[3.7] LL RF Scorching Ray Guardian | 19K ES | 52k Armour|1.5 mil dps| Uber Elder & HoGM DEATHLESS
" From what I see : - Buy a Memory Vault 150+ES/190+Mana (those stats are good even in end game) for ~5-10c (here); - Buy a paire of Sin trek 150+ES (good enought for end game) for ~5-10c (here); - Buy a 28+dex Prism Guardian for ~5c (here) - Buy a random Astramantis for ~15c (here) - Buy a recovery belt for ~2-20c (here) - Buy a random Shavronne for 20c (here) And try this tree for the moment. And this one for your 5-10 next levels. |
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Quick question, sin trek vs death's door. I have a pair of death's door with 2% enchant and thinking of getting sin treks instead
Last edited by zj0ckez#2176 on Nov 21, 2018, 5:20:20 AM
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" You're missing Holy fire node, witchfire brew and some more skills point trees. Check my profile and character or Lagrossesimones passives tree Last edited by zj0ckez#2176 on Nov 22, 2018, 1:17:40 AM
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" It's not realy Death Door or Sin Trek. Death Door should be considered as a QoL switch for situation where you are under Vulnerability (map mod or in U.Lab on Font days). The normal situation for boots is, Sin Trek for a cheap high ES/30 move pair of boots, or some rare boots. " The dps of this build is based on 2 sources of dmg : - Righteous Fire that provide like 25-30% of the total dps ; - Scorching Ray that provide like 70-75% of the total dps. Both skills are working in the same way : - Fire dmg based ; - Does not hit and apply a degen. Both skills are taking benefits from almost exactly the same buffs : - Elemental Equilibrium because you hit with different and secondary skills : shield charge or Orb of Storm ; - Elemental Overload that will be proc with Orb of Storm + inc crit strike support gem ; - and some specific affixe like %burning dmg ; % fire dmg ; % damage over time ; % damage (some affixe works only on one of the 2 skills so I do not suggest to look for them except as a 4th affixes bonus on jewels). This make the tree and the affixes on stuff and jewels works in synergy. Right now, you are playing a setup of 2 spells. And those 2 spells does not taking benefit from same source of dmg buff : - It's two differents elements skills dmg. Like this, it's mostly impossible to looks for buffs from some specifics elements dmg buff nodes ; - One of your skill hit, while the second doesn't and only degen ; - You may get bonus dmg from Elemental Overload, but you dont stated in it. And even if you do it this should be proced with a skill that hit, so with your Freezing Pulse, but your gem setup does not provide high crit chance. Like this you miss 40% more damage for both of your skills ; - You can take benefit from Elemental Equilibirum because Freezing Pulse hit, so you will buff monster cold res. It will help with RF, but your dps with Freezing pulse will be dog shit. So this spell makes EE totaly unusable. And EE provide something like a 40% more dps buff. - You can't get so much dps buff from some affixe because thoses 2 skills are not using the same element, and does not take benefit from the same source of dmg buff affixes on stuffs and jewels. - So this force you to play a different tree and miss all the synergy effect from tree and stuff. Because all of this, you end up with an extremly low general dps. As I told you tiwce, you are playing a different build. I don't know if it's possible to make it works in this way. But I'm sure that here, we cannot provide help unless you try to play the build and use the proper gems setup and tree. It's like trying to look in 2 differents direction at the same time. I'm realy sorry, but right now I can only suggest you to drop Freezing Pulse in order to play Scorching Ray, and to follow the tree and stuff recommandations, or to look for an other topic that use Freezing Pulse. Otherwise I don't think you will find peoples competent to help you with your problem (I don't know for others, but personnaly I'm not). Hope this helped you to understand why all you did does not works in terme of dps. Best regards. /Edit : I will give a more detailed explaination with stat comparaison from PoB. I will do a quick comparaison between 3 different builds, zzang's uber elder pob, my std rf, and your current character. Here is the PoB used for each setup : Your char : https://pastebin.com/ARhpc3qu zzang : https://pastebin.com/6SJaZ8L8 My std RF : https://pastebin.com/6cXmFkrs First this is the options checkmarked in PoB "Config" sheet (it's the normal buff you should have against boss) :
Spoiler
![]() NB : while your current character does not have EE, it's not possible to checkmark the option related to it. Here is the different dps for each characters :
Spoiler
![]() On the left part you have a quick comparaison of dps SR vs FP, on the central part you have a quick dps comparaison of RF dps in conc effect. As you can see, zzang and my RF have similare stats and dps (his rf dps is higher because of the ES/life difference, my SR is higher because of my SR helmet enchant). Now just take a look of the detailed buff of each skill for each build :
Spoiler
