[3.26] The Warbringer Slaming Serker [League Starter | Cheap | Smash the Atlas | MELEE BUFFED]

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mircica wrote:
Hello all,first league playing as a berserker, so all of you are encouraging to play with Sunder this league instead of Vaal Ground Slam?

If not using Tidebreaker then what are you using? still 2H maces or went for 1H and shield?

Frawrst could you please post an updated skill tree please? the old one is quite vague, I see most people going for Berserking and Kinetic Impacts nodes.

Thanks for the build it's quite fun I am trying to play with 3 cries, feels a bit squishy


brutus lead sprinkler str stacker uses 1h + shield

sunder feels really good this patch, try it out. the good thing about this build is that it works with all slams

the post i had on day 4 was my latest skill tree; i dont have a new one. you can check in pob the dps power of each node to see if its worth it to travel for you

glad you are enjoying
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Illuminance_DY wrote:


I.. I'm still using it... but again I'm super green to the game entirely. I have about 4-5 divines saved up, what should I be buying to further my progress? From what you've said looks like I need a weapon upgrade, but doesn't that mean I need another way to get endurance charges? Or solely rely on them from enduring cry?


hi friend

when i said you wont find tidebreaker on poe ninja, it is because after first few days of league, the lvl cut off is very high (98+ usually).

this means people who play the game alot are viewable, not average players

people who are on leaderboards upgrade to a very powerful rare mace/axe/staff with slam builds

there are many ways to solve endurance charge generation, via gems, enduring cry, passive skills on tree, cluster jewels etc

many options for you ^^
Ah, well after asking around on another tech forum I was suggested to alter the build to a strength stacking build - https://poe.ninja/challenge/builds?class=Berserker&skill=Sunder&sort=dps
As I said, I'm really really green to PoE.
These are obviously much more expensive builds, but power is power. But I have about 8 divines worth of currency I'd like to use to further progress in the game.
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Illuminance_DY wrote:
Ah, well after asking around on another tech forum I was suggested to alter the build to a strength stacking build - https://poe.ninja/challenge/builds?class=Berserker&skill=Sunder&sort=dps
As I said, I'm really really green to PoE.
These are obviously much more expensive builds, but power is power. But I have about 8 divines worth of currency I'd like to use to further progress in the game.


hi

what is your question
What does end game gear look like for this build?
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Illuminance_DY wrote:
What does end game gear look like for this build?


i post my pob every league with this as my starter, you can find the pobs throughout the thread

i dont push this build to kill ubers, but on first page you can see someone as feedback and their pob from 3.10 where they pushed it to 300m+ dps
I'm having so much fun with this build. On my way to keep improving. Need to six link my Tidebreaker, replace loreweave, improve one iron ring and replace amulet. I'm not super into war cries and love my golem. Vengeance is keeping me safe from attack from backside. Belt is a lucky buy since it's helping pride. Every time I get a divine I'm incrementing one by one. I'm so far going good in lower level maps. Mana is running out sometimes and I'm using flask to compensate. Need to work on it. I use vaal double strike during difficult enemies, need to replace it for some nice passive attack.

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ratheeshkannan wrote:
I'm having so much fun with this build. On my way to keep improving. Need to six link my Tidebreaker, replace loreweave, improve one iron ring and replace amulet. I'm not super into war cries and love my golem. Vengeance is keeping me safe from attack from backside. Belt is a lucky buy since it's helping pride. Every time I get a divine I'm incrementing one by one. I'm so far going good in lower level maps. Mana is running out sometimes and I'm using flask to compensate. Need to work on it. I use vaal double strike during difficult enemies, need to replace it for some nice passive attack.



really awesome to see this build working in the wonky console market meta!

looks like youre learning how to expand your build yourself! excellent work :)
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frawrst wrote:
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Illuminance_DY wrote:
What does end game gear look like for this build?


i post my pob every league with this as my starter, you can find the pobs throughout the thread

i dont push this build to kill ubers, but on first page you can see someone as feedback and their pob from 3.10 where they pushed it to 300m+ dps

Oh I see your level95 pastebin, I did try the strenght stacking, but need different gloves/belt/helm as I was noticeably weaker. I may respec back to the build here, but just was looking for something different to help push further.
So spec'd out of the strength stacking build since I don't have the gloves and belt for it and back mostly to what is described here. I saw there was a few tweaks so I changed my passive tree to go higher up on the left side to get more mana reservation so I could fit determination in with all the other auras. I also tried to see how ground slam felt again and now I'm torn.
Here is what I'm grappling with.
-Sunder has a slow wind up and DPS is hard capped if using Fist of War support since you can't change the cool down on FoW. Not a problem on trash, but an issue on AN and bosses.
-Ground slam has lower damage, but anything that you can stun, it doesn't matter. For the most part trash still isn't an issue and the 360degree of Vaal GS is magical. But against bosses and some AN damage is really lacking. Made a MM after clearing a T14 map and couldn't even scratch it, also the boss of the map took forever to kill. Because of the hard CD on FoW, I swapped it out for pulverize.

I am pretty tanky now with max resists, about 56% chaos resist, 6khp and another 400 ES with molten shield on my left click to move so it's up as much as it can.

Knowing I'm on the heavier side of resists, I should change up my rings for damage and the other thought I had, which was a left over of trying to address the slow wind up of sunder I spec'd into Berserking on the passive tree, but now I think those 3 points would be better into raw damage since 1) the rage loss isn't an issue since we are shouting all the time so rage never gets that high OR low and 2) if using ground slam the attack speed is fine anyways.

Oh one last thing I noticed but couldn't figure out why, no matter how many guys I stunned, my endurance charges would not go past 3 on the buff icon, yet in the character screen it clearly shows I can have up to 6... what the?

Thoughts?
Last edited by Illuminance_DY#4486 on Sep 28, 2022, 11:49:06 AM

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