[3.25] Scourge Arrow Poison Prolif Pathfinder - Fast, tanky, fun to play

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thedeathbeam wrote:
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stephenp1983 wrote:
I've been playing around with different glorious vanity jewels and the wither on hit mod. I've gotten a couple that have atleast 2 nodes, but I'm curious if you think the thorns apply to the chance to hit or just the initial arrow?

I've noticed that wither spell totem doesnt trigger for me often if I am moving or performing another action too quickly. Probably something with the placement speed. Also they arent exactly tanky and die easy so would like to make something else work to apply wither.


If you have 3 pointer with Wither on hit last node and semi-decent nodes before, then I would def go for it (I was actually trying to get jewel like that as well, but settled for 4% AS, 19% attack damage and 4% life from minor nodes, what is pretty decent).

And yeah, Thorn Arrows will apply all on hit effects too.

I noticed that totem thing as well, it is because of animation cancelling they added, and as placing totems is slow, there is high chance you cancel it with something else.


Would be interested if you find a seed that works. I've found one with 3 nodes for 75% chance but sadly its in the shadow jewel socket so no noteables for divine flesh.

I think there are only two viable places for such a jewel with this build. The ideal place would be by point blank obviously, but I think you could also make it work with the jewel socket to the right of perfect agony. So far I've found one that gives 50% chance, but use more points than Id want to allocate. I have a bunch of divines I'm going to play around with today to see if I get anything worth using.
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stephenp1983 wrote:
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thedeathbeam wrote:
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stephenp1983 wrote:
I've been playing around with different glorious vanity jewels and the wither on hit mod. I've gotten a couple that have atleast 2 nodes, but I'm curious if you think the thorns apply to the chance to hit or just the initial arrow?

I've noticed that wither spell totem doesnt trigger for me often if I am moving or performing another action too quickly. Probably something with the placement speed. Also they arent exactly tanky and die easy so would like to make something else work to apply wither.


If you have 3 pointer with Wither on hit last node and semi-decent nodes before, then I would def go for it (I was actually trying to get jewel like that as well, but settled for 4% AS, 19% attack damage and 4% life from minor nodes, what is pretty decent).

And yeah, Thorn Arrows will apply all on hit effects too.

I noticed that totem thing as well, it is because of animation cancelling they added, and as placing totems is slow, there is high chance you cancel it with something else.


Would be interested if you find a seed that works. I've found one with 3 nodes for 75% chance but sadly its in the shadow jewel socket so no noteables for divine flesh.

I think there are only two viable places for such a jewel with this build. The ideal place would be by point blank obviously, but I think you could also make it work with the jewel socket to the right of perfect agony. So far I've found one that gives 50% chance, but use more points than Id want to allocate. I have a bunch of divines I'm going to play around with today to see if I get anything worth using.


Yeah, trying to find spot near Point Blank is the way to go imo, honestly, I dont think any other spots will be worth it (issue with Perfect agony is that it eats our life nodes, and also do not has good 3 pointers around like PB does).


For build update:

Decided to record some Delve with my attemps with Tornado Shot (in vid I am using both Rigwald's Quills and TS +2 enchant). Its pretty fun. I will probably go back to SA on that char, but I just wanted something for change of "scenery". I had some isues with mana, so I just added Enlighten so I could have more than 70 unreserved, but after that, its fine.

https://streamable.com/szeza
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
I really love your guide!

Got into it through Mathils video, but now have switched to your guide .. would u be so nice and check out my Char and tell me if using the QOTF is worth it, or if i should go to an maim chest?

https://pastebin.com/ywLa4mc9

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RoanKir wrote:
I really love your guide!

Got into it through Mathils video, but now have switched to your guide .. would u be so nice and check out my Char and tell me if using the QOTF is worth it, or if i should go to an maim chest?

https://pastebin.com/ywLa4mc9



Thanks!

Well, looking at your char, looks like you are getting almost full bonus from QoTF (missing only 4k eva) while capping all resists and also chaos resist, what is pretty impressive, so I would probably keep QoTF, but, the only issue I see is that your HP for having 218% inc life from tree is pretty low (probably mostly because of devotos and some low rolls on some gear, like ring and belt. But, maim chest would help with that too I guess because you can get a lot of life from it too (compared to QoTF).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Another small update for the build:

Added How to configure PoB for your own character section (based on the writeup I did on page 26, I just polished it a bit). I think this will be very helpful for everyone trying to evaluate their characters in future (and those that missed my reply on page 26 ofc).
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Since I am having so much fun with this meme Tornado Shot variation, I decided to record another 2 videos (only downside for me is that with so much projectiles, forks and chains it gets pretty laggy for me, so I apologize for video quality):

2 way battle Lvl 94 (Tornado Shot)
Elder Burial Chambers Lvl 94 (Tornado Shot)
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
@thedeathbeam my dude, i need your advice one more, i'm not particulary happy with infused channeling support, it take AGES to aply the bonus, i allways release the arrow with 5 charges with almost perfect timing, but for infused channeling you need to hold the shot to much, that much than actually when i play almost never apear because of my release, so what swap is good?
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Evoluxion wrote:
@thedeathbeam my dude, i need your advice one more, i'm not particulary happy with infused channeling support, it take AGES to aply the bonus, i allways release the arrow with 5 charges with almost perfect timing, but for infused channeling you need to hold the shot to much, that much than actually when i play almost never apear because of my release, so what swap is good?


The infusing kinda bothers me too. I'm doing the 5 stacks only every ~8-10 seconds and just tip the skill in between while mapping, during bossfights i just try to always get the 5 stacks and release.
Well, you can always replace Infused with Unbound Ailments, but, if you don't like the long delay for Infusion to activate, just get higher level Infused Channeling with qual (the DPS difference is like 0.1%, so its nothing, you are just losing the extra defense from Infused)
My builds:
https://pobb.in/u/thedeathbeam
My site:
https://mapsofexile.com/
Last edited by thedeathbeam on Aug 6, 2019, 5:07:30 AM
Only 11ex for the 21/23 infused Chanelling :)

but it brings down the effect from 0.6 to 0.4

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