[Outdated] Ultimate EDTrickster [2M dps - UNKILLABLE]

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Excalibour00 wrote:
I'm thinking I'll lose the damage over time (that hope to get later),
You won't. It has absolutely no tags so it's not targetable by any craft.

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Excalibour00 wrote:
To open up slot for 2 more suffix. Doesn't worth it?
I'd challenge you to find a single mod that you can put there that is worth more than 35% multiplier. If there was one, people would craft it over the multiplier already.

No really, feel free to check: https://poedb.tw/us/mod.php?cn=Bow
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Viktranka wrote:
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Excalibour00 wrote:
I'm thinking I'll lose the damage over time (that hope to get later),
You won't. It has absolutely no tags so it's not targetable by any craft.


It also has a very low chance of appearing. This is why we get it first by alting and get the other easier stuff after.

No, don't reroll this bow. But you may throw a synth bench on it, see what happens...
Good stuff today.
Just gotta get T2+ energy shield and quality them. Endurance craft whenever I get the last unveil...



I'm planning to do this for the belt:

Hunter/warlord slam stygian (just need to find a hunter or warlord ex)
20% life quality
Prefixes:
99 life
30% Chaos damage
25% Damage
Some suffixes. Either just slam resistances, or reroll suffixes until I hit reduced flasks used.

Any suggestions?
Last edited by Shuggananas#4641 on Jul 6, 2020, 7:28:47 PM
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Darkxellmc wrote:
But you may throw a synth bench on it, see what happens...
Btw is the synth exclusive with the quality altering mod? It shouldn't be, right? And does the increased aoe per quality do anything? It should work for contagion size?
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Viktranka wrote:
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Darkxellmc wrote:
But you may throw a synth bench on it, see what happens...
Btw is the synth exclusive with the quality altering mod? It shouldn't be, right? And does the increased aoe per quality do anything? It should work for contagion size?


It is not exclusive.
Synthesis is pretty much an influence type that can't be awakened and has no influence mod, more or less. You can enchant it just fine.

AOE per quality is global and does affect contagion, yes.It's the only useful mod on an ed bow. I believe TR tricksters would want attack speed, since attack speed is local and about 3% more.
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Darkxellmc wrote:

AOE per quality is global and does affect contagion, yes.It's the only useful mod on an ed bow.
Yeah sadly there is no cast speed or anything. :/ There's crit and elemental damage but nothing for chaos dots.
I still haven't found an AoE enchantment craft, it has to be rare
Jewel crafting is absolutely ridiculous with harvest too. Made a couple today with just "reforge chaos more common" then adding the life when it's good
I have a question about crafting the 10 ex bow: how come you craft both multimod AND cannot roll attack mods before slamming the exalt? just want to make sure that I'm not wasting 2 exalts crafting the multimod.
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Jamandang wrote:
I have a question about crafting the 10 ex bow: how come you craft both multimod AND cannot roll attack mods before slamming the exalt? just want to make sure that I'm not wasting 2 exalts crafting the multimod.


Its so we're blocking the suffixes and can only add +1 gems as a prefix. All other mods are either suffix, or tagged with attack.

With harvest you can kind of cheat this step if you have a targetable suffix (like resistance), you can save a couple of exalts by just needing to craft 'cannot roll attack'. Its a small win, but 2 exalt are 2 exalts!
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SScouty wrote:
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Jamandang wrote:
I have a question about crafting the 10 ex bow: how come you craft both multimod AND cannot roll attack mods before slamming the exalt? just want to make sure that I'm not wasting 2 exalts crafting the multimod.


Its so we're blocking the suffixes and can only add +1 gems as a prefix. All other mods are either suffix, or tagged with attack.

With harvest you can kind of cheat this step if you have a targetable suffix (like resistance), you can save a couple of exalts by just needing to craft 'cannot roll attack'. Its a small win, but 2 exalt are 2 exalts!


Oh cool! is it possible to do this after you already made the base to craft it on? I'm at the step before I add these two mods but I only have the multiplier on the rare bow as the only mod.

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