[3.6+3.7] Hasunics HoWA Moltenstrike CI Jugg | Uber Elder Farmer

thx hasunic .. ill think about it!

the mana cost could realy work!
Probably a dumb question, but do I worry about the stats on the Dying Sun? Am I looking for 10% reduced charges used or just the cheapest I can find? With Vinktar's using so many charges, I assume I don't worry about the Dying Sun messing up my resistances and throwing off my wise oak pen on the second use?

Just want to double check before I add some more balls.
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Xyxus wrote:
Probably a dumb question, but do I worry about the stats on the Dying Sun? Am I looking for 10% reduced charges used or just the cheapest I can find? With Vinktar's using so many charges, I assume I don't worry about the Dying Sun messing up my resistances and throwing off my wise oak pen on the second use?

Just want to double check before I add some more balls.

Youre lightning resistance should be highest. Use vessel of vinktar to achieve this or have 50+ lightning resistance over dying sun.

Having below 0% makes the dying sun able to be used twice without gaining charges. This is nice. Also as little aoe as possible
[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
[3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978
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Hasunic wrote:

Youre lightning resistance should be highest. Use vessel of vinktar to achieve this or have 50+ lightning resistance over dying sun.

Having below 0% makes the dying sun able to be used twice without gaining charges. This is nice. Also as little aoe as possible


I get that, my res are all equal now. I can only use Vinktar's once before recharge though, so on the second Dying Sun, I won't get the lightning pen. Like, I said, I assume this doesn't matter, and using it twice in a boss fight trumps the missing lightning pen on the second use.

Also, good to know I want as little aoe as possible. Thanks!
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Shuggananas wrote:
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Sonidox wrote:
damn, i've spent 70+ dense fossils for this shield already, and still semi crap :D

gonna try with sanctified next


Uh don't forget to quality to 30% ?


it will be corrupted to 30% with bestiary

Last edited by Sonidox on Mar 28, 2019, 1:23:24 PM
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Sonidox wrote:
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Shuggananas wrote:
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Sonidox wrote:
damn, i've spent 70+ dense fossils for this shield already, and still semi crap :D

gonna try with sanctified next


Uh don't forget to quality to 30% ?


it will be corrupted to 30% with bestiary

Clever boy! No rip / change of implicits
[3.9]Hasunic's Toxic Rain Trickster: https://www.pathofexile.com/forum/view-thread/2712106
[3.7]Voidforge Flicker Strike Slayer: https://www.pathofexile.com/forum/view-thread/2532214
[3.7]Oni-Goroshi Fire Vaal Reave Zerker: https://www.pathofexile.com/forum/view-thread/2583978
ok i'm done with this shield. not worth it trying further, already invested enough to one item (about 10ex )
ilvl 83 screwed all the fun, hard to find fractured 2 mod item with ilvl 84-86

again made with only dense, tryed 6 sanctified (all crap)



to craft such implicit you need 3 shield with the same 2 fractured modes and corrupted without extra mods after corruption and pray you will catch it

i used 3 shields with %es and # to life mods

basic example


ofc aim for higher item base like vaal, titanium
Last edited by Sonidox on Mar 28, 2019, 4:34:39 PM
now i want boots with onslaught or ring with onslaught on hit
and craft immune to chill + ms to boots :D to be totally immune
Why want less AoE in the Dying sun?
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sebaper wrote:
Why want less AoE in the Dying sun?

More molten strike spread

Switched to CI today, reached lv80 now and I'm right around 7k ES. Feels pretty good, but I miss the clear speed of my WO :P

I chaos spammed a sweet enough amulet, getting both damage per int and increased attributes is gonna be a pain

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