[3.10] Gryph's Volatile Dead Necromancer || Fun, Medium Budget, Tanky, Millions of DPS
" Ok, thanks! Another question: To cyclone forever, do i have to put damage taken as mana in the 2 rings? I'm trying to annoint charging offensive, but my mana allaways ends after some cyclones (i have it only in 1 ring) Thanks My itens: (I'm saving ex to buy an Aul's with zealotry, so i'm gonna change the rings and amulet too, but, for now, i can't annoint it) Last edited by ZerefStark on Jan 31, 2020, 11:37:19 PM
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" A cheap interim option is to get yourself an Enduring Eternal Mana Flask. You can queue up the charges for it, so you don't have to even manage it too closely. It will probably be an issue on longer bossfights outside of maps where you don't have adds to replenish your mana flask, in maps you can just queue up minutes worth of flask time by constantly spamming your mana flask. | |
Hi, thanks for the build! I'm enjoying this build very much.
Quick questions, is it ok to use awakened spell cascade with CWDT+Desecrate setup, and awakened cast while channeling with main setup? I have those two gems lying around, and was wondering if they'll cause any problems. Thanks! Also, any tips on what to upgrade next? Here's what I'm using right now. Last edited by The_Mentor on Feb 2, 2020, 5:35:47 AM
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So, I’ve been using this build and it has been pretty good but it takes forever to cast desecrate. I don’t know why cyclone + scolds bridle isn’t doing that much damage but right now I can spin for a 5-ish seconds and not spawn any corpses. When I’m bossing, the boss damage is boosting my dps a ton because I don’t proc cwdt very often otherwise. In the videos I see, cwdt is proccing all the time and really rapidly. Any tips?
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" You *can* use Awakened Spell Cascade bu you won't really benefit from it. THings to upgrade: First, replace life craft on chest with 10% of Max Life as Extra Max Energy shield. This is good for 800-1000 ES which is a lot more than the 250-300 life you get from life craft. Next: 6L your chest for a 6L CWDT would be really good. In this slot you can put in Culling strike support for effectively 10% more damage. Curse on Hit gloves. Ele Weakness or Enfeeble would be great here. You can probably do better with your unset ring. Though this is a minor thing. Speaking of rings, get the 6% of damage taken rather than 4% on them. You need a higher level CWDT with your bone offering. Currently Bone is higher and won't proc. That's all for now. ^^ " You need to make your character profile public. But my guess is that you're using Doedre's Tenure and not Doedre's Malevolence gloves. Need teh +50 Mana cost for the build to work properly. |
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" Wow, some of the things you mentioned are neglected by me for some stupid reason... I'll get to them asap. Thanks for the quick reply! Honestly, you're the first build creators that I received an advise on the build. Thanks for that, and thanks again for the build! |
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Absolutely love this build, will probably even build a disgustingly expensive version in standard as my "waiting till next league" char. One question, since I basically play SSF exclusively, what is the best way to try and get an end-game weapon with my current setup. I've been chancing every highborn staff to try and get Martyr, but no luck (obviously I know that is a very RNG-dependent method for trying to get it). With my current gear though, and lack of seriously crafting materials, I can't seem to land a decent staff. Because of this I can't really break into red maps easily since my damage feels lacking. I'm also not sure how much I'm inhibiting my damage by running Infernal/Consuming, since I don't know how much fire damage scaling is wasted in the Chaos conversion. Should I focus my efforts somewhere else besides praying on a chanced/dropped Martyr? I can try to craft some crit daggers I suppose, but wasn't sure how worth it would be. Thanks! | |
This is a very interesting build! I've started leveling a witch to try it out!
One question that might have been covered in one of the comments but I couldn't find so I'm posting it here. Why CWC and not COC? Is it to save up points and not go crit? Just wondering, I'm relatively new so trying to figure it out. | |
" There's a few things you can do in SSF. You could always farm up some Dark Mage cards for a 6L staff and alt spam for +2 to Fire/All Spell Skills. regal and craft spell damage/spell crit depending on your needs. This by itself is a pretty reasonable DPS boost just for the 6L and ability to use Staff Passive nodes. Also opens up different chest choices. iLvl will be 55 so no +3 Fire Skills available with this method. Also watch out for Warstaves. https://pathofexile.gamepedia.com/The_Dark_Mage Alternatively, Dual Daggers/Scepters are fine. Especially if you can get the temple modded specters with Fire Damage+Fire to spells mod. Obviously you gotta work with what you can get in SSF. Basically I would really try to get a 6L going. I know Mantle is a big damage boost but a 6L will be more and without the increased spell damage taken downside. Oh and the fire to chaos conversion is fine. Just makes Fire penetration kinda mediocre so just keep that in mind. |
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" Appreciate the quick response! I was unaware of the 6L cards, I had been turning in Flora's for the 5L but kept getting warstave bases. I was also unaware I could get a straight +2 fire (thought it needed a special mod for some reason), so I'll look into crafting those. I guess I figured the elder base was necessary and I've been having trouble breaking into maps where high enough ilvl stuff was dropping for the crafts, so I didn't feel like it was worthwhile trying to make my own initially. I have a tabula but I thought the 5L infernal would be better in mid-tier maps at least. Thanks again for the advice! |