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Ignoring survivability problem, was it bad if i just use two-handed weapon with socketed gem + 1 + 2 with empower with spectre?

The Spectres doesn't benefit enough compares to zombies?
Last edited by Sieggy on Jan 5, 2021, 7:40:24 AM
HI ^^ thanks for your builds, is a very good job.

I have a little dude... in this video;

https://www.youtube.com/watch?v=Io0VgHpN5iM

you use one shout crabbies and syndicate operatives with spiders... You change the version in awakeners bosses??? or it is two versions of play this build?

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Nefhi wrote:
HI ^^ thanks for your builds, is a very good job.

I have a little dude... in this video;

https://www.youtube.com/watch?v=Io0VgHpN5iM

you use one shout crabbies and syndicate operatives with spiders... You change the version in awakeners bosses??? or it is two versions of play this build?



It's easy to level up with Heist contract so I made two character.
Kayella is one shot crabbies. I just use for boss kill or carry service. Kay.ella is spectres and spiders.

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
Sieggy wrote:
Ignoring survivability problem, was it bad if i just use two-handed weapon with socketed gem + 1 + 2 with empower with spectre?

The Spectres doesn't benefit enough compares to zombies?


Other minions gets much bigger bonus.

Spectre only get small benefit from extra levels. +1 level = 4.5% more damage and 6% more life.

But if you want a cheap 2h weapon, Queen's Escape is very good.

Minions have (30-40)% increased maximum Life
Minions have (80-100)% increased Movement Speed
(150-200)% increased Skeleton Duration
25% increased Strength Requirement
Minions deal (30-40)% increased Damage
+1 to maximum number of Raised Zombies
+1 to maximum number of Skeletons
+1 to maximum number of Spectres
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
"
6_din_49 wrote:
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kayella wrote:


Actually gem is bugged. It will work with spell projectile spectres! I didn't use it in any build guide because I don't encourage using bugs... but I used it in delve event :P https://youtu.be/WS_R6Bel1EM


Ran a few tests on T16 Tropical Island with delirium, can't really tell if Pinpoint is better then Spell Echo for Syndicate Operatives.

For similar mods, same sextants and scarabs, got pretty much the same number of splinters, for both gems sometimes did not manage to kill the boss during the fog, so I'd say they are just as good.


I think SO isn't best spectre for T16 and deli actually. The big problem is melee auto attack.

I think Baranite Preacher/Templar Tactician is much stronger because they use ball lightning. and pinpoint works really well for them!
🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
What do you consider the best balanced spectre (mapping/bossing)?
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What do you consider the best balanced spectre (mapping/bossing)?


Best all round is Slave Driver.
High damage AOE spell. Doesn't need any gem swaps for bossing/mapping. Easy to get (Act 5). Fast movement speed.
Easy to understand and use!
Low HP is a problem against Sirus but OK for all other content.

All other spell spectres shoot projectile so they need a gem swap or use bugged Pinpoint that will be fixed in 3.13.

🔰🌀✨ Video guides on youtube! https://www.youtube.com/KayGaming ✨🌀🔰
🔶🔷🔶 Kay's Summoner build guide: https://www.pathofexile.com/forum/view-thread/3179145 🔶🔷🔶
Hey kayella, can we expect to see your updates for 3.13 before the league start?)
Was using physical impale SO, was OK. After merge back to Heist, did test some with cold SO, worked a bit better, then I noticed that I still had impale linked to my spectres. After changing impale to vicious projectiles things looked really good. So I learned to check my gems :)
Hello! I will start SSF league (and build :) ) on 3.13 release. I like to use portal gem, however it doesnt really fit into this build?


Phys to Lightning gives too much damage to replace it.

I thought about replace skeletons in trigger wand but in this case portal will be auto-casting, which isnt good.

Then I thought what I can use to replace skeletons - dread banner will lose generosity effect. Flame dash is triggering by wand. Steel skin and Convocation lose increased duration effect (and triggering also).
Skitterbots looks solid, however if I'll get The Devouring Diadem then I can't unsocket them from helmet.
Also, skeletons by themselfs give some dps and meat shield.

Is there any workarouns or should I just use portal scrolls? :)

Thank you for really awesome guide! :)
Last edited by RReds on Jan 6, 2021, 3:05:50 PM

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