[3.9?] Sidefx Frost Blades - Hyped for Support +

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Andreas1707 wrote:
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Sidefx06 wrote:
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Andreas1707 wrote:
Thanks for the quick fix on bandits :) just a curious question, since I'm quite new to the game :D would u recommend leveling like this and follow ur tree all the way as a starter build or go with dreamfeathers and ofc adjust the tree and when u have currency for unique claws and other items u transition


I would personally lv with Ewar and a Foil up to 70+ with upgrading ur OH as much as possible. dont take claw node until you own ToA's


ok thanks :) i know its alot of questions but im not sure difficulty wise with boss's and etc is this good for uber lab?


its not 100% uber lab farmer viable but yes you can do it. It just requires some technique. It doesn't face roll uber.
thanks :) ewars seems to be a unique that i prob wont have avaiable to me in league start, so just two "random" foils?
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Andreas1707 wrote:
thanks :) ewars seems to be a unique that i prob wont have avaiable to me in league start, so just two "random" foils?


Set your poetrade to look for ewars you can grab one prob about 1 hour into league for about 1c.
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Sidefx06 wrote:
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Andreas1707 wrote:
thanks :) ewars seems to be a unique that i prob wont have avaiable to me in league start, so just two "random" foils?


Set your poetrade to look for ewars you can grab one prob about 1 hour into league for about 1c.


thank you so much for the help :)
I've looked at new skill tree in path of building and i cant see dex nodes required for jewels to work. Am I missing something? The one near vaal pact has only 20 dex around it and the other one has 30.
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shushpan4eg wrote:
I've looked at new skill tree in path of building and i cant see dex nodes required for jewels to work. Am I missing something? The one near vaal pact has only 20 dex around it and the other one has 30.


The dex does not need to be allocated only in radius.
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Sidefx06 wrote:
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shushpan4eg wrote:
I've looked at new skill tree in path of building and i cant see dex nodes required for jewels to work. Am I missing something? The one near vaal pact has only 20 dex around it and the other one has 30.


The dex does not need to be allocated only in radius.

But description says "With at least 40 Dexterity in Radius" I'm confused.
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shushpan4eg wrote:
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Sidefx06 wrote:
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shushpan4eg wrote:
I've looked at new skill tree in path of building and i cant see dex nodes required for jewels to work. Am I missing something? The one near vaal pact has only 20 dex around it and the other one has 30.


The dex does not need to be allocated only in radius.

But description says "With at least 40 Dexterity in Radius" I'm confused.


Yes as in nearby. Other gems state "40 dexterity allocated" There is more then 40 nearby both those jewels.
Sry for my noob question but now in your gems link u have 2 curses on hit, one in hereald of ice and another in orb of storm.

My question is when fight vs boos or guardian etc... i need desactivate herald of ice ? I am right ?
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elite749 wrote:
Sry for my noob question but now in your gems link u have 2 curses on hit, one in hereald of ice and another in orb of storm.

My question is when fight vs boos or guardian etc... i need desactivate herald of ice ? I am right ?


Nope, Ice will prc powercharges on trash when a shatter kills something. Orb will proc frostbite on bosses when it deals damage. HoI only procs the curse when it kills something with a shatter.

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