them (regular bosses 33% less effect). So on the stuff you really want the damage boost, curses are less effective. Meanwhile, the Bonechill extra cold damage taken is not replicated anywhere else, making it an extremely powerful "more" multiplier.

Also, we have EE to reduce resists, so while the curse is good it's less impactful than it might be for some other characters.
Hey guys,

I equipped my animated guardian with corrupted level 12 elemental weakness on hit Oskarm as well as with windscream Windscream so that he can apply one additional curse.

Does this work even if I have not skilled Whispers of Doom ("You can apply one additional curse")?
Last edited by Bigabig on Mar 23, 2020, 4:32:17 AM
Im doing pretty well, did A7 Sirius yesterday, died once as the third faze is still kind of new to me.

Any ideas for obvious damage upgrades? Mapping feels solid and I dont really die that much, only to stupid stuff.

https://www.pathofexile.com/account/view-profile/Semuy/characters

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