Changes to the Labyrinth

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Jonkimble wrote:
Can you imagine if the forsaken master's gave you some kind of epic quest kind for your ascendancy classes, and just kept the labyrinth for enchants/phat money loots?

From an RP standpoint, this makes more sense: ( lotsa stuff)


Glorious ideas. Hope they think about them!
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Turtledove wrote:
frogemoth, TyranitarX and rocketnob thank you for voicing your opinion on the labyrinth that it could be improved further in future releases. I've added your names to players voicing similar opinions to the list now at 900 names long. That includes 111 or 112 names from just this thread alone! As the list grows longer our voice grows stronger. Over 330 threads discussing labyrinth problems with over 890 posters in support



Toss my name onto the list as well, I have never liked lab but I tried hard not to be a thorn in GGG's stubborn side since they almost never listen unless Reddit makes huge waves. We are their consumers as well, we just have much more tact usually... But enough is enough, now I can't even participate in a Race ladder unless I ascend????


That's too far GGG. Everyone's main counterpoint in any lab debate is "well you don't have to do it, it's 100% optional" yeah not anymore, now it's forced on us outside of core gameplay.


Something needs to change, the number of people who complained is way more than 900, just they either got banned or quit the game.

The initial rage toward the lab was staggering. Silencing opposition does not make for a better game, nor does it make for a smarter fan base.

Hopefully they listen, but I don't have my hopes up, it usually takes them bricks to the head (figuratively) with insults and psychotic behavior(this is why I mentioned Reddit) from a large core of their community before they even think to alleviate growing problems.

I know they are a small team, but how many of us does it take before you realize you are running people away from your game due to your stubborn insistence of a silly mechanic, that has zero to do with the core game outside of it's own zones and areas.
GG, GGG! I can finally be the flamethrowing psycho Marauder I've always dreamt to be! Wish they had a hockey mask MTX & a gore scorching ray skill gem MTX mmmm one can hope!
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Dublins wrote:
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Turtledove wrote:
frogemoth, TyranitarX and rocketnob thank you for voicing your opinion on the labyrinth that it could be improved further in future releases. I've added your names to players voicing similar opinions to the list now at 900 names long. That includes 111 or 112 names from just this thread alone! As the list grows longer our voice grows stronger. Over 330 threads discussing labyrinth problems with over 890 posters in support



Toss my name onto the list as well, I have never liked lab but I tried hard not to be a thorn in GGG's stubborn side since they almost never listen unless Reddit makes huge waves. We are their consumers as well, we just have much more tact usually... But enough is enough, now I can't even participate in a Race ladder unless I ascend????


That's too far GGG. Everyone's main counterpoint in any lab debate is "well you don't have to do it, it's 100% optional" yeah not anymore, now it's forced on us outside of core gameplay.


Something needs to change, the number of people who complained is way more than 900, just they either got banned or quit the game.

The initial rage toward the lab was staggering. Silencing opposition does not make for a better game, nor does it make for a smarter fan base.

Hopefully they listen, but I don't have my hopes up, it usually takes them bricks to the head (figuratively) with insults and psychotic behavior(this is why I mentioned Reddit) from a large core of their community before they even think to alleviate growing problems.

I know they are a small team, but how many of us does it take before you realize you are running people away from your game due to your stubborn insistence of a silly mechanic, that has zero to do with the core game outside of it's own zones and areas.


Dublins thank you for voicing your opinion on the labyrinth that it could be improved further in future releases. As requested I've added your name to players voicing similar opinions to the list now at 906 names long. That includes 113 or 114 names from just this thread alone! As the list grows longer our voice grows stronger. Over 330 threads discussing labyrinth problems with over 890 posters in support
Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
I pity all the whining fools who do not realize a single unique - Springleaf - makes any shitty build akin a Juggernaut when it comes to neutralizing all lab traps.

Besides, it only takes 20 minutes to learn all lab and Izaro mechanics and a number of runs to practice. Creating lists, making online petitions, going on a strike does not matter when a dev can look up your hilarious lab fails only to realize you decided to facetank Izaro fully charged and buffed with conduits or essences AGAIN. You people need to stop being incompetent and learn about encounters during Izaro phases and how to disable some of them.

Making a lab runner character and running uber lab over and over made me realize it's really simple, not that bad a design and can be actually quite challenging and fun.
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NickK_GGG wrote:
This also means that a failed run will generally feel less bad...
Less bad is a terrible thing to shoot for in your game. I'm sad for those at GGG who feel passionate about the Labyrinth.
Online delenda est:
When the lifecycle of PoE will draw to an end many years from now,
there needs to be a final patch making it available offline.
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MadAndrew wrote:
I pity all the whining fools who do not realize a single unique - Springleaf - makes any shitty build akin a Juggernaut when it comes to neutralizing all lab traps.

Besides, it only takes 20 minutes to learn all lab and Izaro mechanics and a number of runs to practice. Creating lists, making online petitions, going on a strike does not matter when a dev can look up your hilarious lab fails only to realize you decided to facetank Izaro fully charged and buffed with conduits or essences AGAIN. You people need to stop being incompetent and learn about encounters during Izaro phases and how to disable some of them.

Making a lab runner character and running uber lab over and over made me realize it's really simple, not that bad a design and can be actually quite challenging and fun.
Stereotyping others isn't very humble. Nor is your portrayal of a very large number of people concerning whom you know nothing particularly accurate, either.

The next time somebody offers you a food you find disgusting, think about how much fun it would be to eat that over and over again. Then you'll begin to get a better sense of why people actually dislike lab.
Now that prestige classes will finally leave lab in 4.0, will GGG get it right this time or will they find new ways to repeat old mistakes?
Last edited by EnjoyTheJourney#0109 on Jun 29, 2017, 9:01:32 AM
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The next time somebody offers you a food you find disgusting, think about how much fun it would be to eat that over and over again. Then you'll begin to get a better sense of why people actually dislike lab.

Apologies for being blunt, I do agree that lab has to be made truly optional: either through damage scaling caps based on difficulty, no rewards/non-hardcore mode or entirely different way of allocating ascendancy points.

Especially since players actively voicing their concern normally constitute only a small percentage of total number of players being literally forced into an existential crisis by challenging content.
Last edited by MadAndrew#4553 on Jun 29, 2017, 9:29:16 AM
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MadAndrew wrote:
Making a lab runner character and running uber lab over and over made me realize it's really simple, not that bad a design and can be actually quite challenging and fun.

Have fun and play the content you like.
But do noy force it to other's people throats.
Plain and simple
"War's over, soldier. You just don't know it yet. Everybody lost."
Last edited by Nishrek#6401 on Jun 29, 2017, 11:47:45 AM
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Nishrek wrote:
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MadAndrew wrote:
Making a lab runner character and running uber lab over and over made me realize it's really simple, not that bad a design and can be actually quite challenging and fun.

Have fun and play the content you like.
But do noy force it to other's people throats.
Plain and simple


Wat. You're playing a game with mechanics to get rewards. I freaking hate and will forever hate Act 2 yet I have to do it to continue in the game, lab is no different
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Imaginaerum wrote:
(...) Act 2 yet I have to do it to continue in the game, lab is no different

Lab and A2 are not different? Sorry but you are wrong here.
"War's over, soldier. You just don't know it yet. Everybody lost."

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