[3.5] CheeQu's CoC Ice Nova Assassin - Up to 7m Shaper DPS + Amazing Clearspeed [In-Depth Guide]
" ajjaja it’s good that the standard for me is like a temple of heroes that will remain unchanged, I almost never go there, and the gem is probably priceless, I just bought a random one at the start and threw Divine Orb 2 times :) |
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I only play in standard, so dont let such gem go to waste :D
IGN: Cyanyx
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" I think that I definitely don’t need Mirrors on the standard and it should also have come from the legion many similar gems, or just throw the sphere for good luck) |
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anyone planing on playing this build on friday
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" if the mechanics of the poison are weak then I will go to ice nova |
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Guys to be clear, in dual cospris do I need crd 14% belt or not? To proc from both swords, dont understand ezplanations in prev pages. Thanks for help!
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Will this be getting a 3.8 update?
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" yes keep standard proportions CDR AS |
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" you can still continue to play with the previous method if you want to test something or a variety of games in 3.8 will give you this |
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3.8 Has a couple small nerfs to this build, but nothing huge.
First, we are losing 500 flat accuracy when you use the tempered mind jewel. It currently gives 1500 (150 int in range at 100accuracy) accuracy, but will only give 1000 (80 Int in range at 125flat accuracy per) in based on new tree values. This with a high level precision, should still be enough to hit that 99-100% chance to hit. Some trees may need to find flat accuracy on a ring/gear. Second, we lose our flask Cluster. There is another cluster within our tree that we can take with the 3 points, but it is not as good. Currently for those 3 points we get. 26% flask effective, 10% increased dmg, 10% flask duration. As of 3.8, if you took the other cluster it would be 10% flask duration 10% flask effectivness 5% attack and cast speed if under effect of mana flask 20% increased mana flask rate 10% increased mana recover while under effect of mana flask. So we lose 16% flask effect and 10% increased damage. This isnt a huge hit, but it may make putting these points elsewhere more efficient. Other than that, the tree is exactly the same. Mistwalker is a new Ascendacy node in Shadow area. It looks great for clearing, and even more awesome if we have a way to keep it refreshing. As is, its an awesome buff to speed clearing maps, but for the big endgame bosses, without the ability to reliably refresh this skill its a huge hurt to our dmg output due to the fluctuating attack speed, and the loss of culling strike. If we are able to refresh this buff consistantly keeping it up in the 90% effective range, then i would swap over to it perma. But if we have to wait for it to drop off, ill use it while spamming maps, but would still swap over to Ambush and Assasinate for big battles. Build is still stronk in 3.8 with almost no changes. Accuracy being the only acception....might need that lvl 20 percision. Last edited by BloodBaneBoneBreaker#7706 on Sep 4, 2019, 8:38:38 PM
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