[2.6] Milky's Righteous Fire Totems [cheap, SC/HC, Shaper, UberAtziri]

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Milkyslice wrote:

I would go for Orb + CoH + 2x curse or Orb + blind + inc crit maybe.

You want to go 6l with Orb of Storms?


There is a or in the middle, he's suggesting 2 different 3L setups...
Last edited by Irongunner on Mar 2, 2016, 2:32:46 AM
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Milkyslice wrote:
no no

You have to selfcast the Orb because it cant be supported with cwdt/trap/mine/coc etc.

To procc Ele Overload you DONT NEED TO DEAL DAMAGE, the hit just hast to crit, even with 0 damage

To procc Elemental Equilibrium you/trap/totem/mine NEED TO DEAL ELEMENTAL DAMAGE, a hit alone isn´t enough

Orb can work on other builds with EE, but we dont deal damage due to Ascestral Bonds, so we cant use it to procc EE, just for EleOverload



Lol yeah you're right. Can't think today.
Totems will have about 1 second delay in between you drop them and when they actually turn the heater on. Could be used to sneak an orb in.








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Teplokot wrote:
Totems will have about 1 second delay in between you drop them and when they actually turn the heater on. Could be used to sneak an orb in.



yes it might work this way, i would like to see the aoe of the orb with all those nodes.

It also doesn´t matter if a seawitchspawn or a white skelli isn´t cursed with the orb, blues/rares/uniques/bosses only matter, the rest dies instantly without any curse ;P
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
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Milkyslice wrote:



Great job, man, grats.

You added EE on the spreadsheet, though? We won't be using that, right? Unless I missed sth?

"Wealth in a game is measured by the amount of fun, joy and entertainment you can get out of it".
-Mythabril
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EKTELESTES wrote:
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Milkyslice wrote:



Great job, man, grats.

You added EE on the spreadsheet, though? We won't be using that, right? Unless I missed sth?



we dont use disci too, but i dont see a problem to add it, maybe a partymember enables ee or runs disci. for excample ;)

ill probably add some other stuff too and seperate it from the main part
https://www.youtube.com/channel/UCi-NL9JevOxF-6W3n-a7o-w

My Youtube channel with builds, unique and mechanic discussions etc
Last edited by Milkyslice on Mar 2, 2016, 4:15:45 AM
What do you think about dropping increased burning damage for the new less duration? http://i.imgur.com/joVIwyE.png?1

Increased burning gives only little above 10% more dmg, the new less duration is 30% at level 20(probably), you could offset the drawback by picking some close +duration nodes in the scion area.
IGN: HeavySmasher
Last edited by Mateq on Mar 2, 2016, 4:52:59 AM
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Milkyslice wrote:
Tukohama: Dont use Elemental Equilibrium with this node, it will lower your damage.


Was this tested in Alpha? So when Totem gets hit it proccs player EE and makes mobs fire resistant?
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Kazanian wrote:
Was this tested in Alpha? So when Totem gets hit it proccs player EE and makes mobs fire resistant?


I don't think we have direct evidence / 100% confirmation that this is the case. We'll probably have to wait till launch to test this for real.

The logic is 100% sound though.
Last edited by elitedesolator on Mar 2, 2016, 5:00:24 AM

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