[3.6] Indigon Winter Orb- Fast, Tanky, High Damage |Deathless U.Elder, T16 easy farm


im having a lot of fun and did uber elder deathless yday. thank you for the guide



For those that are struggling to maintain RF, you should try to prioritize that to get full value on this build. 40% more spell is a bigger multiplier than anything else you can get in the game and pathfinder is perhaps the only ascendency that allows you to sustain that consistently without too much sacrifice.

The trick here is not Loreweave or extra mom( though they help a lot) but to make sure your fire resist is capped only with wise oak up.
Does the elemental damage as extra chaos damage dubble dip with cold to fire gem? I mean get double outcome
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zj0ckez wrote:
Does the elemental damage as extra chaos damage dubble dip with cold to fire gem? I mean get double outcome


Yes. It add extra chaos for each instance of conversion. So it will first add extra chaos from the cold. The cold convert to fire-> extra chaos for the fire
The problem is, Cold to Fire never seems to actually be a DPS increaser on this build, at least in POB. Maybe I am missing something, but I cant seem to make any version of abusing elem > chaos work well with this build (in POB).
Is there any possibility to change this to use to a MF build? The main differences would be amulet (bisco / shaped), ring (2 * ventor), belt (perandus / hh), gloves (sadima), boots (goldwyrm) and body (qotf). While this will be a hit in survivability and dps, it should be enough for clearing? I think the initial gearing might be cheaper than standard MF builds and I do appreciate the auto targeting of WO. It also adds an easy swap option for when you do face a strong(er) boss.
I gave some mf-related suggestions about 2 weeks ago in this thread.

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Steenlandt wrote:
Is there any possibility to change this to use to a MF build? The main differences would be amulet (bisco / shaped), ring (2 * ventor), belt (perandus / hh), gloves (sadima), boots (goldwyrm) and body (qotf). While this will be a hit in survivability and dps, it should be enough for clearing? I think the initial gearing might be cheaper than standard MF builds and I do appreciate the auto targeting of WO. It also adds an easy swap option for when you do face a strong(er) boss.


QotF is absolutely not required if you use Bisco's belt.

Like I wrote:

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djnat wrote:
This character can be a very good MFer, too, with very little investment in some MF gear.

Just use Bisco's belt, a ventor's gamble and a divination distillate in place of zerphi, this way you go past 40% IIQ and have pretty high IIR, then run quad / penta sextant corrupted maps at the speed of light like no tomorrow. You'll get rich in no time even with average luck.


Proof I don't lie:


(I farmed the currency for the prophecy div cards, didn't have any luck with Navali)


I suggest not going the full MF route because you would lose too much farming speed which is the first feature of this build. Divination distillate, Bisco's belt, one ventor's gamble and you're set. If your gear is high tier you can use Bisco's collar for map clearing too.
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citizenX wrote:
The problem is, Cold to Fire never seems to actually be a DPS increaser on this build, at least in POB. Maybe I am missing something, but I cant seem to make any version of abusing elem > chaos work well with this build (in POB).


Correct me if I'm wrong but the chaos conversion would only be OP when there is multiple conversion instance. In this case there is only 1 instance and it is only a 50% conversion thus the extra chaos amount is not much
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djnat wrote:
I gave some mf-related suggestions about 2 weeks ago in this thread.

"
Steenlandt wrote:
Is there any possibility to change this to use to a MF build? The main differences would be amulet (bisco / shaped), ring (2 * ventor), belt (perandus / hh), gloves (sadima), boots (goldwyrm) and body (qotf). While this will be a hit in survivability and dps, it should be enough for clearing? I think the initial gearing might be cheaper than standard MF builds and I do appreciate the auto targeting of WO. It also adds an easy swap option for when you do face a strong(er) boss.


QotF is absolutely not required if you use Bisco's belt.

Like I wrote:

"
djnat wrote:
This character can be a very good MFer, too, with very little investment in some MF gear.

Just use Bisco's belt, a ventor's gamble and a divination distillate in place of zerphi, this way you go past 40% IIQ and have pretty high IIR, then run quad / penta sextant corrupted maps at the speed of light like no tomorrow. You'll get rich in no time even with average luck.


Proof I don't lie:


(I farmed the currency for the prophecy div cards, didn't have any luck with Navali)


I suggest not going the full MF route because you would lose too much farming speed which is the first feature of this build. Divination distillate, Bisco's belt, one ventor's gamble and you're set. If your gear is high tier you can use Bisco's collar for map clearing too.

Are you able to maintain uptime of the destilate? I would think you get to full mana too fast!? Full life should be maintained nearly all the time too and then it always stops running?

I am leveling the build atm so I could be totally wrong on the mana part but would like to know.
Cold to fire was better last league because you can craft up to 17% non chaos to chaos. Now that has been removed. There are few people using a shroud + cold to fire which shd work still somewhat. Trickster can get op damage due to full conversion + ascendency + wither

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