GhazzyTV - Beginner's Build: Lich Queen Skeleton Summoner [AWAKENER FARMABLE]

are you introducing changes in this guide with the necromancer ascendancy changes? :)
UPDATING BUILD GUIDE LIVE ON STREAM RIGHT NOW!

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Build guide is now updated, added 1 version being mages and another being melee to the full guide.

I will now continue responding to any and all questions as always <3
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What are the pros and cons of using mage or melee skeles?
For warrior skeletons you don't use any to dust or from dust jewels? Why is that?
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Xrythidon wrote:
What are the pros and cons of using mage or melee skeles?


Melee are generally better at single target whilst mages are better for general clear speed. This is why I promote using clear speed spectres with the melee skellies and boss kill spectres with the mage skellies :)


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habbey wrote:
For warrior skeletons you don't use any to dust or from dust jewels? Why is that?


It's a matter of comparison with those jewels vs the strength stacking for the Baron. Either approach will work well and is ultimately a matter of taste :)

I believe using 1 From Dust is absolutely worth it.

https://pathofexile.gamepedia.com/From_Dust
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Last edited by Ghazzy on Feb 28, 2018, 8:05:38 PM
Thanks yo @Habbey I added more detailed information about the To & From Dust jewels in the guide. :)
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If we ditch spectres and fully spec into melee skellys we can have 12 skelly that can each deal 80k damage with splash and 110k damage with added fire, all of that with insane attack and movement speed since we will be utilizing 10 jewels, 6 to dust, 2 brawn, 1 from dust and 1 effective training.

I believe with the current skellys movement speed and buffs we won't need spectres for clear speed.
Last edited by Xaxeth on Feb 28, 2018, 11:50:46 PM
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If we ditch spectres and fully spec into melee skellys we can have 12 skelly that can each deal 80k damage with splash and 110k damage with added fire, all of that with insane attack and movement speed since we will be utilizing 10 jewels, 6 to dust, 2 brawn, 1 from dust and 1 effective training.

I believe with the current skellys movement speed and buffs we won't need spectres for clear speed.


Very possible, I'm contemplating if I should run melee skellies as my leaguestarter or not.
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If we ditch spectres and fully spec into melee skellys we can have 12 skelly that can each deal 80k damage with splash and 110k damage with added fire, all of that with insane attack and movement speed since we will be utilizing 10 jewels, 6 to dust, 2 brawn, 1 from dust and 1 effective training.

I believe with the current skellys movement speed and buffs we won't need spectres for clear speed.


I am not really sure if the to dust is worth it, you lose a lot of duration with that. With the movement speed I don't really see it needed to stack them to that extent where it might end up clunky summoning them. Then again I plan on doing a hybrid zombie and skellie build. I plan on focusing the zombies on aoe and the skellies on single target.

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