3.14 KING OF ALL SUMMONERS. Zombies & Skeletons & Spectres on STEROIDS! | League-Start to End-Game
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Alright, maaaaybe one last stab at double corrupts
If you thought it was disgusting before brunowa lol...
Spoiler
![]() 80 more prophs, got most for 2c a piece, although i'm prob gonna burn 350+ white maps spamming til the prophs all proc so that'll add some cost too. Worth it thought since double corrupts are pretty much the only thing I need, besides maybe a shiny new 80ex belt I spotted that would be an upgrade, so hopefully some stuff sells quick. *edit* Hit 2 double corrupt rooms so far, one nuked it, other did double implicit but only dmg and duration gems. Might be worth something to another build though, and its double influenced 30% quality. Would only effect my dmg a tiny bit by raising dread banner 2 levels. "Please check my gear!" - Every Private Account User Last edited by Mubbsy#5748 on Mar 4, 2020, 5:34:08 PM
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" Your character is private so we can't see your gear. In general though, check the first post's FAQ section, it has a section about Aura's that may be helpful. |
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Thanks. Missed that on FAQ. Will dubbelcheck that tomorrow.
Also made you able to check my char. Im not rich but have 9ex and 700c to invest. Maybe more if other gear sells |
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" why would you switch out cyclone? lol. if gives you block chance via bastion of hope and it just makes it super smooth to be able to move and automate desecrate/spirit offering at the same time. and thats one of the best things about the build https://pastebin.com/xEg7TxXB main difference is that you have 3-4 times less damage than an optimized setup of the necro version. but you have a TON of defense and block chance plus the regen is abolutely bonkers. you have 5k+ ES regeneration per second. it's basically impossible to die. the problems come in via not having global minion levels which makes animate guardian more vulnerable and spectres will die more often too. it's just a bit annoying. and with only around 200k per zombie with GG gear i'm not sure how it will feel for clearing because i don't know if they will be able to one shot packs and move on. HoAg is just plain better for guardian as you don't need to worry about it dying due to being invincible and the dmg is over double the zombie setup |
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" curse on hit gloves, so you can replace the aura in your chest. better rings, neither of them have life/ES and one is strengthless. can try your hand at crafting an influenced amulet with %str and %attributes. helm enchant, awkened melee phys, lvl 21 AG, a watcher's eye. lots of different things you can do so take your pick |
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" Not trying to tear down your solid advice as I've only recently come to this change through knowledge provided in this thread, but personally I think curse on hit gloves are a bad investment. Not only is the Merveil Retainer curse better in every way, it also tends to hit much more mobs. I sold off my curse on hit gloves and now use a much cheaper +2 auras. I also added a Hellion spectre because the buff is nice. I'm finding that just a single Carnage Chieftain and Host Chieftain seem to be enough to keep up the frenzy/power charges. I feel this combination of spectres is better but I have no mathematics to support this assertion, just a personal anecdote and based on how it feels. |
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it's all just personal preference. personally i prefer max uptime of vulnerability and 2 host chieftains. with 1 host chieftain frenzy charges WILL drop off. if he casts just once out of range or he gets interupted/stunned, they fall off. 4th is usually a ruins helion for the taunt causing enemies to deal 30% less dmg. only problem with them is that they have low base health so they can die. but again, it's personal preference so take what you like
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" Direct the passive aggression to the guys ontop of the HC ladder, simply copy pasted their guardian build as is to see what it felt like. Asfar as squishy minions go they simply run the sacrifice and retribution wheels, ive had no issues with minions dying or even taking damage. Last edited by JCOH35#4078 on Mar 4, 2020, 9:20:19 PM
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" I guess it comes down to consistency of it. I haven't tested it extensively but when I did it seemed to work well, but so do gloves. I am indifferent as to what is better. Even running both would work, particularly if you have a playstyle like mine where your aim is to simply run through packs as much as possible without cycloning. It would also depend on where you have auras. If you're putting auras in gloves then you get a little boost, but if you're going full chest aura mode then there is not a need for aura gloves. Personal taste really. Either way everything melts just as fast :D |
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What would you guys say sets this build apart from say, SLOW-MO ZOMBIES? Not looking for a trash-talking comparison, but rather honest strengths/weaknesses. From what I can tell, both offer a possible mouse-only play style which is a big selling point for me.
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