[3.10] Ice Golem Golemancer Build -DELIRIUM-BALANCED- ALL CONTENT -Everything Dies-Huge Damage
" I always wondered why people use ice golem damage enchant, you already have around 1300% damage increase and additional 40% increase is around 2-3 % more dmg total. While chaos golem buff enchant provides really good dmg mitigation buff (for me its 44% dmg reduction without enchant to 56% with enchant). Last edited by ghostINsky on Oct 4, 2019, 5:56:48 PM
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" There is no way that's true. Effects of buffs are additive too, so additional 100% effect for chaos golem can be only 5% additional. Although i agree with you about ice golem enchant, but your numbers are weird. |
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Congratulations on Oblivion Breaker, that maul is insane!
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" 12% more phys dmg reduction from Chaos Golem helmet enchant??? How'd you figure that? Your lvl 24 Chaos Golem grants 5% phys dmg reduction and with the helmet enchant you gain 100%, i.e. another 5%. By my reckoning the Chaos Golem grants you a grand total of 36.5% phys damage reduction. You have eight golems = 400%, two Eminence = 60%, Golem Commander = 70%, Helmet enchant = 100%... that'd be calculated as 5 + 630% = 36.5 (or 31.5 without the enchant). But I agree with you, Chaos or Stone Golem buff effect helmet enchants would be more desirable than 40% increased golem damage. | |
I just realized I propably tested dmg reduction difference between lvl 19 and lvl 22 chaos golem. Sorry for a little disinformation, I will make a proper test today and send screenshots with numbers.
Last edited by ghostINsky on Oct 5, 2019, 5:06:45 AM
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HI, in the path of building whast is that ascendency jewel that adds 400% golem damage?
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" It stated in the guide on 3.8 changes, literally in the beginning, first spoiler. Will not say it outright just out of principle, sick of ammount of the same questions on the point that was explained so clearly with screenshot too... wtf people? P.S. The only thing that i say that 400% is incorrect, should be 200%, cause other 200% don' apply to golem damage. |
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" It's a "fictional" jewel used by the author to simulate 500% increased Golem Buff Effect on the player and 200% increased Golem Damage granted by the Liege of the Primordial and Elemencer Ascendancies, based on a total number of 10 golems, if you're running with less golems the figures will have to be adjusted accordingly. In order to place the jewel somewhere in the tree to take effect the author was using 7 additional passives, hence 130/123. " Why bother posting at all then? ;) Last edited by tomay on Oct 5, 2019, 6:50:29 AM
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" Because i still like to help people, despite how it looks. But it's my personal belief that asking question that was answered in the very beginning of the guide is quite rude to author and everybody else, like saying "i have no time for such shit as reading, so you should spent your time for the things that i should had knew". Well, not as rude as that, but nobody should ask questions about the book, before reading the mentioned book. That's what i believe. So i decided that pointing at the guide would be more profitable overall, than just answering the question. Wow, i'm surely sound all high and mighty, but that's my legit line of thinking. I'm slightly aggravated at those people. |
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Well, since the explanation is hidden under the headline UPDATE (OLD) some folks might skip this part. It'd be better placed in the PoB seaction.
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