[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

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Mecielle wrote:


On a different topic, easiest Uber Elder ever. Instantly phased for the whole fight, and none of my minions even took damage. Was worried about losing the 300c AG gear, but it wasn't even close.


wot stuff on AG? where is 300? only kingsmaker cost 100 all other cheap
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Mecielle wrote:

Staves can't roll +1 gems and maim. http://poedb.tw/us/mod.php?cn=Staff

They can roll +2 spell gems and fortify if you go elder, but it is harder to roll (both are prefixes) and imo vastly inferior.

On a different topic, easiest Uber Elder ever. Instantly phased for the whole fight, and none of my minions even took damage. Was worried about losing the 300c AG gear, but it wasn't even close.


My main problem was that this is just for a staff, not a Warstaff.

https://poedb.tw/mod.php?cn=Warstaff

But, you still can't roll maim. +1 socketed gems and Fortify is available, though. Both being prefixes will definitely be difficult, aside from that is there a big reason to go Maim over Fortify for zombies?

Thanks for clearing that up!
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101zombi101 wrote:
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Mecielle wrote:


On a different topic, easiest Uber Elder ever. Instantly phased for the whole fight, and none of my minions even took damage. Was worried about losing the 300c AG gear, but it wasn't even close.


wot stuff on AG? where is 300? only kingsmaker cost 100 all other cheap


Ok, show me cheap Southbounds with Vulnerability on hit.
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Yvalis wrote:
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Mecielle wrote:

Staves can't roll +1 gems and maim. http://poedb.tw/us/mod.php?cn=Staff

They can roll +2 spell gems and fortify if you go elder, but it is harder to roll (both are prefixes) and imo vastly inferior.

On a different topic, easiest Uber Elder ever. Instantly phased for the whole fight, and none of my minions even took damage. Was worried about losing the 300c AG gear, but it wasn't even close.


My main problem was that this is just for a staff, not a Warstaff.

https://poedb.tw/mod.php?cn=Warstaff

But, you still can't roll maim. +1 socketed gems and Fortify is available, though. Both being prefixes will definitely be difficult, aside from that is there a big reason to go Maim over Fortify for zombies?

Thanks for clearing that up!


Ah right, War staves. But still, Maim is a lot more damage obviously. And you definitely don't need the defense from Fortify. People are doing Uber Elder without Fortify and without losing even one Zombie. Also, Kingmaker gives Fortify in a pretty good radius, so it would be useless anyway most of the time.
Last edited by Mecielle on Sep 14, 2019, 3:58:59 AM
What's the best Lab Enchant that I could get for the Helmet?
Zombie damage?
Flesh Offering att spd?
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Acculluz wrote:
What's the best Lab Enchant that I could get for the Helmet?
Zombie damage?
Flesh Offering att spd?


None are really good or worth the grind to get them or worth the currency to buy them. If you are using an flesh offering, the attack speed one would be pretty good. And 40% Zombie damage is really close to nothing, so the attack speed one would be better.

My personal preferance would be Phase Run duration. I have enough damage on my Zombies to do everything in the game in record time, so I am only limited by my clear speed. And everything that increases that is great. Same situation with Leap Slam attack speed.

For boots, if you are doing Uber Elder a lot, 80% stun avoidance is great. Else, the movement speed, regen or spell dodge.
Last edited by Mecielle on Sep 14, 2019, 4:34:25 AM
How big is the carrion golem lab enchant buff? Is the flat damage added after all other buffs, making it nearly worthless, or is it added before damage multipliers as ~100 flat damage, making it seemingly awesome?
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DiabloImmoral wrote:
How big is the carrion golem lab enchant buff? Is the flat damage added after all other buffs, making it nearly worthless, or is it added before damage multipliers as ~100 flat damage, making it seemingly awesome?


The second one, if it behaves like everything else. But it is still only enough to boost the Carrion Golem from totally useless to a tiny little bit less useless.

At least for the skelli version. It adds almost no damage to the Zombies.

If you are going for the golem version, I guess it is ok? But same as all the other enchants, they are all just ok. Nothing to throw a ton of currency at or spend a few days farming Uber Lab for.
Last edited by Mecielle on Sep 14, 2019, 4:39:32 AM
"Supported skills deal 50% more dmg with bleeding and poison caused by meele hits" - Melee physical damage support.

Does it boost our dmg with 50%? We dont have bleeding and poison in our build, or do we?

Same with Ruthless.
Just a little question guys. How do you got 2 Golems at same time running? Anima Stone or is there a different option?
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Mecielle wrote:
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Acculluz wrote:
What's the best Lab Enchant that I could get for the Helmet?
Zombie damage?
Flesh Offering att spd?


None are really good or worth the grind to get them or worth the currency to buy them. If you are using an flesh offering, the attack speed one would be pretty good. And 40% Zombie damage is really close to nothing, so the attack speed one would be better.

My personal preferance would be Phase Run duration. I have enough damage on my Zombies to do everything in the game in record time, so I am only limited by my clear speed. And everything that increases that is great. Same situation with Leap Slam attack speed.

For boots, if you are doing Uber Elder a lot, 80% stun avoidance is great. Else, the movement speed, regen or spell dodge.


Thanks, was asking cuz i got the flesh offering one and was wondering if i should reroll it :D

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