[3.11]QUEEN OF NECROMANCY - STRONGEST ZOMBIES EVER? 55M+ DPS 7K+ LIFE MAX BLOCK 90% CHAOS RES

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Vadash wrote:
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etnies445 wrote:


Obviously I can optimize damage much higher, I've dropped skeletons, i'm not 100 and don't have perfect gear. But the dps difference isn't even noticeable. However the toughness difference is insanely huge, I'm basically immortal now lol.

I still want a good baron enchant too.


1 Baron with 10% haste 4ex (save 4 pts)https://www.pathofexile.com/trade/search/Blight/6zpYwPXFG

2 Ditch mana flask and get Oak (if u can optimise all 3 ele res)/ taste of hate / quartz (delve)

3 Use enlighten in gloves for +1 its cheap to recolor, dont be lazy

4 Dont like that tree buts its your choice


What do you mean save 4 pts?

I only use the mana flask typically in town or no regen maps, I just leave it on a lot, I do think an oak or taste of hate would be nice though.

I don't need the +1 lvls to enlighten anymore, so it's fine, I changed the boots anyway to an 18%.

What about the tree don't you like?
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KretenSVK wrote:
and please, can someone explain me, what LETHAL PRIDE jewel does? i dont understand... it add something or change something in passive tree? or what does it do? thanks


With correct rng roll it provides 3x 5% increased strength on 3 of the major keystones in reach ( in Addition to their normal stats) and on top 36 additional flat str on minors in radius.

You do not see this in users Profile as you already saw i think.

Usually you need to devine multiple Times for this roll ( Socket after each div) to Check.

I Hit the desired roll at first div but seems most times to require several divs
/del
Last edited by Shadean on Oct 6, 2019, 12:28:22 PM
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SodaPop9 wrote:
The "Hits against enemies on consecrated ground have 100% increased critical strike chance" I mentioned is an effect of consecrated ground in general that I took from the wiki. So based on what you said, I assume the zombies will be affected by it just as they are the regen.
If it affected minions, it would read something like “enemies on consecrated ground grant (1-2)% to critical strike chance.” In general flasks only affect the player using them. Zombies receive benefits from consecrated ground because consecrated ground functions independently of the flask. Then because enemies are affected while standing on consecrated ground, anyone attacking the enemy will benefit.

Read the Wiki on consecrated ground. The "Hits against enemies on consecrated ground have 100% increased critical strike chance" is an independent effect of consecrated ground and not from the flask. Therefore, it should affect the minions.
Please message me on Discord from the MF Academy instead of PMing me on the forum.
Last edited by SodaPop9 on Sep 30, 2019, 7:50:38 PM
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bex_HB wrote:

I Hit the desired roll at first div but seems most times to require several divs

I tried it on standard. 80 ex in divines (320), no 15%. Hitted 3 10%
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etnies445 wrote:


What do you mean save 4 pts?



Using reduced mana reserved enchant and +1 gems gloves allows most of us to unspect sovergenity
How many divines did you guys spend on Lethal pride? I spent 19 to get 15% roll, is it even possible to get 20%? Think I’ll stop here
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wjxue1221 wrote:
How many divines did you guys spend on Lethal pride? I spent 19 to get 15% roll, is it even possible to get 20%? Think I’ll stop here


You are lucky, i burned like 50 and stopped at 10%
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wjxue1221 wrote:
How many divines did you guys spend on Lethal pride? I spent 19 to get 15% roll, is it even possible to get 20%? Think I’ll stop here


1 for 15% but this was lucky af

Keep 15, its fine, :)
Any Fossil combination to craft the belt or is the old fashion way of alt spam and regal when %attributes is in?

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