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what about the survival of the minions? I went to Uber and could not kill him for the portal because the anima and spectres died.
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Xtirp8 wrote:
what about the survival of the minions? I went to Uber and could not kill him for the portal because the anima and spectres died.


The animate guardian shouldn't be dying so easily in Uber Elder, did u cap its resists and provide any defensive support gems for it?

I'm guessing u're using the PoH build, if ur spectres keep dying, just replace the Increased AoE/Conc Effect support gem with a Minion Life support gem. I had the same trouble before with spectres dying until I found this trick. The spectres still deal tons of damage even with the loss of one DPS support gem.
Hi,

This is a really fun build to play.. I'm at 85 lvl now, and died only 3-4 times (most of them in lab, and it's my personal best record):P

I had a question about the 6-link.. Why do you have spell echo with raise spectre.. don't we have to use that skill only once to get the slave drivers.. i never use that skill again (unless i die)..

Thanks again..

Cheers.
can i ask
why you change from Commander of Darkness to Mistress of Sacrifice
i still play old vesion is better to stack whit commander or change to mistress ?


thx4help
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rkx23 wrote:
Hi,

This is a really fun build to play.. I'm at 85 lvl now, and died only 3-4 times (most of them in lab, and it's my personal best record):P

I had a question about the 6-link.. Why do you have spell echo with raise spectre.. don't we have to use that skill only once to get the slave drivers.. i never use that skill again (unless i die)..

Thanks again..

Cheers.


The Spell Echo does affect your casting of the summons, but remember that everything linked with that gem affects the Spectres as well. It causes them to double-cast their attack, which greatly increases their DPS
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Lakthor wrote:
First time playing necromancer, on act 5 and have 3 spectre's, 3 slave drivers but only 1 is using the lightning attack is this normal?


Make sure you didn't accidentally summon any Slave Catchers, who have a similar name but work completely differently and are not useful for this build.
I had to post twice after my previous first gear in this league so I decided made some changes through the end-game progression with a bit min-maxed on Pledge of Hands, and the survivability + damage are really keeping up in the high lvl content.

Highly recommend this guide for any player who willing to go for minion build even though it may look easy and strong but it will help you to go through some endgame bosses and broken maps like T15-16 blighted maps, except elemental reflect mod.

Hej guys why elemental weakness over conductivity?
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Psycomantje wrote:
Hej guys why elemental weakness over conductivity?

Elemental weakness can cause up to -50% of lightning resistance, while Conductivity maxes out at -45% only.
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NightRageX wrote:
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Psycomantje wrote:
Hej guys why elemental weakness over conductivity?

Elemental weakness can cause up to -50% of lightning resistance, while Conductivity maxes out at -45% only.


which is actually kinda retarded

Anyway, I'm trying the dually curse setup now, just reworked the tree, but MAN my life is LOOOOOOOOOOW. I'll play it a day or so but if I die more than once a couple hours (usually Legion) then I gotta back da fuq up :-)

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