[3.6+3.7] Hasunics HoWA Moltenstrike CI Jugg | Uber Elder Farmer
" bad belt, just get 15% without corruption Zealoth's Oath for es regen, blood rage killing you without it get flask for dps from cheapest to most expensive get CWDT lvl 1 + Wave of conviction lvl 7 + curse on hit lvl 20/q20 + projectile weakness lvl 20/q20 combo, it will increase damage greatly get lightning golem for more attack speed whether cwdt or not as you like more :D blood rage gem doesnt need increased duration as it refresh itself after each kill upgrade gems to 20/20 or higher get mana leech in tree near Ghost Reaver through int nodes, get rid of Coldhearted Calculation node and nodes near point black with dex and mana leach, above start location for it move jewel socket above start location to jewel near that mana leech and add one more jewel socket near witch start location try to get jewels with more damage mods, they were listed some pages ago here should get something like this https://pastebin.com/XnsUE5t8 then take 2 more jewel nodes around start location and put brute force solution jewel or just dps jewels there Last edited by Sonidox#3895 on Apr 8, 2019, 6:03:54 AM
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First time playing a build with ES this wass perfect, but i don't get why use 5 minion damage nodes, is something i'm missing?
Really appreciate your effort Hasuni! <3 |
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I am struggling with mana when facetanking and attacking for 10 seconds or so.
Currently only running wrath and discipline with enlighten 2 and all mana reserved nodes, 4% by CI and the 3 nodes by Zealots Oath. (also -1% reserved corruption on jewel) I have 527 mana unreserved but it does not seem to regen fast enough to sustain facetanking and tanking longer fights. Any advice? Do I take mind drinker? I am just about to hit the jewel node on that side POB link- https://pastebin.com/m7kjThzf Last edited by rflood46#4564 on Apr 8, 2019, 10:03:00 AM
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" The last minion node makes minion damage apply to you aswell. It is a huge damage boost and makes it easier to buy good jewels [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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" Yeah. Either take minddrinker or the mana/life leech node at slayer. One of them should be sufficient and you can path from point blank [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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So a small question:
i got 8.8k ES at the moment, using 28 ES gain on hit+8% of phys>cold mitigation watcher jewel, with 18% mana>es i get extra 1.2k es but lose phys mitigation and es gain on hit( a very underrated mod) the molten strike+multi strike+es gain on hit is very nice to have.. so the dilema is keep the es gain on hit or take the extra 1.2k es (will have 10k es with the other jewel) |
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" If I equip 18% mana as es watchers eye, my ES goes from 8.9k to 10.4k This increases my leechcap from 1790.6 to 2079.2 According to moldydwarf I will hit with an average of 3.4 magma ball if i hit with 1.8 ancestral call multiplier. I have an attack rate of ~7 This will give 34 solo boss hits pr second and thus I will gain 900 es / second for watchers eye hitting a solo boss. This is only 600 more than what the extra es will grant you. But in other situations where you hit alot of enemies you will effectivly maybe hit 40 hit per melee attack and thus gain alot more es / second. It's a trade off. I prefer higher ES for higher leech cap [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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" Well idk how much exactly i hit but with multistrike in the 6link i got around 9-10 attacks per sec, with dying sun i got 9 projectiles, so around 90balls/sec i get ~30es per ball hit, so even if only a third of the hit the boss i still get around 900es/sec NOT including my leech... |
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" https://moldydwarf.gitlab.io/MoltenStrikeDPS/#zip_eJxlkEtPwzAQhP+LzwilRT3Ut9CQthIhCA6cnWTdWF17Kz+oKsR/x3kRaH2bzzuzHn+xE1WPAjHTB8YXSXfuJrZTftMKUwPj64EWgADXoz1MT66DM7g1v1aZcp5xExBHUBrGvQ3Qy1zY95Z8x6RAF2EVH+FyS3oHqBl/GMlL0B8KG8aXIyiEMlsLeCZq/ptLKW8uBEF2USaWWCbjWK+vF8c1pW/BMp70phyFOz5JOem9qW1KsAX9/IlD2Ez/hEW4IVPPXSty7k00KrihQpRpXQSMf7O4X03gN+H7B6c4jKk= I dunno why you like multistrike - It cripples your dps so hard and locks you in place. But es on hit is ok with multistrike, it's just much better for delving than bossing. I wouldnt even create a juggernaut to delve deep, I would create an occult :) [3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214 [3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978 |
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" Well i only took multistrike because of the attack rate - to get more balls dropped for es gain on hit according to this site i got 34 balls/sec hitting the boss, so that's 950es/sec from the es gain on hit and around 600more from leech// 1.5k es/sec seems better than 800/900 with xtra 1.2k max es... i think i will keep it that way thanks alot for the help ! |
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