[3.6] Immune HOWA Jugg | CI 15k+ es | Insane dps | Indestructible | Uber Elder video up
All the passive trees in the guide say they aren't updated for 3.5 - are all of the nodes the same or is there an update I'm missing?
Edit: also mentions 2 wildfires for ms... Is it not worth going MS now since you can only have 1? Would that change anything in the build or just replace a wildfire with a rare jewel? Last edited by Rutzy on Dec 19, 2018, 12:56:02 PM
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I made my characters public
I am currently leveling discipline, 6.5k es right now and growing, the damage is getting better and better every level, I tried tier 10 elder and outtanked him which was amaizing as hell. If you could just look at my character now and see what should i aim for next, i would be grateful. Ty for the build man, its something different |
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" Mf is still the best. And yeah, you just need to replace 1 wildfire, no other changes " As much int and es as you can get on gear, 6l, corruptions Last edited by grizzly40 on Dec 19, 2018, 2:17:18 PM
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Thanks Grizzly! I had been playing MS Jugg (lgoh version) and decided to swap here before getting 2 grelwoods. I'm sure I'll need to adjust how I do side rooms in delve but I'll figure it out (get low, whack a mob).
Bought everything but a 2nd ring, gonna throw it in PoB and see what it looks like before doing the 60ish point respec | |
For the build I want to play after this one have you guys played anything similar?
livejamie
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Can you guys recommend what I should do to craft a good amulet with increased damage per 15 int?
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Why is the Frenzy Gem in this setup? We are using Blood Rage, right?
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A fun variant of this build is to get a cheap sceptre with Damage to Attacks Per 15 Intelligence on it, you use the same exact tree and very similar links but you can use non-Claw skills.
Tectonic Strike and Smite have been fun to play around with. These sceptres might also be a good option early league before HOWA weapons are available. livejamie
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" It's really hard! I've tried throwing 100+ chaos at one (Alts and chaos), and it's really hard to beat an Astramentis. Increased attributes is a really rare mod. Getting that and the Int damage roll is near on impossible with a lucky chaos. | |
can someone explain why attack speed is better corrupt on the weapon? I got one with 7% attack speed and tooltip is lower than one with added lightning damage.
Thanks! |
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