[3.3] MF Windripper Deadeye | TS and Barrage | PoB Link
" U dont need endurance charges to use immortal call. |
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Can someone please clarify something about Tornado shot and Rigwalds Quill Fork ability. I have read multiple different explanations to if it will fork or won't.Can anyone clarify?
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" no, because with tornadoshot your projectiles pierce already - meaning they do 50% increased damage + added phys damage which is a dmg increase of 300% (all elements) + all the phys dmg / ele dmg increases and an additional arrow is worth so much it is an extra 100% global dmg per additional arrow. Fork is useless for TS - its better with Ice Shot or Lightning Arrow - but your projectiles will not split into 2 if pierced and the Tornado Shot is a piercing arrow from PoE wiki: "Tornado Shot is a ranged attack skill, firing a piercing shot that fires projectiles in all directions when it reaches a targeted location." "Any projectiles that pierce cannot fork, so Fork cannot support skills like Freezing Pulse and Spectral Throw. A projectile can only fork once. The two projectiles created by forking cannot themselves fork." which I have already written on site 105 and 106 Pierce and Fork only works if you do not have 100% pierce - Tornado Shot pierces 100% of all targets -> therefore no forking. Other arrows that have "arrow pierces x additional targets" can pierce the first 4 and fork on the 5th .. Tornado Shot is a 100% pierce so it will not fork at all, never, ever So since version 1.2.1 where they fixxed the bug where Tornado Shot was not 100% pierce you do not gain damage with fork! You can also easily test it in PoB, that you will not gain dmg increase | |
Okay I understand where you are coming from. Thank you.
Last edited by GlitterPig1x on Apr 12, 2018, 11:11:49 AM
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Does this mean shaped quiver with multimods is better than rigwalds?
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so i need to change rigwald to a shaped quiver huh..
also, i cant decide between two 6L setups: 1. 5G1R: TS-GMP-IceBite-AddedCold-EleDMG-FasterAttacks 2. 4G1R1B: TS-GMP-IceBite-AddedCold-EleDMG-IncreasedCriticalDMG i didnt like the setup with the mirage archer. and i cant use elefocus cuz it wont freeze\shock monsters. one more thing: is the +2 secondary projectiles enhancement really worth it? (like 15-20ex in std) | |
Great build, played it alot.
Im playing deadeye, can smn explaine isnt Endless Munition > Ricochet? One more arrow for more dmg and more aoe. Or does Ricochet gives more mdg and practical aoe becouse of Chain? Can smn plz explaine mechanic of this, cant decide what to pick as last point. Im even thinking is it worth to switch Fast And deadly to have both, ricochet and munition? Last edited by xDGree on Apr 12, 2018, 7:21:12 PM
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Here's my experience so far with this build.
Same as half a year ago or so...but a bit better, since I chose Deadeye this time. Tons of fun, but...no where near as profitable and easy to play as many, many other builds. Finished all the story, got to the maps and at tier 4 maps I have to now grind and level, couldn't do Merciless at 67lvl... Stop playing, no matter how fun it is and got back to my Marauder Heavy Strike (there's plenty more builds too), which lets me farm WAYYY more currency and have fun too, than this....won't be playing and shoving my money again into this. Builds that cost about 10c are better at generating currency early and efficient, instead of this, which requires ALREADY to invest like 20ex to be monster that you would be with other builds for pennies. |
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" Shaped Quivers are always best in slot .... if you can afford the right one :P high life 2 extra arrows (corruption + shaped) and crit / res mods |