Path of Exile 2.4.0: Atlas of Worlds Patch Notes

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Zana, Master Cartographer has a new voice actor.


Noooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo... :((((
Real knowledge is to know the extent of one's ignorance.
Ignorance more frequently begets confidence than does knowledge.
Last edited by Perq#4049 on Aug 31, 2016, 1:00:10 AM
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wesleygjr wrote:
The funny thing is that Kinetic Blast was released 3 years ago, nothing changed since then. The mechanism of Frost Walls has been always there for many years. So where is GGG over the last 3 years? What is different now? more build threads of KB?

I was wondering the exact same thing about Voltaxic and chaos conversion.
Never knew why it suddenly became so popular.
"Let those with infinite free time pave the road with their corpses." - reboticon
Generally speaking I'm rather very happy.

All the worst offenders got nerfed, difficulty will go up by a bit and the new content is exciting.

I feel like melee has not received enough love, but it needs some mechanics overhaul, so I understand that this ain't easy.

I do feel bad for the standard players and if the new Zana has no Russian accent, I'll be very disappointed.

Now that raises the question I what to play this league though.... Fireball? Also while the frost wall changes are healthy, wanders need some real help.

Thanks GGG
Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
Last edited by NeverSink#3349 on Aug 31, 2016, 1:05:58 AM
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crystalwitch wrote:
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wesleygjr wrote:
The funny thing is that Kinetic Blast was released 3 years ago, nothing changed since then. The mechanism of Frost Walls has been always there for many years. So where is GGG over the last 3 years? What is different now? more build threads of KB?

I was wondering the exact same thing about Voltaxic and chaos conversion.
Never knew why it suddenly became so popular.


Poison and hybrid leech nodes
Please don't PM me ingame with filter/guide questions, post them on the forum, after reading the FAQ.
You know GGG you can nerf all game to oblivion. It's your game. I will deal with it. But what you CANNOT DO, is to force me to play your game or spend a dime on this fucking nerfing game. You nerf the game every couple months. Why you introduce some mechanic and unique items? Just to nerf it because lot of players using it? You have no developer team to PREDICT the mechanics and new stuff? So you need to nerfit after couple months when actually players show you what you did wrong? Shame on you for it. You nerfing my character EVERY couple months and I'm sick and tire to make always new one. So you can have your game. I will see how my character will work. If not bye, bye.
Wait...

Ice Trap 0 nerfs? :D

Thanks GGG!!!
I see a lot of changes requested for a while has been adressed.
Not sure some others are really deserved but well each leagues / expansion are a new game with new set of rules it has always been the case so i'm not so pissed off about the changes.
Some of my characters will die anyway i don't play them in standard and probably will never again sooo .... That's the game ^^

You got my attention on chan'skills will give it a try.




Helio
Hf :)
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Kastmar wrote:
You know GGG you can nerf all game to oblivion. It's your game. I will deal with it. But what you CANNOT DO, is to force me to play your game or spend a dime on this fucking nerfing game. You nerf the game every couple months. Why you introduce some mechanic and unique items? Just to nerf it because lot of players using it? You have no developer team to PREDICT the mechanics and new stuff? So you need to nerfit after couple months when actually players show you what you did wrong? Shame on you for it. You nerfing my character EVERY couple months and I'm sick and tire to make always new one. So you can have your game. I will see how my character will work. If not bye, bye.


i really dont think its worth quiting over man game is fun, and itll still be fun, but i too am sad about some of the nerfs i really loved mjolner builds and aspired to them in every league, makes me sad that their gone now.
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crystalwitch wrote:
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wesleygjr wrote:
The funny thing is that Kinetic Blast was released 3 years ago, nothing changed since then. The mechanism of Frost Walls has been always there for many years. So where is GGG over the last 3 years? What is different now? more build threads of KB?

I was wondering the exact same thing about Voltaxic and chaos conversion.
Never knew why it suddenly became so popular.


The only conclusion I can get is that the imbalance is not actually a problem to GGG, but the popularity matters.
So, to GGG, checking the threads on forum is the only method for balancing skills.
My planned build received a few buffs :)
Already I posted this in the other thread, seems more appropriate to be here:

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sarannah101 wrote:
Good patch notes, I do have a few things though:

-Cast on critical strike shouldn't have been nerfed like this(one spell and 500ms cooldown)! This destroyed the entire cast on crit gem for every spell linked to it, instead of only the overpowered ones like bladefall and discharge. Cast on crit was a new neverbefore seen ARPG mechanic, and players loved it. May I suggest a better fix. Please revert the cast on crit changes, and instead let individual spells do less damage(based on how overpowered they were) when linked with cast on crit. This will allow you to keep cast on crit intact, but to nerf cast on crit damage on a per spell basis.

-You say alot of new base items have been added, I believe it is even a challenge to find their rare versions... where can these drop(which map tiers)?

-You can now have 4 or 7 forsaken masters in the hide-out. Does this mean we can also do more daily missions per day now, due to having more masters in the hideout?

Awesome expansion, cannot wait to play!

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