[3.0] Wand’s Guide to Wanding – Comprehensive Overview of Wanders

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Skep18 wrote:
Ok, I'm working on this build and have a couple of questions...

1) I KNOW I'm missing something obvious but I keep pouring over the guide and I, for the life of me, can't see how Kinetic Blast gains lightning damage. The gem link doesn't add it. As far as I can see, the herald link doesn't add it to all attack skills. It doesn't appear to be gear dependent. I can't find a node that adds it I don't think. I see how barrage gets it obv but not KB. Anyone care to enlighten me?

EDIT: I think I see it now. ALL KB lightning damage must come from Tempest Blast. Not sure how I missed it other than I'm not there yet on my tree personally. I guess 30% of phys is quite a lot in this case to be scaled, huh?

2) Can you go into a bit as to why Alira is the best option? Crit Multi 20% mainly woul be my guess but thought I would ask. ele res is probably a nice bonus too.

3) DELETED. I think I see it now.

4) And to be clear, is "added lightning damage" considered an "attack skill" to which WED can scale?

5) Does WED scale anything else besides lightning damage and the herald shatter AoE?

I know I'll have more questions as I go but these basic ones are kinda stopping me from wrapping my head around more of this.

1. Lightning damage comes from jewelry / Wrath / Tempest's Binding (or gloves if Thunderfist) / Vessel of Vinktar.

2. 20% multi and all res is why Alira is best most of the time. 2 passive points rarely provides that much.

4. I don't understand your question. If you're talking about the support gem "Added Lightning Damage", then it adds lightning damage to your supported skill (Barrage / KB), which is then scaled by WED.

5. WED scales all forms of attack elemental damage. In the case of this build, it scales all forms of added lightning damage (gems, jewelry, wrath, vinktars, rare wand), cold damage (HoI, rare wand), and fire damage (rare wand). WED does not scale the shatter from herald of ice, since the shatter portion is considered a spell. It only scales the flat cold damage to attacks.
IGN: Desreien / Wand / Science
#1 Wander Guide: 1979794
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Skep18 wrote:
Ok, I'm working on this build and have a couple of questions...

1) I KNOW I'm missing something obvious but I keep pouring over the guide and I, for the life of me, can't see how Kinetic Blast gains lightning damage. The gem link doesn't add it. As far as I can see, the herald link doesn't add it to all attack skills. It doesn't appear to be gear dependent. I can't find a node that adds it I don't think. I see how barrage gets it obv but not KB. Anyone care to enlighten me?

EDIT: I think I see it now. ALL KB lightning damage must come from Tempest Blast. Not sure how I missed it other than I'm not there yet on my tree personally. I guess 30% of phys is quite a lot in this case to be scaled, huh?

2) Can you go into a bit as to why Alira is the best option? Crit Multi 20% mainly woul be my guess but thought I would ask. ele res is probably a nice bonus too.

3) DELETED. I think I see it now.

4) And to be clear, is "added lightning damage" considered an "attack skill" to which WED can scale?

5) Does WED scale anything else besides lightning damage and the herald shatter AoE?

I know I'll have more questions as I go but these basic ones are kinda stopping me from wrapping my head around more of this.


1 - Wrath, +lightning to attacks on gear, vinktar with +lightning etc, anything that adds to attacks, once you have at least 1 elemental damage you can further increase with WED.

2 - Crit multi scales well on endgame, res helps with gearing.

4 - Added lightning damage is a support, it does scale with WED though.

5 - Any elemental damage you do with attacks will be increased with WED
Last edited by Phosphenez on Sep 28, 2017, 5:05:40 PM
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maratega wrote:
For scion ascendant, why raider better than deadeye?

Because build dont have extra frenzy on tree, and can use onslaught support gem, so raider option it dont seems too big deal.

Ascendant deadeye option has extra 2 pierce and extra projectile for more damage, sounds very good. And top of that extra inc 50% for far targets.

So anyone tried both and can explain wich one is better?


Deadeye is a better choice for single target before you can afford dying sun. After getting the dying sun, deadeye is about the same as raider. And after you can afford +2 barrage helmet, raider will definitely be better for single target.

