(3.2) [Lighty] 2H RT Cyclone: Dope for Beast League & Lab™
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Braddo wrote:
Hey I'm about to start this build (looks great btw) and I'm deciding whether to do mace, sword or axe.
What is the difference?
Axe > Sword > Mace in order of slight efficiently differences. Overall just pick whatever weapon you like or if you already have a good weapon build around it.
Glove,Belt are trash, get that sword 6 socketed and start trying to 5l/6l! Run vaal cyclone x2 over vaal lightning strike. pick up rampart and hemotophagy on the tree asap! Also R.i.p :p
Which build should I follow? you had your lvling passive tree different from Marauder Axe or sword builds(these two are same with different clusters). Can you explain the difference?
Leveling build was just a breakdown of what to do in 3 steps. Overall if you can just pick a tree and fallow it whatever way you want first, just some directions are more effective for leveling ( duelist area )
Keep on going and repost your gear around lv 65, at this point (lv34) anything can be an upgrade lmao. The helpful unique section has some that are relatively cheap and useful. You could get a geoffris baptism for leveling if you wanted.
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i see! Will do that! Thank you! :)
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Last edited by Lighty#2687 on Jul 16, 2015, 1:44:23 PM
Been running this spec since release of 2.0... Was already seeing the huge potential and power of this spec while leveling and before I Got REALLY lucky with some awesome drops, lvl 68 now and absolutely raping face with this spec. I haven't put a single point into specific weapon type (axe, sword, mace) nodes yet. Thanks for posting and keeping updated!!!
Hey this is the first time i've been playing PoE and your guide was suggestes by a few friends to me, but now being almost 80 and having no idea how to improve my gear for the end game.
I've taken your skill path and left a weapon specialisation open so far, only went 4 points into axes by now.
I have no trouble clearing maps but sometimes randomly one shots occur probably due to my low health pool
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this is the gear im running with although i could change my belt to
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Sorry for such an indiviual question but it feels like I have no idea in which stat to progress
Good shit! Get a better weapon then Wings of Entropy, Doomsower or Kaoms Primacy will be cheap and effective. Replace immortal flesh for meginords, -5% max res is more than you can imagine. Grab the bloodless cluster, juggernaut and finish out purity of flesh, also the .8 res from marauder wheel. That should make you significantly more tanky.
hey man, leveling from lvl 1 i shouln't put nodes on axe/sword/maces , right? because i'll be constantly changing weapons to better ones because of better loot.
Yeah basically that's the principle behind that, unless you have a serious of weapons lined up build for random upgrades until around 65 when you should have something ready for mapping.
May i ask why koams heart? is it only for the life to get more regen/leech?
ALso does the fire damage do anything for the build?
Life life life. You don't need/want a second 6 link and the amount it gives is literally invaluable later on. Around 1.5k life on average after scaling.
Im curious if it is worth to use BL keystone and run with HoA + Determination and switch to BM gem when you get 4 or 5 link because without it cyclone dmg is low.
Runing cyclone on mana is kind of problem imo because you need to have life potions, mana potions and granite flask/other flash are also needed sometime so it is better to run with BM or not?
Running 4L Cyclone is fine since the auras give a lot of damage IMO but if you run the BM keystone you can gain an extra slot I guess test it out.
I have been looking at way's to run Cyclone on mana and one I came up with which will take a while to get going but is dooable is buying elreon rings with -mana useage on skills and regaling them and using some other bits on quality gems to get cyclone down to 1-5 mana a cast at which case it should be easily useable on mana.
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Viese wrote:
May i ask why koams heart? is it only for the life to get more regen/leech?
ALso does the fire damage do anything for the build?
Kaom's Heart will give you 500 HP non legacy which is able to scale off all the % modifiers on your nodes which will give you a huge boost in health allowing you not to be 1 shot on things and wiggle room on taking damage. The +fire damage is a slight bonus but nothing major.
I am using Belly at the moment and Kaom's dwarfs the HP I gain from this due to having the flat amount so really aiming for it.
^ Basically this ^ and i use legacy kaoms and it gives like 3000 life so fuck yeah