[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES
What's the best way to create 4 white Triad Grips? Is it just to Vaal and hope? Seems like the odds of getting 3-4 white sockets is crazy low.
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" only way its alva in temple room of coraption 3 lvl y have 33% to got 4 white sock 33% double corapt and 33% i forget wot if y dont luck to get alva room of corapt y can buing this room in trade chat cost near 150c |
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I am confused on what you are saying, no, I do not have a AG yet nor a kingmaker for an animated guardian. i do not have leap slam set up i am using flame dash. i need to craft my gloves first. i dont know what you mean about the endurance charges. I just hit level 71, so im not really too far into the build, was just wondering should i have went fortify, that way i could put ruthless or something else for my zombies, all maim does is slow enemies down a bit.
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Yay, my first ever level 96, with this build. Lets try to push even more.
Meanwhile, I am quite short on cash, but I got Lethal Pride. I only divined it three times, because again, short on cash, and I got 20 Strength on Devotion 5% Strength on Endurance Endurance we normally don't take and I don't actualy use charges, but it was only two points for 5% Strength so I took it. Here's the seed: I will divine it to something better later and post a better seed then. I think it is still worth it because of all the small additions to str in small nodes as well. | |
I wasn't talking about you Omegapeepeeclap.
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So does anyone know if i messed up? is the POB out dated? was i supposed to craft a mace with fortify and not maim?
please let me know, if so, ill sell this and start over after i craft minion mods on it thanks |
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" You minions fortify from the King Maker, that is used by the Animate Guardian. You get fortify from leap slams or being in the AG range. | |
" " (1) The build maintains a swap between Feeding Frenzy while mapping and Minion Damage while bossing. This is simply due to how much higher of a dps potential Minion Damage has. I disagree. The utility of Feeding Frenzy is worth the dps loss in any encounter. I swap Minion Damage and Minion Speed, but that is only because additional damage serves no purpose in most maps. (2) Nothing. Though it could be used to force Zombies to attack a certain target (minions will always prioritize your target). (3) Aura effect is nice but not worth a passive on its own. It’s quite a bit more potent on cold variant. (4) Drop Carrion Golem. It’s very weak once you craft your weapon. It likely gives you < 2% dps. Get more strength on your gear (strength = life). Your boots and belt can get another 1% each. Hypocrite me will say to take another look at your flasks; a source of #% armour will do quite a bit for your physical res. I cannot see your tree, but jewel with minions have #% chance to blind / taunt is very useful. You could try my playstyle and see if you like it. I use Phase Run for movement, but it forces me to drop Fortify (I am very rarely in range of Kingmaker). I have no trouble running into the middle of packs and having my minions follow me, killing everything. Alternatively Haste with Phasing Watcher’s Eye is only 70c. I’m also told the skelly version is very tanky. | |
" You have the right weapon. You just need some levels. | |
Crafted this (around 60c- spam), was hopping to get T1 strength but for now this seems alright
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