3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game

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EuroPOE wrote:
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brunowa wrote:
Ok guys,

So you like clearing maps faster than those Ranger guys with bows?

And you still like being the fastest boss killer in the game?

And you like farming Conquerors and Sirus faster than any other build in the game while making shitloads of $$$?

Then this setup is for you!


Video: https://youtu.be/CAZaWbFtoqI

POB: https://pastebin.com/SZmdnv4A

This build PUMPS Auras to the MAX while zooming around with a speed belt, flesh offering, and phase run (and haste)!

Dread Banner, Haste, Vaal Haste, Pride, Purity of Elements, Flesh & Stone + Maim, Aspect of the Avian, and Clarity if you wish. Yes that's right... up to 8 AURAS getting buffed like crazy.

Definitely my favourite setup (along with ranged spectres) as it's Hella fun demolishing everything so quickly and easily. It is a bit more squishy than other variants but still packs 5000 hp and 1000 es.






This is punching 1.3million DPS per zombie running Minion Speed in 6L setup. Swap in Awakened Minion Damage on bosses to hit 2million DPS per zombie if you wish.

I haven't even got my hands on cluster jewels yet... man, when I get my hands on those this thing is gonna be INSANE!

Enjoy!


Thanks again!

Couple of questions:

Which passives near Thread of hope?
Why Molten Shell and not AG within Baron?
It is not better to have AG and place MShell instead of Feeding Frenzy in the Boots socket?


AG is probably best. I just don't have one equipped at the moment while I'm playing around with the diff setups.

But yes AG will give culling strike making your clear and boss killing even faster.
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Rehbock wrote:
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macbeast2019 wrote:
Hello, I have a question, I´m not firm in all the mechanics.
My wife play the tanky version of this build with Geofri´s. I thought that damage would first reduce the ES and after that the damage reduce the HP pool, but some damge reduce the HP while the ES is full?

Can someone explain how exact the ES / HP work?

Thanks.


chaos dmg bypasses shield


thanks, now it´s clear
so if we put a baron on our AG would it push his half of strenght on our Zombies?

or even some recursive thing?

i noticed they started to glitch with movement in my base when i tried it

and i got like 5s of a boss fight but dunno if its duo to a placebo

(tried to run a white map twice)

(sadly he died in the next one to some janked up map mods)


we could push him to around 900 to 1k strenght if we tried
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naxus123 wrote:
Hey to all,

Ty very much Brunowa for the always updated guide,
Just a question if you can aswer plz,

In terms of gloves, grip of the council or shaper touch?

Ty in advance,


Shapers for defence. Grip for DPS.
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brunowa wrote:
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Darkkillaz wrote:
How many str needed for the 12 zomb? have 1216 str and still have 11.


1500


so much xD i dont know how to reach that xDDDD
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Darkkillaz wrote:
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brunowa wrote:
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Darkkillaz wrote:
How many str needed for the 12 zomb? have 1216 str and still have 11.


1500


so much xD i dont know how to reach that xDDDD


stay at ~1000str and get an elder amulet with +1 zombie is the better approach.
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Ayanad wrote:
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Darkkillaz wrote:
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brunowa wrote:


1500


so much xD i dont know how to reach that xDDDD


stay at ~1000str and get an elder amulet with +1 zombie is the better approach.


You really don't need more zombies. Stack strength for the defence, not the zombies. That's just a bonus if you happen to hit that threshold. DPS is a non issue for us.
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Ayanad wrote:


stay at ~1000str and get an elder amulet with +1 zombie is the better approach.


I feel like this meme is appropriate:

https://i.redd.it/j03huwvi84021.jpg

The two are not mutually exclusive. You can hit the +1 on an Elder/Warlord amulet and have 1500 strength. It's not even that hard. Don't really need GG gear to hit 1500.

Hello, I have a question about the dual wand setup:

With my gear I miss around 150 strenght for the 1K but I see no way to get them without shredding my resists (hand and boots) or buying an amulet for around 10Ex, do I miss something?





Don´t mind the wands, still grinding for the real ones.

Thanks in advance and for all the good work!
Time kills!
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Aumar wrote:
Hello, I have a question about the dual wand setup:

With my gear I miss around 150 strenght for the 1K but I see no way to get them without shredding my resists (hand and boots) or buying an amulet for around 10Ex, do I miss something?





Don´t mind the wands, still grinding for the real ones.

Thanks in advance and for all the good work!


I don't understand why you would handicap yourself while grinding for your wands. It's okay to use a cheap Femur in the interim and you would be much better served. You would clear faster and be able to afford your dual wands earlier. Using the dual offering belt hampers how easy it is to obtain 1000 strength. You can use one offering, spirit offering for now with a Heavy Belt with a double strength roll to get your leech. You're also missing strength on your boots. Primary reason to go rare boots is for Hunter influenced two-toned boots with flat strength and %str. A cheap pair of alberons will give you 18 percent more strength. You are staring 1000 strength in the face for very little currency.

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