![]() We will take a look at the orange board. This section provide you a lot of informations on your dps. You have 2 parts in the board : - The lines part. Here we only focus on 2 lines. The "Total increased" and "Total more" lines. - The column part : Here we will only focus on the relevant column. So we only look closely for "All type" and the element of the skill. If non related column show some buffs, they will certainly won't provide any effective buffs. So, now let begin the comparaison. ![]() So for your character you have all thoses buff for your FP dps : - 351% all type inc dmg + 159% cold inc dmg ; - 64% all type more dmg + 51% cold more dmg ; - ~20k average cold dmg. zzang have for his SR : - 200% all type inc dmg + 335% fire inc dmg ; - 1958% all type more dmg + 230% fire more dmg ; - 1.34 multiplcator (EE + SR fire res debuff) ; My RF have for his SR : - 232% all type inc dmg + 315% fire inc dmg ; - 2209% all type more dmg + 228% fire inc dmg ; - 1.38 multiplicator (EE + SR fire res debuff + despair). The number should talk by themselves. Your FP have like 115% more dmg buff vs over 2300-2400% more dmg for zzang and me. Note : you can have the detail about the source of each number. And for RF : ![]() Your character : - 116% all type inc dmg + 114% fire inc dmg ; - 54% all type more dmg + 131% fire more dmg ; zzang : - 138% all type inc dmg + 335% fire inc dmg ; - 55% all type more dmg + 226% fire more dmg ; - 1.34 multiplcator (EE + SR fire res debuff) ; My RF : - 142% all type inc dmg + 315% fire inc dmg ; - 54% all type more dmg + 221% fire inc dmg ; - 1.38 multiplicator (EE + SR fire res debuff + despair). Same conclusion for RF. With zzang we have extremly similar amount of buffs. Mostly from fire type buffs. On the other hand because of your dual element setup, your fire type buffs are extremly low. Lastly, I think it's necessary to point the source of those diffrences in number. And here again, PoB provide extremly worthy informations. ![]() When you put your mousse cursor on one of the number of the "Calcs" you will have the details of the source of all of those numbers (each affixe from each items, skill from the tree, skill gems, etc.). I will highly suggest you to take a look for this part on your own. Explaining every number will be redundant, long and won't prove more the points I explained before. With this I hope you will have every information to understand your problem. Good luck ! Last edited by LAGROSSESIMONE#3551 on Nov 22, 2018, 9:59:15 AM
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I wonder what are pros/cons for having 6L RF + 4L SR vs 6L SR + 4L RF
Also I wanna try pure RF build but I'm having doubts if its viable at all. Last edited by mkdnpna#0355 on Nov 22, 2018, 4:31:10 PM
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" From one of my previous answer to this question : " For your question about pure RF build, it will be a much more clear speed oriented build. RF is good, but not the best skill for single target dps. So boss may be long to kill. Imo, in order to make it works, you only need to support it with multiple curse. In 2.6 I started to play RF with a pure RF setup. Things have changed since 2.6, but the old Yalani's RF guide topic may help you to get some ideas. Imo, if I had to go for a pure RF build, I would try to mix three things : - 2-3 curse in the build that can came from 3 differents sources. Curse on hit gem setup, curse on hit corruption on gloves, and Witchfire brew. I will not consider a blasphemy possibility while it will be extremly hard, almost impossible to add one because of mana reservation. - Try to play with Shavronne Revelation. So this will imply having a 0 mana cost on Shield Charge and Orb of Storm. So this imply having a dual Clarity Watcher's Eye (mana conversion in ES, and the -13 mana cost) and keeping OoS lvl 1. |
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Hi, i've been following the guide since last league.
I'm still trying to buy the Watcher's Eyes jewel. But other than that i am switching from original skill tree to LAGROSSESIMONE's one. I have 7948 energy shield and 2754 unreserved mana. I want to reach to the numbers of the build. Can somenoe help me to improve my character? Edit: I am getting error to share the pastebin. If you can see my profile my character name is Justixa. Thanks in advance. Last edited by emrediktas#3936 on Nov 23, 2018, 3:37:06 PM
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Sorry for the second post, i just figured out how to link it. I'm still trying to buy the Watcher's Eyes jewel. But other than that i am switching from original skill tree to LAGROSSESIMONE's one. I have 7948 energy shield and 2754 unreserved mana. I want to reach to the numbers of the build. Can somenoe help me to improve my character? Edit: I am getting error to share the pastebin. Last edited by Ducktheplan#5914 on Nov 23, 2018, 5:13:05 PM
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Hi guys, i want to try this build for next expansion...do you think it will be strong anough for all content ? any nerfs coming or new skill gems that will outdamage this build ? thanks !
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" Forgive me if I'm wrong, but wouldn't there be many other possible sources of bleeding at any one time? I'm not certain how you can prevent bleeding without a pair of Death's Door. I do see you have a Watcher's Eye with No Vulnerability with Determination. |
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