[3.3] Bleedquaker - 300k+ DPS on a Tank - Block/HP, Explosions - Atziri/UberIz/T16
I also think you could improve your links, I mean both shield charge and leap slam? random ancestral warchief? it's easy to remove 4 links and to use kaom's roots (like I did hehe) which gives u up to 200hp, cannot be slowed below base speed, unwavering stance and no knockbacks. Just a suggestion bro!
This came at a sacrafice ofcourse. Let me show u my links, i'm building slightly different then u but pretty much same nodes :) 6L Sunder - Brutality - Melee phys - Chance to bleed - Rapid decay, as for 6th link I'm considering many things. ruthless, fortify to make it more consistent and it also adds dmg, or maim. I dunno really! also considering faster attacks when new key node releases. 4L Reckoning - maim - bloodlust - ruthless, just experimenting alot with this really, not sure its even worth it, considering to change it to a 4link ancestral warchief instead. 3L blasphemy - warlords mark while leveling, when gear gives me more int and +1 curse anvil i will use blasphemy - enfeeble - vulnerability instead. (i get LL + ML from VItality Void next to dirty techniques. also good vs hexproof shit.) 4L Cwdt - temp shield - blood rage - arctic armor. temp shield will go away when i get enough block from tree. maybe switch in flame golem instead or add an vaal lightning trap. 3L:shield charge, faster attacks, fortify | |
Thank you for your input!
Leap Slam is just for those QoL in situations where you would want to jump over a cliff or anything. I use the totem to buff my damage for bosses or rares. Both make sense imho but are completely free to be changed of course :) Did you play the build until you had like 70/70 block? Reckoning proccs SO OFTEN! If you know how the skill looks (flying ghost shield) you will recognize it. This is a very nice damage buff, 20k+ free AoE dps. It even works while you are afk, moving, dodging or while being out of attack range. I strongly recommend to use it! You should go for maim as your 6th link. It boosts hit and bleed twice (more damage as well as enemies take increased damage). For the few occasions where you really need fortify, just throw in a fast shield charge once every 5 seconds. Usually you have to dodge attacks anyway so you can just dodge and get in attack range with a fast charge. I like your idea with life and mana leech. With my latest tree setup I have three skillpoints left, I was already considerung to use this. Problem is, that I really like endurance charges. They are such a nice buff and with Outmatch and Outlast, they provide 22% reduced physical damage at almost no cost. If you want to switch Warlords Mark for a more offensive curse, you can also consider Temporal Chains. The bleed will last 8,4 instead of 6 seconds. Since the bleed mechanics will probably be the same now that it stacks, you will always apply your 8 strongest bleeds. With a longer duration, you can better swap weaker bleeds for the stronger bleeds and therefore do more damage. The defense part of Enfeeble and Temporal Chains are almost the same. Slower attacks are the same as lower damage, with the exception of very big hits. Making them smaller means you also mitigate more due to your high armor rating. Monsters not being able to run away is a big plus though :) | |
I'm like level 70 now, gonna continue level it to atleast 85. Will play gladiator at release for sure! 1-70 deathless btw which feels really good. No I do not have 70/70 yet and I will stick with reckoning for now.
But so far I must say I'm absolutly destroying maps, but so bad damage against bosses lol :D Bleed is not as powerful as I hoped is what I've discovered so far. But I'll keep getting them passives and hoping with improved gear and levels to prove that bleed is viable :) | |
" Thank you for your feedback :) The boss damage will come when you get the new Bleed Keystone. The bleed will stack and do 400% more damage. Another very important thing is that you need an attack speed that is slightly slower than your Earthquake cooldown. When you are on a 6L and have Less Duration and Rapid Decay, you should be able to get this. | |
I just tried to swap Warlords Mark for Temporal Chains and the single mana/life leech node was enough to sustain mana, even though I have 95% reserved. Life leech was ok, too. Since warlords mark wont have much effect on bosses without adds, I think about switching to Temporal chains or Enfeeble in general. If I find the time, I will test both.
Damage-wise Temporal chains should be better, as monsters cant flee this easy and are more likely to be hit. It also increases the bleed damage since bleed will apply longer and therefore the weaker stacks will be substituted by stronger stacks. Enfeeble is the full defense style. Not sure yet which curse I will finally use :) | |
Sorry for the bumb. Just wanted to add that I tried the new Bleed Keystone on bosses. This is a buff. Booses feel much smoother now. And with 6 seconds bleed duration, you can even dodge some bad hits or reposition and the boss still takes good damage.
I like. | |
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Last edited by AbyssMagia on Sep 4, 2017, 7:19:11 AM
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Probably yes, but the build needs some investment to shine, so if you want to get currency quickly, better choose something else. If you want to feel safe, play this build but avoid the hard new melee bosses :)
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" which bosses do you think you should avoid? i think this build is pretty good for farming currency in lower maps and start of league its pretty quick once your shield starts 1 shottin mobs | |
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Last edited by AbyssMagia on Sep 4, 2017, 7:18:56 AM
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