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Sweet patch notes - although I don't see a fix for not being able to use a movement skill in town. You can use them in your hideout. Hopefully this gets fixed too!
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chopfsalat wrote:
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Flesh Binder, Invoker, Bone Sculptor, Soul Weaver and Puppet Master have all been removed
Bone Sculptor
Aah, so no more 200%+ increased movement-speed zippy fast skeletons with Queen's escape. feels bit bad man
You get 30% from Mindless Aggression ascendancy, 10% is now baked into Redemption which you'll need for minion accuracy anyway, and 38% if you take the new Ravenous Horde cluster. All said, you're looking at 178% ALL Minions speed versus 100% all minion speed and 200% for skeletons. Not to mention that Queen's Escape's minion damage and minion life values were more than doubled. Sounds like a fair trade to me because -22% minion speed will be barely noticeable.
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Thank for rare mobs encounter change and delve update
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Posted byElf_97#7231on Sep 4, 2019, 9:50:22 PM
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CreoZ wrote:
d3 now harder than poe man)))
just.. end game poe content = uber elder, was killed by 70% min in prev league..
Lmao wtf are you talking about? Where do you pull that "70% of players killed UberElder" stat out from lmao? The Devs themselves on Baeclast said that the average player ( this is avg, so 50% are worse than average) doesn't even get close to guardians... and you're here saying that 70% killed UE ROFL... you need to get real. It's a very small amount that kill UE themselves without a carry + Delve is real endgame past UE.
Last edited by Paldamus#1328 on Sep 4, 2019, 9:56:16 PM
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Posted byPaldamus#1328on Sep 4, 2019, 9:53:11 PM
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I'm just gonna highlight this for everyone here -
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Recently added:
Raise Zombie
Zombies now have a base cooldown of 4 seconds for their slam attack (from 5).
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Posted byExile009#1139on Sep 4, 2019, 9:56:19 PMOn Probation
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psycatz wrote:
Enjoy your super bugged alpha league for the next 30 days LOL
Enjoy your dead, cesspool standard with 5 people playing it, 0 trades and no new league mechanic nor challenges/mtx rewards LEL.
Last edited by Paldamus#1328 on Sep 4, 2019, 9:58:23 PM
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Posted byPaldamus#1328on Sep 4, 2019, 9:57:38 PM
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GGG had their balance right based on last league's improvements, more then half of the population played cyclone, why not balance all other skills to match and make everyone happy, instead of nerf it back down to the ground to promote other play style?
League chaser might not care about all the nerfs as new league comes they'll just play whatever skills that got buffed but what about standard league players? GGG just trashed all the hardwork they put into their build.
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Posted byevilreaperz#0017on Sep 4, 2019, 10:19:51 PM
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Multistrike gonna be severely nerfed. Lol at "balance"...
Last edited by judas14132#3718 on Sep 4, 2019, 10:38:08 PM
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Posted byjudas14132#3718on Sep 4, 2019, 10:37:36 PM
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Multistrike is nerfed even further. Cmon almost everybody stopped using it bc of animation cancelling, why nerf it further?
𝐈𝐫𝐨𝐧 𝐇𝐢𝐝𝐞𝐨𝐮𝐭 𝐑𝐞𝐯𝐨𝐥𝐮𝐭𝐢𝐨𝐧: https://ironhideout.net 🪽
𝐋𝐚𝐜𝐞𝐫𝐦𝐚𝐧 𝐁𝐮𝐢𝐥𝐝 𝐫𝐞𝐬𝐮𝐫𝐫𝐞𝐜𝐭𝐞𝐝: /view-thread/2875553
𝐌𝐲 𝐇𝐢𝐝𝐞𝐨𝐮𝐭𝐬 𝐓𝐡𝐫𝐞𝐚𝐝: /view-thread/3483665
𝐌𝐲 𝐏𝐚𝐢𝐧𝐭𝐢𝐧𝐠𝐬 𝐓𝐡𝐫𝐞𝐚𝐝 (𝐔𝐩𝐝𝐚𝐭𝐞𝐝❢): /view-thread/3263906 | 𝐃𝐢𝐬𝐜𝐨𝐫𝐝: pegasusrider
𝐇𝐨𝐬𝐭 𝐨𝐟 𝐈𝐫𝐨𝐧 𝐇𝐢𝐝𝐞𝐨𝐮𝐭 𝐂𝐨𝐦𝐩𝐞𝐭𝐢𝐭𝐢𝐨𝐧𝐬 𝟓-𝟔-𝟕-𝟗-𝟏𝟐 𝐚𝐧𝐝 𝟏𝟑: /view-thread/3519150
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Posted byPegasusRideR#6012on Sep 4, 2019, 10:51:46 PM
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CreatorXM wrote:
I feel represented in this post, infact I feel this post represents a huge part of the community yet they are hiding in the shadows. Which is where part of the problem seems to start, a small part of the community dares to stand up and talk about their problems with changes openly, some people come out of their hidinghole to join them and convince the developers to change one thing here and there but a lot of people still seem to think that spreading complaints and outing suggestions towards the game creators is some kind of "sin" or they simply don't understand the game enough to bring anything onto the table so they stay hidden and simply, silently agree with what changes were made, even if they know that it won't end well, or maybe they think that telling the devs to change something again would be too much to ask, but they need to understand that GGG makes this game for US to play, WE need a functioning game to play, if it is a lot of work for them, so be it, they decided to change things around, they are the ones who decided to release the full changes including stats 2-ish days before launch of the league, at the end of the day, it is their fault if they suffer from the consequences.
Often times it seems as if the people complaining were part of a group that haven't fully experimented around with things they have complaints towards, so much so that they may suggest things that make matters worse than what they are already like. To me it seems as if the community, specifically the ones hiding, don't understand that 2 heads know more than 1 and that if they played a specific build and "know their shit" about it, sharing their experience and trying to convince the others to make one final result with which everyone is fine does not have to be that hard.
GGG is a part of this problem, they seem to always add more content than properly plannable in each 3 month period, they try outdoing themselves every time and because they have so many features to work on they have barely any time to fully test any of the features and rebalances so they listen to their community moments before release to make (often times) terrible last-minute-changes, if any at all, which is where it goes full circle because the only part of the community speaking up is the one who doesn't "know enough". It is obvious that GGG wants to add a lot of content every time to keep the game alive and the community satisfied but by adding so much without properly testing it they always make matters worse. They should legitemately offer jobs to people who really intesively work on certain builds, know the stats, know what things affect what and let those people properly test new features and rebalances over a longer period of time, hell, they might even do it for free.
Having a few "beta-testers" is not enough, as proven several times.
This seems to me like a pretty broad statement that may not even make sense since I don't know how to put it more precisely, I guess I just wanted to add onto this truth-speaking wall of text from a community member who quite clearly sees not a, but the problem with the game's development as it is now.
Thank you for your support, it was my hope to not sound like a total ass, but someone just utterly disappointed. I want to love this game, I want to play this game, but when a game causes more frustrating moments, (Not even starting down the trading system road, but actively pointing at it), over the little amount of joyous ones... Well, ..I midas well go work for those feels.
Much respect, and admiration for your eloquence.
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Posted byJediWabbit#3091on Sep 4, 2019, 11:15:37 PM
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