[3.21] 🌿Ultimate Claw Poison Pathfinder - Untouchable Viper - Molten Strike update by FEL

I'm running this build with cobra lash and two wasps nests in ssf. My gear is a little lacking with only a six link perfect form. Would pestilence strike be significantly better as a skill?
you somehow bricked the spoilertags in your guide mate :(
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Lildenjin wrote:
I'm running this build with cobra lash and two wasps nests in ssf. My gear is a little lacking with only a six link perfect form. Would pestilence strike be significantly better as a skill?
Yes.
Just buy one for 1 alch or whatever it is from the vendor and test yourself.

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yakri wrote:
You can preview them in Path of Building. I haven't actually found one that did change anything when I was looking through purchase options and previewing them.
You can't preview these in PoB as there are more than 7000 different jewels and all of them have a different seed (meaning they change different notables on the tree).
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I totally agree that Im not the best player, but in many situation u gonna run away from something, so u move => withering step on left click => u whirling out of somethg => withering step 100% lost

Well you give yourself the answer here. Don´t use withering Step on leftclick, use it only when u plan to attack and the whole downside you described is immediately gone.
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raiz265 wrote:
you somehow bricked the spoilertags in your guide mate :(


Rerolled back, tnx for telling me. I hate when that happens.
A few days ago I found a 3 passives voices that I sold for 86ex. This is what I did with the currency (and some more, this was over 100ex). In retrospec, it might not be worth the currency but it was a fun project. I might go for T1 pure AS later.

Sorry if this has been brought up before, I couldnt find any discussion about it. What are your guys' thoughts about the new Olesya's Delight belt and getting frenzy charges on the tree? It would be a drop in life and some resistances but just with the tree frenzies alone would be 45% more.
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blastinMot wrote:
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bipsylalapo wrote:
My build is pretty much done save for the watcher's eye and double influenced gloves.

You are still missing all 3 enchants.
On boots/belt these are very much doable.
Today is the perfect lab day as well (no golden door, argus on main path).

Edit: Replaced helmet with belt. That's what I wanted it to say in the first place


Lab is even better today. Going to try to farm these also.
No where else for me to share these. First time I get into some highish end crafting.





The ring is done I think. It's only ilvl 67? so it can't get T1 resists.

The cold resist on the belt is T3 so I plan to rem/add cold until I can get at least T2. I was hoping for either chaos damage or percent life with my hunter slam but I hit the flask charges on crit mod. So I had to rem/add influence again hoping for chaos damage or percent life. Hit T2 chaos. Not sure if I want to try and get T1 or not.

Still working on my amulet.

Need to add life and remove cold. Not sure yet what I want to put as the last preffix/suffix (maybe minus mana and crab?).


I'm struggling to clear 100% T16 delirious. I was thinking that without the +1 strike gloves, I would be able to fair against such maps, but apparently not. Is the gloves +1 strike a huge dps boost or am I missing something?

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