[3.11] Brittleknee’s SRS Necromancer - Reliable, Beginner-Friendly. All content. Harvest Ready!
" thanks for your reply! I completely forgot about the ascendancy and silver flask :) I'll give Unleash a try too. Thanks | |
What do you think about using Devouring Diadem for this build, would it increased dps and survivability?
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" Devouring Diadem is heavily build-defining, I think it's not plausible to change only this one thing, it would rather result in a separate guide. Generally speaking, it's definitely a viable way to go if you like the playstyles imposed by it. At the first glance it's easier to get more damage from it, but you might need to make more compromises in regards of gearing up and leveling. Survivability is harder to compare, they'd operate on different rules, so differences would be situational. | |
Hi what about unleash support gem?
It would help not spam cast srs all the time? And would sceptre with minion damage and % change ti deal double dmg any good? Last edited by paraply on Mar 29, 2020, 12:20:04 PM
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I'm currently trying to find the best setup for mapping + bosses.
I'm currently running SRS-Minion dmg-elemental focus-Melee dmg-ruthless-melee splash for mapping an swap in ele dmg for attacks for splash for bosses. Would multistrike be an option? instead of ruthless. I didn't see it mentioned in the guide. | |
" Its a matter of personal preference. I think with Haste Aura and Flesh Offering there's enough cast speed, others may like having more than one out at a time. Feel free to personalize the build to your individual preferences. " SRS AI with multistrike is counter-intuitive in application. They're already quite squishy and to lock them down since they aren't smart enough to animation-cancel is bad news. A level 1 Awakened Added Fire out-preforms a 20/20 multi-strike damage-wise due to the fact that the SRS also hit so quickly already, its better to give them higher base damage than more hits per second. Check me out on Twitch! http://www.twitch.tv/brittleknee
All of my builds are here: https://tinyurl.com/y5vwayk2 |
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" SRS AI with multistrike is counter-intuitive in application. They're already quite squishy and to lock them down since they aren't smart enough to animation-cancel is bad news. A level 1 Awakened Added Fire out-preforms a 20/20 multi-strike damage-wise due to the fact that the SRS also hit so quickly already, its better to give them higher base damage than more hits per second. [/quote] thanks for the reply! I still can't tell if Melee splash is better for mapping or not. I'll experiment more! cheers | |
Hey all! Happy hunting this league!
This is a few changes i came up with using the Thicc build for HC, what do you think i can improve and change? Thanks/Gabbi |
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" This is a neat variant! Thanks for sharing! I'm sure Xay/Aeui would be better suited to answer your question, but I like some of the decisions you made here. Don't forget to quality up that Kaoms! You'll want around 10k+ armor to make proper use of molten shell. Check me out on Twitch! http://www.twitch.tv/brittleknee
All of my builds are here: https://tinyurl.com/y5vwayk2 |
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im level 70 now and stuck with srs recast
the gem says that i can spawn 20 srs and they last for about 10.8 sec so i cast some i flame dash.. they kill something .. i recast some... so i get about 4-6 at a time is there a way to not play piano the whole time ? so srs last longer i remember skeletons to last over a minute so ist this the playstyle of srs only to use full count srs on bossing or what do i missing here? thx a lot |
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