[3.8 BUFFED] Demi's PURE STRENGTH Righteous Fire Chieftain! SUPER BUDGET (TO START) ALL CONTENT
got something for you all :)
If you'd like to mirror the #1 Elder RF Life Helm: https://www.pathofexile.com/forum/view-thread/1753977 🥚 IGN: demigodking | Creator of Demigod's Wager
🍋 twitch.tv/demi | youtube.com/demigodkinglol 🥔 Mirror Thread (400+ Services): pathofexile.com/forum/view-thread/1753977 🍋 #1 Items, IIQ MF Item Duplication Services, Carries and More! 🥚 TheSpiderQueenByDemi - Hall of Grandmasters |
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Hi, thanks for the build. I have one question though instead of a six linked armor, can we get a 3-linked armor since only 1 curse can be applied to each enemy at a time. |
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" show me in the guide where i said use 4 curses lmao 🥚 IGN: demigodking | Creator of Demigod's Wager
🍋 twitch.tv/demi | youtube.com/demigodkinglol 🥔 Mirror Thread (400+ Services): pathofexile.com/forum/view-thread/1753977 🍋 #1 Items, IIQ MF Item Duplication Services, Carries and More! 🥚 TheSpiderQueenByDemi - Hall of Grandmasters |
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" In your path of building, you have enfeeble and flammability on an armor. Im quite new so I do not really know but I heard that enemies only can have 1 curses. Curse on Hit + Cast When Damage Taken also does not really triggers curses on enemies. Ive heard that 2 trigger spell will invalidate the supported spell. Last edited by MadeWithLove on Apr 9, 2018, 10:18:10 AM
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What about some cast while channeling with scorching ray (+faster casting) and ball lightning on the chest with some other stuff, and them move the cwdt setup to where the scorching ray was? Wouldn't be a easyer way to trigger the elemental equilibrium ?
Sorry about the bad english | |
" ...bump | |
" My guess would be so that it goes off more frequently to proc EO, EE, and flammability. | |
" If you level up CWDT, you will end up cursing less and less. At level 1 you only need to take 528 damage. At level 20 you have to take 3272 in order to curse. Which sounds better? xD I'm currently looking to get some nice %life + dmg jewels. I was looking for %Increased dot / %increased fire dmg / %increased burning dmg. Are any of the 3 better than the other? Just wanted to get the most bang for my buck because it looks like I'm going to have to spend 1.5 exalts each if i want life and 2 damage boosts :/ Last edited by tabnstab on Apr 10, 2018, 3:17:53 PM
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" damage/fire damage/area damage/burning damage/damage over time all do the same thing for RF. area damage doesn't apply to scorching ray. burning damage goes up to 20%, fire up to 16%, the rest are 9-12%. get the bigger rolls if you want to min max. perfect jewel is fire damage/life/burning/dot or area 🥚 IGN: demigodking | Creator of Demigod's Wager
🍋 twitch.tv/demi | youtube.com/demigodkinglol 🥔 Mirror Thread (400+ Services): pathofexile.com/forum/view-thread/1753977 🍋 #1 Items, IIQ MF Item Duplication Services, Carries and More! 🥚 TheSpiderQueenByDemi - Hall of Grandmasters |
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