[3.6] Immune HOWA Jugg | CI 15k+ es | Insane dps | Indestructible | Uber Elder video up

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livejamie wrote:
My guess is the best boot enchant is the Pen one or the Attack Speed one?

Do we benefit from the Life/Mana Regen or Leech enough to go for those?


Life/Mana regen is probably the best one. But I am usually defensive minded.
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BarBQshka wrote:
Hi there guys, tryin that build in 3.5, fisrt look = great mobility and def, coz really little damage(especially after miner) :D

Now im running bladeflurry, but want to respec to molten strike(easier for me only tap 1 button and afk :D)

few questions:

1) How many balls can go molten in 3.5? 2 from skill + 2 from wildfire + 2 from enchant from lab. That's all? In 3.4 was 2+4+3, we lost many damage?

2) How increase my es right now, only by jews? Shield and helm are 280+ es, and my int is 770, but es only 6.6k.

3) Maybe i can run another spell? Not molten and not bladeflurry? For same or better damage

Ty for answers and sorry for my english


1) We can do 7 projectiles now and it's still a shit load of damage
2) Better jewels and more INT will help, 770 int is low
3) You can try Reave, Spectral Throw and to a lesser extent, Wild Strike
livejamie
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BarBQshka wrote:
Hi there guys, tryin that build in 3.5, fisrt look = great mobility and def, coz really little damage(especially after miner) :D

Now im running bladeflurry, but want to respec to molten strike(easier for me only tap 1 button and afk :D)

few questions:

1) How many balls can go molten in 3.5? 2 from skill + 2 from wildfire + 2 from enchant from lab. That's all? In 3.4 was 2+4+3, we lost many damage?

2) How increase my es right now, only by jews? Shield and helm are 280+ es, and my int is 770, but es only 6.6k.

3) Maybe i can run another spell? Not molten and not bladeflurry? For same or better damage

Ty for answers and sorry for my english


1) If my math is right, in normal conditions (20 gem and no dying sun) it's 11% less damage in total. Which is not that crippling. We lose 3 balls (from 9 to 6) but we get more damage in base attack and balls. If we go to 21 gem and dying sun it's just 5% less damage from before.

2) This build goes up a LOT with the last 15 levels or so as you keep adding jewels with +stats and % or + ES. Even +30 INT or +30 STR add quite a lot, just you see. Items wise, I would say only adding % inc ES for amulet, otherwise you seem fine. And the quite expensive clarity Watcher's eye, but that's expensive (but worth it).

Anyway as OP said, this build really gets to the crazy numbers with a lot of investment, I am afraid. With normal spending, you will get to 8-9K ES at level 95 or so, rather. With really expensive gear, 10-12k. And if you go to mirror worthy Vaal Regalia instead of IH and boots then you really get to the 13-16k bracket.

Anyway, with 8,5k ES you can already do Uber elder, just don't take the slams.

3) Molten and Bladeflurry are the best melee in current meta. I think no other attack skill compares.
Playing this build now, 7.8k ES with not so great amulet, jewels and rings. I really like this over LL RF as it is a lot less money hungry to get it off the ground. Just need a 6-link for more damage but it does tier 15 maps easy.

Last edited by Nahsik on Dec 19, 2018, 5:00:56 AM
Reserved
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And if you go to mirror worthy Vaal Regalia instead of IH and boots then you really get to the 13-16k bracket.

Not exactly :p You can get 13-16k with incandescent heart, depending on how good your equipment is. I had 15.4k es with around 50-60ex investment last league. If you want to go for mirror worthy eq (with regalia), i think you could get around 25k ES and over 10 mln shaper dps

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How many balls can go molten in 3.5? 2 from skill + 2 from wildfire + 2 from enchant from lab. That's all? In 3.4 was 2+4+3, we lost many damage?

Damage is actually basically the same (with helmet enchant and dying sun), clear speed received a nerf though. Actually single target damage might be even higher, as we have less increased area of effect now
If you were to get +1 to level of socketed gems corruption on the gloves would you move the enlighten/purity of elements/discipline/wrath gems over there or keep the cwdt setup on them. The guide says that the corruption is good for reducing mana reserved but the cwdt setup doesn't require any mana reserved.
i run a +1 on the gloves myself and run the enlighten in there. This way saves a boat load of $$
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GFHazard wrote:
If you were to get +1 to level of socketed gems corruption on the gloves would you move the enlighten/purity of elements/discipline/wrath gems over there or keep the cwdt setup on them. The guide says that the corruption is good for reducing mana reserved but the cwdt setup doesn't require any mana reserved.

I wrote that when i wasn't using +1 gems corruption yet. Fixed
Hey guys,
So I'm a fairly new player. I did arc totems last league and wanted to play melee this league. I probably specced into this too early as I just hit 70 and didn't have a lot of currency to start with. It will probably make me slower to get this up and running but I'm okay with that as I am having a lot of fun. Can you let me know where I should focus upgrading to start? I know my gear is pretty trash right now I just need to figure out what order to upgrade.



Also my passive tree might need some work if anyone would mind taking a look at that?

Really appreciate it, thanks everyone.

Edit: I know my gems are messed up right now, had some bad luck chroming some stuff.
Last edited by etherel90 on Dec 19, 2018, 11:16:17 AM

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