Development Manifesto: Balance in Path of Exile: Conquerors of the Atlas
" Also, if people skipped an entire league for another game... that usually means the other game was more fun. Also, as he said, the drop over time is a trend. That said, we don't know GGG's revenue profile. It's possible that the hardcore crowd has a very strong overlap with MTX whales. If that's what they feel keeps them in business, well, that's the path they've chosen to go. But I can't recall very many game companies that have ever sustained long term success by focusing on an narrow niche audience rather than growing their customer base. The smaller your client base, the more fickle and unstable it can be, "hardcore" players notoriously so. Never mind that if enough "filthy casuals" desert the game, the economy will fall apart. Currency trading is already heavily propped up by trade bots. Last edited by FramFramson#6091 on Dec 11, 2019, 3:35:14 AM
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Overall, I really like all the announcements from this! I'm totally fine with multi mods being nerfed, and I'm pretty pumped for the next league!
There is only one thing I want to say, and it's about this: " I'm not sure why the zombie gem itself is getting hit this hard. I feel like this might have been a reaction to all the Necromancers that were playing a "The Baron" Zombiemancer type build with Mon'tregul's. I'm totally fine with less zombie slams, and less base damage, but I think totally removing the life multiplier from the gem is a little too harsh, because this is really going to hurt other Ascendancy classes that use zombies, such as Guardian, Occultist and Ascendant. Those ascendancies don't get any minion life from their tree, unlike Necromancer, so now if you want to use Zombies it's not going to be very good in the higher tier maps and end game encounters. I played a Guardian in 3.8, and I was running 10 zombies, and even though I was pretty decently specced into Minion Life from the tree, my zombies would die on tough tier 15s and 16s occasionally. Even though I had them on a 6 link with meat shield, minion life, empower, and fortify, they would still die pretty easily against uber elder, even though they had about 50k life. I feel like with these nerfs to the zombie life, other ascendancies will struggle to even get 35k life on their zombies, thus making them (most likely) not viable in the end game. I feel like the zombie life nerf was only aimed as a reaction to everyone playing Necromancer, and possibly with Mon'tregul's and The Baron. I feel like a more viable nerf would be to slightly lower the zombie life multiplier per gem level(rather than completely remove it), then also nerf the life to zombies on Mon'tregul's, and the bonus zombies gain from strength from The Baron. I think this would lower the power of zombies on Necromancer, but still make them a viable option on other ascendancies that can play as a summoner. Because honestly, these nerfs won't change much for a necro baron zombiemancer anyways(they still won't die), but I feel like it will completely gut zombie's viability for other ascendancies. Just my two cents based on my experiences playing a zombie using Guardian last league! |
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" you know, when you increase HP of all meaningful monsters, it is nerf. if you decrease damage by 10%, this is nerf (for the poor). if you increase monster HPs & resistances, this is nerf (for the poor). when you give wand shitty RNG, this is nerf (for the poor). when you force people to get lvl25 specter to get the +1 max specter, this is nerf (because poor will get it by slotting specter on helm, which is 4L or you are RICH). GGG just nerfed the face of noobs, debutants and poors. GGG should stop watching streaming by powergamer, which are less than 10% of the game.... really. demigodking had fun with an unplayable 25k+ energy shield build and that led to a nerf. all streamer try to get the Cold Damage per 10 Dexterity on bows = nerf. a (lone) streamer reacher DELVE lvl XXXX ? -> identify build and NERF. success if always nerfed while failure is nerfed even harder. LOL. ... GGG, learn to manage the powercreep, plz. this is NOT the way |
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Well, the time of 3.9 was not good for me due to it colliding with Christmas vacations, my skiing trips and work. Reading this manifesto, I have even less desire to play.
It is shame because Grand Sanctum supporter pack looks nice but I'm not buying a pack unless I'm playing the league it comes with. Plenty of great games around I can play in the spear time. I might as well take longer break, until PoE 2.0 hits, as last few leagues did not prove to be as enjoyable for me as previously leagues. I hope 2.0 will freshen up the formula and renew my appetite for PoE. |
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" this. |
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" Yeah i got a really nice build,ALL mirrored and can do every skill because of that. Does that mean the skill is in a good place?Make a "really good" SSF with burning arrow and show me your Dps on shaper and we can talk about it! |
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Welp, screw you guys too, you made necromancers feel awesome, then you bust it the next league. Welcome to the path of Ritoretard games.
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I Gotta ask GGG HOW are Zombies too strong?
I have NEVER made a Summoner before,and made one last week! 45ex Inverstment gave me 6 Zombies at 220 000K dps each! 6x220 000 dps is 1 320 000 Dps.Since WHEN is 1.3 Mil dps "Insane Damage"? Oh,you meant the 150 Ex Summoner builds?If thats the case,well GGG you are either trying to get rid of the majority low end builds in the game,or you are trying to have a game which consist of the top tier 1% Builds and Players? In any case this game loses integrity with the old players like me for example on that Basis! |
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I think changes are AWESOME .. I am not a streamer, I do not play 24/7, heck, I have barely time to play at all, but all this entitled whining about not being able to crush every endgame content in seconds with formerly broken stuff, or whatever go to build they had I find just ridiculous.
And this whole "1-build-league" whining is just stupid. people just flock to whatever is new and fresh and hyped, in no way does it mean that it's the only thing viable. ign: UpForJava
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" No one suggested that there was only one viable thing...they suggested that new content being overtuned made competing pointless, unfair, and was lazy on part of GGG for not even logically attempting to pre-balance and then tweak content to begin with... ...last I checked half the damn server population using minions caused server issues for everyone else, and then they basically walked into mounds of income when "other viable builds" had to deal with disconnects and less income as consequence. Jesus. |
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