[3.25]g00fy_goober's EleBuzzsaw Deadeye (Easily Clear All Content) *REVAMPED AGAIN*
" So if I am reading it right, all that it means is that the hitbox has been increased. Essentially as is every projectile can damage an enemy every .3 seconds. Some complex wording but from what I understand it basically means that smaller enemies (mostly) will be hit more by each attack as the hitbox is larger. Needs some testing/clarification but sounds good to me. |
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" Not sure exactly what you mean. Claw can obviously escalate in price the higher the mods are and can get prty expensive/non existent. Most other gear there isn't a ton we can actually do to it. Can only get so many damage mods. Think the biggest min/maxing would be belt + jewelry. You can get some really crazy pieces of jewelry or belt, with fossils, harvest crafting, influence mods, etc etc. |
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" Not sure but the way I read it was that in the video you recently posted, it did not appear that you were min-maxed. I was actually curious about the level of gear and stats from the posted video and if there is much room for reasonable improvement or would improvement only be attainable with an unlimited bankroll? | |
I'd love to see vids for T16 maps, do you know the tool tip dmg on this current build? still, cant wait to start!!!! already grabbed the ST mtx effect | |
Do you think Venom Gyre could be an alternative to Spectral Throw for ele builds now that its flat chaos damage got converted into better added damage instead? Compared to Spectral Throw you need to get pierce instead of having it built in and you can't buzzsaw so it's a maximum of two hits, but the damage is mostly front-loaded into the first hit (which means better scaling with Point Blank), it has better base attack speed, slightly better added damage effectiveness at gem level 20 if you only hit twice with either skill, and you get the weird Whirling Blades mechanic.
Is Spectral Throw still just better due to the potential to hit more than twice and the built-in infinite pierce? Or do you think Venom Gyre could be a reasonable option? | |
Seems like someone gets paid to put "MTX looks awesome."
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Hi,
I played this build basically all throughout Harvest. If you check my profile for the character SyrianImmigrant__ (two underscores, level 97 raider) I spent quite a lot of time min-maxing the gear for this build. I used Crown of the Tyrant until I was able to craft this helmet, which all said and done wasn't that hard to make in Harvest with the appropriate fossils. A slightly worse version of the claw is also not that difficult to craft using essences. At a certain level of gear, you start overcapping crit, which allows for some interesting options. I preferred to use Tombfists over a pair of culling strike gripped gloves, since it was more feasible to get frenzy charges as well, and the intimidate makes up for the damage difference. I can't overstate how important the mana cost affixes are to this build, as your attack speed doesn't matter if you can't leech fast enough to cover the high mana costs. I really liked linking Nightblade for the Elusive, which helps with survivability. I also was testing out Withering Step with cwdt to keep the elusive buff topped off. The last thing I messed with a lot was cluster jewels. Never really found a perfect answer, but I was satisfied with the setup I achieved. Harvest crafting really enables this build to go above and beyond. Can't wait to try it again this league with the new ascendancy changes. Last edited by fudgerockers on Jan 13, 2021, 7:01:07 AM
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Is this build possible without Avatar of the Slaughter and instead Avatar of the Chase because yo unow have perma phasing and onslaught?
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good afternoon, I am a beginner, would it be possible to generate a leveler pob step by step? I really liked this build, so I'm going to start at 3.13. | |
why is it "no leech" isnt listed as an issue of the build? or is there somewhere im missing where it can bypass the no leech?
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