[3.21] ShakCentral's Cold DoT Elementalist For Everyone

Hey, is it really necessery to take chance to explode and deal chaos damage instead of additional curse which might increase defence?
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CaseyRybak wrote:
Hey, is it really necessery to take chance to explode and deal chaos damage instead of additional curse which might increase defence?



Profane bloom is optional now. Its up to you to decide what you want to choose .
poedb has all the upgraded Influence mods from the Mavens Orbs. Some are gonna be really useful.


Body Armor

Hunter's ilv:82
You can apply an additional Curse
10% reduced Mana Reservation of Curse Aura Skills

Shaping ilv:75
Recover (5–6)% of Energy Shield on Kill
(5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently

Shaping ilv:83
(9–12)% increased Intelligence
+1 to Level of Socketed Intelligence Gems

Crusade ilv:80
Recover (5–6)% of Energy Shield on Kill
(5–10)% increased Energy Shield Recovery Rate if you haven't Killed Recently

Helmet

Shaping ilv:80
(17–20)% increased Effect of Cold Ailments
Socketed Gems are Supported by Level 25 Hypothermia

Redemption ilv:85
Nearby Enemies have -12% to Cold Resistance

Redemption ilv:75
(10–15)% chance to Freeze
Freeze Enemies as though dealing (30–50)% more Damage


Gloves

Shaping ilv:80 or Hunter ilv:82
+(17–24)% to Cold Damage over Time Multiplier
Last edited by donbrawler#1981 on Jan 14, 2021, 9:46:50 PM
How squish is the low life version?
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xMelgassi wrote:
How squish is the low life version?


It should be tankier than the CI version. More defensive auras and stuff.

You can't facetank everything but the high ES regen allows you to dodge alot while Vortex on the ground DoTs the bosses. Also lots of chills and freezes.

I haven't seen yet how it fares with juiced delirium maps so far but if the guy above says he hit 20m dps on high end gear, I think we should be fine.
+ Harvest crafting is back. If anyone is too lazy to craft, just sell the seeds and with the income you can buy your gear. However, I'd setup the garden first before selling all the seeds, just to be ready if you want to craft something that you cannot find.

Pretty excited for a mapping league since it's been so long.
Last edited by returnofsnow#5524 on Jan 15, 2021, 2:10:17 AM
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returnofsnow wrote:
"
xMelgassi wrote:
How squish is the low life version?


It should be tankier than the CI version. More defensive auras and stuff.

You can't facetank everything but the high ES regen allows you to dodge alot while Vortex on the ground DoTs the bosses. Also lots of chills and freezes.

I haven't seen yet how it fares with juiced delirium maps so far but if the guy above says he hit 20m dps on high end gear, I think we should be fine.
+ Harvest crafting is back. If anyone is too lazy to craft, just sell the seeds and with the income you can buy your gear. However, I'd setup the garden first before selling all the seeds, just to be ready if you want to craft something that you cannot find.

Pretty excited for a mapping league since it's been so long.


I was able to do 100% fully scarabed t19 deliriums last league. Getting the damage up there might be harder this league with the aura nerfs, but harvest might help, by being able to fine tune gear and cobalts better. Time will tell!

I hate to burst your bubble too but there is no harvest garden or seeds. You just randomly encounter a portal to an already setup garden with probably two plots available to choose ONE of to harvest. Then use the crafts or save them to your Horti station for later (10 crafts saved max). It is going to be tougher to really squeeze it but it should be nice for crafting your own gear.
Hi! In the Path of building it says that you need to meet a Strength and Dex Requirement of 111 but the build has about 90 strength and depending on the items, from 100 to 130 Dex.
Im new to the game, so this may be a stupid question but, Will I have trouble in the endgame with the requirements or is there an item that raises strength and dex permanently?

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Almx2 wrote:
Hi! In the Path of building it says that you need to meet a Strength and Dex Requirement of 111 but the build has about 90 strength and depending on the items, from 100 to 130 Dex.
Im new to the game, so this may be a stupid question but, Will I have trouble in the endgame with the requirements or is there an item that raises strength and dex permanently?



Things like attributes and resists are generally things that you just have to find on your gear (ring/amu for me for attributes normally, especially rings), so it will differ person to person :) Also, cluster jewels can get str/dex rolls on the small passives.
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Almx2 wrote:
Hi! In the Path of building it says that you need to meet a Strength and Dex Requirement of 111 but the build has about 90 strength and depending on the items, from 100 to 130 Dex.
Im new to the game, so this may be a stupid question but, Will I have trouble in the endgame with the requirements or is there an item that raises strength and dex permanently?



You can get strength and dexterity on your gear, rings especially, boots, gloves etc - depending on which uniques and what stage you are at of the build. You can also get it on jewels, or there are large nodes on the tree that give +30 strength or +30 dex that you can use in a pinch.

The requirement is mostly for gems, so you could just keep those affected gems at a lower level until you can get enough of that stat.

As an example, in Heist league, I got dex on a good ES body armour at the CI stage which I then changed to str when I got some better gear.


Then I filled the requirements for dex and str at endgame LL build with 1 ring since it uses alot more uniques at that point -
Thanks for the replies!!
Last edited by Almx2#0276 on Jan 15, 2021, 7:25:27 AM

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