[3.25]g00fy_goober's EleBuzzsaw Deadeye (Easily Clear All Content) *REVAMPED AGAIN*

Sorry if someone already asked this question, but i couldn't find the search function for a specific post (if it even exists).

Would be Trinity Support Gem good ? Probably as long as someone can't effort the helmet ?


thx
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jay86 wrote:
Sorry if someone already asked this question, but i couldn't find the search function for a specific post (if it even exists).

Would be Trinity Support Gem good ? Probably as long as someone can't effort the helmet ?


thx


Probably was always on my list of things to check out but have been unable to test it properly and just reading the description gives me a headache. However seeing as we do all 3 ele types.... unless I am mistaken you should pretty much be max resonance all the time.
Updated & Ready for 3.15 pending any changes that come out in patchnotes. Obviously expecting support gems to take a hit dps wise and w/e changes happen to flasks. Should still be super viable and a great leaguestarter.
Do you think your build could be used for the new gem helix throw ?
T14 casual map run posted in video was on medium or top end gear? I wonder coz dps doesnt look so good there. I would like to see more videos with a geat showup to find if the build is worth it in terms of investing a lot of currency into it.
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Dreggal wrote:
Do you think your build could be used for the new gem helix throw ?


This build is specifically for Spectral Throw. I have no idea on any of the new gems, what classes would be good for them, what supports to go, etc etc.

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T14 casual map run posted in video was on medium or top end gear? I wonder coz dps doesnt look so good there. I would like to see more videos with a geat showup to find if the build is worth it in terms of investing a lot of currency into it.


Build is shown with not min-maxed gear but definitely higher end. Was very curious as to your statement so I re-watched the video. I have no idea why you think dps looks sub par there, most everything dies to one shots. When it comes to single target, never even swapped gmp off and boss dies in a couple seconds. On top of this if you look at the map mods at start of video, monsters are hexproof, have 78% more monster life, and ele equilibrium (which for doing all 3 dmg types always, increases resistances on all of them across the board). Those are some pretty insane mods for monster defences and still clear everything pretty fast.
Ye, my bad, didint notice map mods lol, in this case build is doing quite good, I think im gonna pick one of yours as a leaguestarter, not sure wich tho :D
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Ye, my bad, didint notice map mods lol, in this case build is doing quite good, I think im gonna pick one of yours as a leaguestarter, not sure wich tho :D


Honestly leaguestart really hasn't changed much in the last couple years. Feel like the same builds are still the best bet, mines, traps, BB, TR, Minions, only one that really changed was bv I think.

I plan on doing my toxic rain occultist as that was the build I enjoyed the most in the last year or so and it was really easy/fun to level and get going.
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g00fy_goober wrote:
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Ye, my bad, didint notice map mods lol, in this case build is doing quite good, I think im gonna pick one of yours as a leaguestarter, not sure wich tho :D


Honestly leaguestart really hasn't changed much in the last couple years. Feel like the same builds are still the best bet, mines, traps, BB, TR, Minions, only one that really changed was bv I think.

I plan on doing my toxic rain occultist as that was the build I enjoyed the most in the last year or so and it was really easy/fun to level and get going.


Do you mind sharing the build? It sounds interesting.
Last edited by Firestrike9 on Jul 21, 2021, 10:12:41 AM
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Firestrike9 wrote:


Do you mind sharing the build? It sounds interesting.


Look at bottom of guide and it shows "other builds of mine"

I have a guide up for toxic rain occultist, though there are a few changes so make sure you read changelog. For example berserk/rage/timeless jewel is not used at all anymore.

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