For clearing the mob, deadeye is always far better, since you can switch the pierce to WED, and that's a lot more damage. However in the end, this game is all about single target, so raider win at the end.
hello!
i've got to ask something.
if i got hatred reduced mana reservation on tempest binding (just got it after doing lab had no enchant earlier)
should i swap wrath to hatred or it won't work well?

kindly regards
Loving this build, not sure how to link my gear. But if anyone has any tips on upgrades id appreciate it. Helm enchant and maybe a better wand seem to be my last big upgrades.
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Tylwyth wrote:
hello!
i've got to ask something.
if i got hatred reduced mana reservation on tempest binding (just got it after doing lab had no enchant earlier)
should i swap wrath to hatred or it won't work well?

kindly regards


Wouldn't work well, Hatred converts physical to cold, as we're an elemental build focused on lightning, Wrath is the best option.

"
Loving this build, not sure how to link my gear. But if anyone has any tips on upgrades id appreciate it. Helm enchant and maybe a better wand seem to be my last big upgrades.


You seem to be missing alchemist cluster and the conqueror's potency for +1 projectile.

Gear looks fine, i would try to get attack speed on gloves, 1-160 lightning enchant on boots(its HUGE dps), maybe Vaal breach since you're playing with Esh's, 15% Wise Oak/higher flat vinktar as well, should be fine for all content already though.
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Loving this build, not sure how to link my gear. But if anyone has any tips on upgrades id appreciate it. Helm enchant and maybe a better wand seem to be my last big upgrades.


You are at the point where min-maxing is going to be your next goal. The cheapest / easiest upgrades would be your shield, boots and gloves:

1. Shield - Esh's mirror is not that great for this build unless you are trying to use vaal breach in boss fights which is a little iffy from my experience with it. A rare shield is much better in the long run.

2. Boots - Lab enchant, either pen or added lightning damage (depends on gear)

3. Gloves - attack speed would be a big boost.

In addition, it looks like your accuracy would be quite low, making improvements to that would be a nice step in the right direction.

Here is my end-ish game setup for reference.

Spoiler
Thanks for the tips! Did the alchemist cluster and the conqueror's potency for +1 projectile, my enchant rng is garbage lol. One day ill get those boot enchants.

My accuracy seems ok? Not sure... Main Hand Accuracy rating is 3700 with 92 percent chance to hit.

Gonna be messing with esh mirror and vaal breach, just cause. A normal shield with resist/ accuracy would be better of course but eh. I just farm T11-14s with this build. Got a golemancer if I care about bosses ever.
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DonQuixotic wrote:
You guys are talking about DPS in the millions, my barrage is about 990k With poWer charges.
FolloWed the raider tree guide. PoB link: https://pastebin.com/8NWHieRW

Would appreciate any pointers to What's missing!

Also, I'm considering to save up for Skyforth for general quality of life and drop orb of storms. WHat do you think?
Spoiler





PoB just BLEW UP. I put on a 1 alch amulet and DPS Went from 990k --> 1.46M!!
https://pathofexile.gamepedia.com/Marylene%27s_Fallacy
Any1 have experience With this :D?
Thanks for boot enchant reminder, phosphen.
Last edited by DonQuixotic on Sep 29, 2017, 3:13:04 AM
Thank for the guide.


I'm really torn between Raider and Pathfinder; always loved raiders in the past, but never had a pathfinder and after getting an attack vinktar's drop yesterday, it makes the pathfinder super tempting.

I have the harbinger helm waiting, as well as a rare wand (seems better than Piscator's if I'm using Lycosidae). If these in any way are more/less suited to pathfinder/raider.

What do you think of soul tether for more ehp, assuming I can make up the resists (might have to go with rare chest)?

Spoiler



Is point blank just for barrage on bosses? I'm always reluctant to take it so early, and I'd rather path across the top of the health nodes and save 2 points getting thick skin and respec later if needed.

At the moment I almost never stand close enough that point blank wouldn't just be a net loss on DPS, feeling squishy while levelling and not keen on taking that any time soon.

Last edited by Xanoth on Sep 29, 2017, 6:37:56 AM

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